Player Matchup

Fenrir
Fenrir
CrazyAsPanda
Fenrir
Level 124
God Stats
1W - 2L
1,680 SR
Queue Stats
99W - 103L
1,522 Elo+
Party 1
Sol
Sol
DefoDefender
Sol
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
50W - 52L
1,442 Elo+
Party 1
Ymir
Ymir
FuhrerDorito
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 44L
1,457 Elo+
Party 1
Team Averages
Level 61
1,560 SR
1,474 Elo+

VS

Team Averages
Level 89
1,329 SR
1,468 Elo+
Eset
Eset
InsaneBoy1
Eset
Level 89
God Stats
1W - 2L
1,253 SR
Queue Stats
298W - 287L
1,488 Elo+
Solo
Thor
Thor
RougeLexicon
Thor
Level 44
God Stats
7W - 5L
1,537 SR
Queue Stats
120W - 123L
1,421 Elo+
Party 2
King Arthur
King Arthur
ToxicGhost_69
King Arthur
Level 134
God Stats
0W - 3L
1,197 SR
Queue Stats
95W - 85L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 0 / 4
8,313
831
10,763
7,844
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 5
7,886
789
6,291
4,605
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 5
7,274
727
4,444
8,984
8,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,883
688
5,663
5,418
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
6,349
635
3,156
7,749
3,496
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
ToxicGhost_69
King Arthur
12
0 / 3 / 2
6,746
675
5,885
12,127
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
4
7
W
4
2
5
3.25
W
1
0
5
3.5
L
1
3
1
0.5
L
1
4
0
0.25
L
King Arthur
ToxicGhost_69
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
14,704
21,433
Taken
25,294
13,811
Mitigated
17,188
2,799
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,763
2,359
0
884
7,844
3,562
0
2,455
5,115
0
36,646
W
6,291
1,731
0
1,715
4,605
1,526
0
1,088
3,229
17,528
22
W
4,444
671
0
200
8,984
8,723
0
2,236
6,500
16,345
2,578
L
5,663
248
185
728
5,418
2,090
0
1,101
4,120
15,320
0
L
3,156
628
0
826
7,749
3,496
0
1,825
5,717
0
15,103
L
King Arthur
ToxicGhost_69
King Arthur
5,885
629
0
1,241
12,127
11,602
0
6,565
5,037
0
24,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
19,978
124
Minions Killed
101
0
Camps Cleared
0
554,381
Distance Traveled
525,467
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,313
831
49
5
0
201,574
0
W
Sol
7,886
789
39
4
0
159,621
0
W
Ymir
7,274
727
36
4
0
193,186
0
L
Eset
6,883
688
27
3
0
176,540
3
L
Thor
6,349
635
37
4
0
168,291
4
L
King Arthur
6,746
675
37
4
0
180,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role