Player Matchup

Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 140
God Stats
109W - 82L
1,601 SR
Queue Stats
148W - 142L
1,511 Elo+
Solo
Lancelot
Lancelot
chefwubin
Lancelot
Level 68
God Stats
24W - 11L
1,690 SR
Queue Stats
91W - 64L
1,533 Elo+
Solo
Charon
Charon
pacotaco21
Charon
Level 160
God Stats
7W - 5L
1,715 SR
Queue Stats
226W - 197L
1,562 Elo+
Solo
Hera
Hera
princessprvybrd
Hera
Level 158
God Stats
7W - 3L
1,486 SR
Queue Stats
103W - 108L
1,436 Elo+
Solo
Team Averages
Level 129
1,598 SR
1,508 Elo+

VS

Team Averages
Level 125
1,539 SR
1,492 Elo+
Nemesis
Nemesis
Boldpresence333
Nemesis
Level 136
God Stats
3W - 1L
1,583 SR
Queue Stats
79W - 93L
1,529 Elo+
Solo
Lancelot
Lancelot
Heaven118
Lancelot
Level 129
God Stats
3W - 2L
1,682 SR
Queue Stats
266W - 255L
1,514 Elo+
Party 1
Janus
Janus
SwaggyDolpheen
Janus
Level 144
God Stats
26W - 18L
1,653 SR
Queue Stats
288W - 271L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
WiNd_BrEaKeR_85
Jing Wei
Level 96
God Stats
1W - 1L
1,239 SR
Queue Stats
141W - 137L
1,466 Elo+
Solo
Bacchus
Bacchus
nicfantana
Bacchus
Level 122
God Stats
9W - 8L
1,537 SR
Queue Stats
134W - 135L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 1
6,453
538
4,235
3,561
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
MAD011010
Guan Yu
10
0 / 2 / 0
6,094
508
4,333
6,621
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
chefwubin
Lancelot
12
1 / 1 / 0
6,105
509
4,101
8,138
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
pacotaco21
Charon
9
1 / 2 / 0
5,293
441
4,971
8,212
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
6,016
501
1,487
7,952
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,941
578
2,185
8,257
4,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Heaven118
Lancelot
13
8 / 1 / 3
7,310
609
8,069
10,412
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 1 / 5
7,070
589
4,807
5,389
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
11
0 / 0 / 0
5,610
468
629
4,364
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
nicfantana
Bacchus
11
1 / 0 / 3
6,225
519
4,062
7,085
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
1
0.5
W
1
0
1
1.5
W
Lancelot
Heaven118
Lancelot
8
1
3
9.5
L
Guan Yu
MAD011010
Guan Yu
0
2
0
0
W
2
1
5
4.5
W
Jing Wei
0
0
0
0
L
Lancelot
chefwubin
Lancelot
1
1
0
1
W
Bacchus
nicfantana
Bacchus
1
0
3
2.5
L
Charon
pacotaco21
Charon
1
2
0
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
19,752
34,484
Taken
35,507
17,951
Mitigated
19,622
7,111
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,235
1,253
0
469
3,561
1,499
0
1,760
1,801
0
54,898
W
2,185
798
0
2,993
8,257
4,926
167
254
7,997
0
48,261
W
Lancelot
Heaven118
Lancelot
8,069
3,398
0
3,959
10,412
4,495
0
1,171
9,013
0
44,446
L
Guan Yu
MAD011010
Guan Yu
4,333
737
16
727
6,621
4,640
0
143
6,478
0
42,175
W
4,807
383
0
500
5,389
1,679
100
1,763
3,396
54,286
825
W
Jing Wei
629
320
0
693
4,364
1,492
0
928
3,134
0
37,581
L
Lancelot
chefwubin
Lancelot
4,101
778
0
4,110
8,138
3,501
0
858
7,230
0
64,143
W
Bacchus
nicfantana
Bacchus
4,062
767
0
2,168
7,085
7,030
0
1,327
5,637
16,776
1,041
L
Charon
pacotaco21
Charon
4,971
885
0
902
8,212
5,499
0
2,446
5,614
17,674
478
L
1,487
216
0
887
7,952
2,812
0
3,099
4,627
40,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
33,156
366
Minions Killed
345
0
Camps Cleared
0
1,161,415
Distance Traveled
1,274,840
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,453
538
90
8
0
226,825
1
W
Nemesis
6,941
578
85
7
0
228,721
3
W
Lancelot
7,310
609
59
5
0
314,747
0
L
Guan Yu
6,094
508
69
6
0
193,987
7
W
Janus
7,070
589
103
9
0
272,570
0
W
Jing Wei
5,610
468
73
6
0
240,326
0
L
Lancelot
6,105
509
97
8
0
292,612
0
W
Bacchus
6,225
519
25
2
0
218,476
0
L
Charon
5,293
441
28
2
0
257,648
1
L
Hera
6,016
501
82
7
0
190,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role