Player Matchup

Hades
Hades
Driizu
Hades
Level 108
God Stats
3W - 1L
1,850 SR
Queue Stats
147W - 148L
1,478 Elo+
Solo
Hachiman
Hachiman
Fabrii7xD
Hachiman
Level 124
God Stats
1W - 1L
1,449 SR
Queue Stats
152W - 153L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Garou8244
Hun Batz
Level 147
God Stats
2W - 2L
1,600 SR
Queue Stats
303W - 280L
1,434 Elo+
Solo
Anubis
Anubis
PloboH
Anubis
Level 103
God Stats
26W - 26L
1,595 SR
Queue Stats
235W - 222L
1,509 Elo+
Solo
Artemis
Artemis
kingarturo23
Artemis
Level 99
God Stats
4W - 6L
1,490 SR
Queue Stats
59W - 64L
1,528 Elo+
Solo
Team Averages
Level 116
1,597 SR
1,483 Elo+

VS

Team Averages
Level 138
1,531 SR
1,482 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
I TNS I SOUL
Fenrir
Level 142
God Stats
4W - 4L
1,534 SR
Queue Stats
128W - 139L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
JessicaCousland
Nu Wa
Level 105
God Stats
23W - 10L
1,660 SR
Queue Stats
78W - 86L
1,431 Elo+
Party 1
Hercules
Hercules
NicosGrays
Hercules
Level 157
God Stats
5W - 7L
1,470 SR
Queue Stats
117W - 122L
1,474 Elo+
Solo
Sol
Sol
S0MBR4BR
Sol
Level 159
God Stats
4W - 3L
1,493 SR
Queue Stats
29W - 28L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Driizu
Hades
4
0 / 2 / 0
4,798
369
1,209
4,716
1,642
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Fabrii7xD
Hachiman
10
0 / 5 / 0
6,416
494
5,212
9,436
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Garou8244
Hun Batz
13
2 / 2 / 3
6,935
533
5,307
10,579
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PloboH
Anubis
13
3 / 2 / 2
7,671
590
6,053
8,748
4,277
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
kingarturo23
Artemis
14
2 / 4 / 0
7,306
562
4,605
9,758
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 1 / 1
8,045
619
7,479
15,565
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
7
1 / 3 / 4
5,735
441
3,024
8,574
4,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
7,117
547
4,939
4,979
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
NicosGrays
Hercules
13
4 / 0 / 1
8,160
628
5,322
11,530
10,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 3
8,525
656
7,724
8,888
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
15
15
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
1
7.5
L
Hades
Driizu
Hades
0
2
0
0
L
Hachiman
Fabrii7xD
Hachiman
0
5
0
0
L
Hun Batz
Garou8244
Hun Batz
2
2
3
1.75
W
Fenrir
1
3
4
1
W
1
2
2
1
W
Hercules
NicosGrays
Hercules
4
0
1
4.5
L
Anubis
PloboH
Anubis
3
2
2
2
W
2
1
3
3.5
L
Artemis
kingarturo23
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
28,488
43,237
Taken
49,536
17,222
Mitigated
26,542
13,876
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,479
2,839
0
8,441
15,565
7,291
0
430
15,135
0
64,232
L
Hades
Driizu
Hades
1,209
527
58
1,881
4,716
1,642
0
3,488
1,228
9,606
0
L
Hachiman
Fabrii7xD
Hachiman
5,212
2,959
0
1,775
9,436
3,191
0
584
8,852
0
36,819
L
Hun Batz
Garou8244
Hun Batz
5,307
2,074
0
2,745
10,579
4,383
0
2,527
8,052
0
45,319
W
Fenrir
3,024
469
0
1,127
8,574
4,716
0
4,275
4,299
0
8,035
W
4,939
727
0
0
4,979
1,260
88
1,984
2,995
40,796
1,237
W
Hercules
NicosGrays
Hercules
5,322
1,460
0
4,623
11,530
10,154
0
0
11,530
0
50,226
L
Anubis
PloboH
Anubis
6,053
138
0
4,926
8,748
4,277
377
2,139
6,609
61,453
1,505
W
7,724
3,819
0
4,428
8,888
3,121
574
288
8,600
77,276
3,434
L
Artemis
kingarturo23
Artemis
4,605
1,965
0
2,491
9,758
3,729
0
3,792
5,966
0
46,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
37,582
346
Minions Killed
363
0
Camps Cleared
0
1,048,043
Distance Traveled
1,334,092
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,045
619
87
7
0
315,846
0
L
Hades
4,798
369
15
1
0
73,736
0
L
Hachiman
6,416
494
67
5
0
211,112
2
L
Hun Batz
6,935
533
92
7
0
278,238
0
W
Fenrir
5,735
441
5
0
0
276,014
2
W
Nu Wa
7,117
547
66
5
0
221,180
3
W
Hercules
8,160
628
79
6
0
273,824
2
L
Anubis
7,671
590
104
8
0
249,571
0
W
Sol
8,525
656
126
10
0
247,228
6
L
Artemis
7,306
562
68
5
0
235,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role