Player Matchup

Susano
Susano
alviguillyfu
Susano
Level 113
God Stats
0W - 1L
1,068 SR
Queue Stats
65W - 61L
1,474 Elo+
Party 1
Apollo
Apollo
dtackleKB43
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,442 Elo+
Solo
Charon
Charon
santy_tulikat178
Charon
Level 86
God Stats
1W - 1L
1,696 SR
Queue Stats
40W - 43L
1,446 Elo+
Party 1
Chronos
Chronos
santytulikath
Chronos
Level 8
God Stats
1W - 4L
1,266 SR
Queue Stats
10W - 16L
1,290 Elo+
Party 1
Achilles
Achilles
tulikath334
Achilles
Level 57
God Stats
6W - 5L
1,443 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 1
Team Averages
Level 74
1,395 SR
1,390 Elo+

VS

Team Averages
Level 120
1,464 SR
1,438 Elo+
Amaterasu
Amaterasu
GELO408
Amaterasu
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 167L
1,433 Elo+
Solo
Chiron
Chiron
TheIrishman118
Chiron
Level 122
God Stats
2W - 1L
1,246 SR
Queue Stats
49W - 63L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
TonyD_BosS
Zhong Kui
Level 125
God Stats
2W - 3L
1,501 SR
Queue Stats
33W - 44L
1,457 Elo+
Party 2
Persephone
Persephone
ricardoVV1
Persephone
Level 105
God Stats
4W - 2L
1,370 SR
Queue Stats
13W - 12L
1,449 Elo+
Solo
Hun Batz
Hun Batz
sickkick1234
Hun Batz
Level 142
God Stats
2W - 0L
1,702 SR
Queue Stats
37W - 44L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 2 / 3
5,474
547
3,343
8,357
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
9
0 / 4 / 2
5,172
517
3,539
9,269
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,385
539
3,927
9,312
6,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
9
1 / 2 / 1
4,720
472
2,671
7,884
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
tulikath334
Achilles
9
1 / 4 / 0
5,277
528
2,499
8,659
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GELO408
Amaterasu
8
1 / 1 / 5
5,403
540
4,998
9,469
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
4 / 1 / 1
6,444
644
6,613
5,589
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
TonyD_BosS
Zhong Kui
12
3 / 1 / 0
7,139
714
5,559
7,096
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
ricardoVV1
Persephone
11
2 / 1 / 1
6,672
667
6,293
4,030
1,444
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
sickkick1234
Hun Batz
12
5 / 0 / 1
6,687
669
6,961
7,826
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
15
15
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GELO408
Amaterasu
1
1
5
3.5
W
4
1
1
4.5
W
Zhong Kui
TonyD_BosS
Zhong Kui
3
1
0
3
L
Susano
1
2
3
1.25
L
Apollo
0
4
2
0.25
W
Persephone
ricardoVV1
Persephone
2
1
1
2.5
L
1
3
1
0.5
L
Chronos
1
2
1
0.75
W
Hun Batz
sickkick1234
Hun Batz
5
0
1
5.5
L
Achilles
tulikath334
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
30,424
43,481
Taken
34,010
23,324
Mitigated
17,615
11,117
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GELO408
Amaterasu
4,998
2,032
0
2,924
9,469
5,386
537
2,971
6,498
0
17,036
W
6,613
1,713
499
1,492
5,589
2,140
384
1,341
4,248
0
38,534
W
Zhong Kui
TonyD_BosS
Zhong Kui
5,559
1,190
0
4,643
7,096
5,699
0
0
6,614
47,911
1,694
L
Susano
3,343
973
0
2,286
8,357
3,306
0
1,865
6,446
0
27,323
L
Apollo
3,539
2,093
0
3,435
9,269
2,922
0
200
8,884
0
41,473
W
Persephone
ricardoVV1
Persephone
6,293
170
0
1,399
4,030
1,444
358
1,162
2,866
45,051
1,723
L
3,927
1,326
0
2,644
9,312
6,396
0
471
8,452
14,518
0
L
Chronos
2,671
511
0
2,030
7,884
2,941
0
3,807
4,077
23,067
0
W
Hun Batz
sickkick1234
Hun Batz
6,961
2,525
0
4,321
7,826
2,946
0
1,122
6,663
0
53,801
L
Achilles
tulikath334
Achilles
2,499
266
0
722
8,659
7,759
0
4,746
3,207
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
32,345
203
Minions Killed
340
0
Camps Cleared
0
1,019,056
Distance Traveled
1,003,023
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,403
540
22
2
0
204,147
0
W
Chiron
6,444
644
62
6
0
189,191
0
W
Zhong Kui
7,139
714
92
9
0
171,477
0
L
Susano
5,474
547
57
6
0
235,245
3
L
Apollo
5,172
517
72
7
0
191,940
0
W
Persephone
6,672
667
78
8
0
198,140
0
L
Charon
5,385
539
12
1
0
221,550
1
L
Chronos
4,720
472
25
3
0
203,339
0
W
Hun Batz
6,687
669
86
9
0
240,068
1
L
Achilles
5,277
528
37
4
0
166,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role