Player Matchup

Cupid
Cupid
DankFrank00
Cupid
Level 125
God Stats
3W - 1L
1,828 SR
Queue Stats
136W - 105L
1,598 Elo+
Party 3
Ymir
Ymir
PasSmurfy
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,642 Elo+
Party 1
King Arthur
King Arthur
ShoHakkai
King Arthur
Level 149
God Stats
1W - 1L
1,504 SR
Queue Stats
118W - 118L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
THEGODSLAYERFRX
Sun Wukong
Level 156
God Stats
94W - 66L
1,652 SR
Queue Stats
183W - 159L
1,599 Elo+
Party 1
Poseidon
Poseidon
TheFrostyJuan
Poseidon
Level 126
God Stats
0W - 1L
1,553 SR
Queue Stats
90W - 69L
1,577 Elo+
Party 3
Team Averages
Level 113
1,607 SR
1,602 Elo+

VS

Team Averages
Level 127
1,548 SR
1,511 Elo+
Susano
Susano
 
Susano
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DivinCookie
Olorun
Level 156
God Stats
3W - 2L
1,833 SR
Queue Stats
231W - 234L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FFCCTASE
Cu Chulainn
Level 154
God Stats
5W - 7L
1,444 SR
Queue Stats
267W - 225L
1,555 Elo+
Party 2
Agni
Agni
Lyxinsa
Agni
Level 109
God Stats
9W - 10L
1,462 SR
Queue Stats
309W - 318L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,311
621
7,542
7,859
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 4 / 5
6,983
466
6,948
16,546
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ShoHakkai
King Arthur
12
0 / 4 / 1
6,916
461
5,600
16,786
14,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
THEGODSLAYERFRX
Sun Wukong
12
1 / 0 / 4
6,742
449
4,574
10,507
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
TheFrostyJuan
Poseidon
13
2 / 5 / 0
7,610
507
6,603
8,850
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 0 / 2
8,343
556
7,301
13,224
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
14
1 / 2 / 8
8,164
544
6,572
11,057
8,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
14
0 / 4 / 0
8,155
544
5,372
11,486
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
FFCCTASE
Cu Chulainn
17
5 / 1 / 1
10,561
704
13,253
13,025
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Lyxinsa
Agni
15
1 / 1 / 3
7,740
516
7,000
7,470
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
14
14
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
2
8
W
Horus
 
Horus
1
2
8
2.5
L
4
1
1
4.5
W
Olorun
0
4
0
0
W
Cu Chulainn
FFCCTASE
Cu Chulainn
5
1
1
5.5
W
Agni
Lyxinsa
Agni
1
1
3
2.5
L
Ymir
0
4
5
0.63
L
King Arthur
ShoHakkai
King Arthur
0
4
1
0.13
L
Sun Wukong
THEGODSLAYERFRX
Sun Wukong
1
0
4
3
L
Poseidon
TheFrostyJuan
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
39,498
60,548
Taken
56,262
39,197
Mitigated
30,713
14,867
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,301
1,931
0
5,464
13,224
5,624
0
4,403
8,627
0
61,809
W
Horus
 
Horus
6,572
2,214
828
3,126
11,057
8,962
0
2,823
8,024
0
27,483
L
7,542
4,568
199
4,170
7,859
3,821
0
2,209
5,650
0
97,088
W
Olorun
5,372
3,010
180
4,188
11,486
4,782
852
2,684
8,802
81,641
5,302
W
Cu Chulainn
FFCCTASE
Cu Chulainn
13,253
2,181
0
3,014
13,025
8,410
0
60
12,965
7,465
91,526
W
Agni
Lyxinsa
Agni
7,000
324
0
500
7,470
2,935
0
2,607
4,637
63,674
0
L
Ymir
6,948
1,667
0
3,353
16,546
12,921
0
5,574
10,402
35,298
2,334
L
King Arthur
ShoHakkai
King Arthur
5,600
553
0
482
16,786
14,541
0
1,037
15,749
0
51,231
L
Sun Wukong
THEGODSLAYERFRX
Sun Wukong
4,574
777
0
5,913
10,507
5,247
0
1,877
8,183
0
54,659
L
Poseidon
TheFrostyJuan
Poseidon
6,603
1,172
0
750
8,850
2,667
0
1,447
7,052
64,000
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
42,963
494
Minions Killed
549
0
Camps Cleared
0
1,483,543
Distance Traveled
1,589,918
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,343
556
92
6
0
380,602
2
W
Horus
8,164
544
22
1
0
316,607
3
L
Cupid
9,311
621
163
11
0
257,305
3
W
Olorun
8,155
544
152
10
0
254,693
1
W
Cu Chulainn
10,561
704
156
10
0
309,732
4
W
Agni
7,740
516
127
8
0
328,284
6
L
Ymir
6,983
466
51
3
0
290,223
6
L
King Arthur
6,916
461
76
5
0
298,787
2
L
Sun Wukong
6,742
449
73
5
0
352,378
0
L
Poseidon
7,610
507
131
9
0
284,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role