Player Matchup

Ymir
Ymir
CosmicD3m0n14
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 1
Neith
Neith
Omlette6719
Neith
Level 27
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 1
Lancelot
Lancelot
ShiroHanabi
Lancelot
Level 109
God Stats
4W - 2L
1,211 SR
Queue Stats
181W - 70L
1,625 Elo+
Solo
Ao Kuang
Ao Kuang
Smoke_Specialist
Ao Kuang
Level 40
God Stats
18W - 25L
1,431 SR
Queue Stats
63W - 73L
1,411 Elo+
Party 1
Odin
Odin
mezac
Odin
Level 42
God Stats
3W - 1L
1,707 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 1
Team Averages
Level 44
1,441 SR
1,405 Elo+

VS

Team Averages
Level 62
1,581 SR
1,448 Elo+
Charon
Charon
CloudofRivia
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Danzaburou
Danzaburou
LoCMel187010
Danzaburou
Level 86
God Stats
6W - 5L
1,893 SR
Queue Stats
162W - 161L
1,468 Elo+
Solo
Janus
Janus
Wowzers_mo
Janus
Level 65
God Stats
9W - 11L
1,458 SR
Queue Stats
227W - 226L
1,444 Elo+
Party 2
Da Ji
Da Ji
boatride55
Da Ji
Level 29
God Stats
3W - 5L
1,512 SR
Queue Stats
112W - 121L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
nuno3ast
Kukulkan
Level 85
God Stats
182W - 187L
1,544 SR
Queue Stats
221W - 231L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
8,920
1,115
3,451
6,797
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 8
8,802
1,100
3,443
5,175
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ShiroHanabi
Lancelot
15
10 / 1 / 4
10,743
1,343
15,898
7,944
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 10
9,153
1,144
4,374
8,072
4,047
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
mezac
Odin
14
0 / 1 / 12
8,351
1,044
6,225
8,745
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

329

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 3
8,406
1,051
5,256
10,008
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LoCMel187010
Danzaburou
13
0 / 1 / 1
7,215
902
817
1,064
378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
14
0 / 2 / 5
8,639
1,080
10,011
6,989
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
13
4 / 5 / 1
8,953
1,119
6,672
8,840
5,049
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
nuno3ast
Kukulkan
13
0 / 6 / 2
7,813
977
4,859
9,805
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
15
Kills
5
5
Deaths
15
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
3
2.5
W
0
1
8
4
L
Danzaburou
LoCMel187010
Danzaburou
0
1
1
0.5
W
2
1
8
6
W
Lancelot
ShiroHanabi
Lancelot
10
1
4
12
W
3
1
10
8
L
Janus
0
2
5
1.25
L
Da Ji
4
5
1
0.9
W
Odin
mezac
Odin
0
1
12
6
L
Kukulkan
nuno3ast
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,391
Damage
27,615
36,733
Taken
36,706
24,769
Mitigated
21,687
3,957
Healing
572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,256
355
0
527
10,008
9,618
0
3,810
5,974
17,174
0
W
3,451
737
0
963
6,797
5,803
0
3,043
3,705
18,488
1,393
L
Danzaburou
LoCMel187010
Danzaburou
817
327
0
45
1,064
378
0
239
825
0
1,492
W
3,443
821
0
80
5,175
2,174
0
2,635
2,540
0
24,827
W
Lancelot
ShiroHanabi
Lancelot
15,898
3,128
0
1,425
7,944
4,206
0
4,777
3,093
0
26,240
W
4,374
1,409
0
849
8,072
4,047
0
4,216
3,811
12,461
1,238
L
Janus
10,011
1,116
0
0
6,989
2,718
0
791
6,002
37,660
0
L
Da Ji
6,672
1,648
0
0
8,840
5,049
0
1,629
6,999
0
10,625
W
Odin
mezac
Odin
6,225
1,872
0
640
8,745
8,539
0
4,909
3,458
626
10,278
L
Kukulkan
nuno3ast
Kukulkan
4,859
266
0
0
9,805
3,924
0
868
8,815
16,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
41,026
160
Minions Killed
127
4
Camps Cleared
4
849,573
Distance Traveled
563,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,406
1,051
22
3
1
141,442
0
W
Ymir
8,920
1,115
36
5
1
153,363
0
L
Danzaburou
7,215
902
0
0
0
26,352
0
W
Neith
8,802
1,100
61
8
1
147,456
0
W
Lancelot
10,743
1,343
29
4
1
219,303
0
W
Ao Kuang
9,153
1,144
26
3
1
157,613
0
L
Janus
8,639
1,080
76
10
0
150,203
0
L
Da Ji
8,953
1,119
7
1
2
149,929
0
W
Odin
8,351
1,044
8
1
0
171,838
0
L
Kukulkan
7,813
977
22
3
1
95,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role