Player Matchup

Thanatos
Thanatos
Borrego8765
Thanatos
Level 46
God Stats
3W - 3L
1,480 SR
Queue Stats
356W - 328L
1,476 Elo+
Solo
Surtr
Surtr
C0wB0yR0y9469
Surtr
Level 85
God Stats
18W - 10L
1,467 SR
Queue Stats
52W - 51L
1,391 Elo+
Party 3
Bacchus
Bacchus
IISoRandomII
Bacchus
Level 38
God Stats
12W - 7L
1,729 SR
Queue Stats
72W - 87L
1,487 Elo+
Party 1
Izanami
Izanami
PERCEPTIIVE
Izanami
Level 88
God Stats
5W - 3L
1,700 SR
Queue Stats
58W - 64L
1,487 Elo+
Party 1
Anubis
Anubis
ViolentAcrez
Anubis
Level 64
God Stats
12W - 3L
1,538 SR
Queue Stats
57W - 63L
1,382 Elo+
Party 3
Team Averages
Level 64
1,583 SR
1,445 Elo+

VS

Team Averages
Level 83
1,632 SR
1,474 Elo+
Izanami
Izanami
Better420
Izanami
Level 44
God Stats
22W - 18L
1,606 SR
Queue Stats
122W - 122L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Hydrosama
Nu Wa
Level 66
God Stats
5W - 4L
1,601 SR
Queue Stats
124W - 107L
1,494 Elo+
Party 2
Ravana
Ravana
Pranda
Ravana
Level 67
God Stats
6W - 8L
1,570 SR
Queue Stats
154W - 146L
1,463 Elo+
Party 2
Sobek
Sobek
RookFox
Sobek
Level 97
God Stats
3W - 2L
1,666 SR
Queue Stats
91W - 83L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
Themonacale
Baron Samedi
Level 139
God Stats
6W - 3L
1,716 SR
Queue Stats
96W - 92L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Borrego8765
Thanatos
15
2 / 3 / 3
8,474
498
4,864
13,853
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 2
9,920
584
10,128
17,846
13,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
IISoRandomII
Bacchus
13
3 / 0 / 7
9,493
558
6,278
15,684
16,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Izanami
PERCEPTIIVE
Izanami
16
5 / 0 / 6
9,923
584
10,810
10,418
3,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
5 / 1 / 5
9,577
563
12,836
11,337
5,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Better420
Izanami
14
1 / 5 / 0
8,388
493
4,562
13,288
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Hydrosama
Nu Wa
13
1 / 4 / 3
8,083
475
12,329
11,040
3,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Pranda
Ravana
14
4 / 3 / 1
8,361
492
10,480
12,981
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
RookFox
Sobek
12
0 / 6 / 3
7,091
417
5,378
17,993
14,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Themonacale
Baron Samedi
10
0 / 2 / 1
6,722
395
4,059
8,341
3,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
6
6
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Better420
Izanami
1
5
0
0.2
W
Thanatos
Borrego8765
Thanatos
2
3
3
1.17
W
5
2
2
3
L
Nu Wa
Hydrosama
Nu Wa
1
4
3
0.63
W
Bacchus
IISoRandomII
Bacchus
3
0
7
6.5
W
Izanami
PERCEPTIIVE
Izanami
5
0
6
8
L
Ravana
Pranda
Ravana
4
3
1
1.5
L
Sobek
RookFox
Sobek
0
6
3
0.25
L
Baron Samedi
Themonacale
Baron Samedi
0
2
1
0.25
W
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
36,808
69,138
Taken
63,643
45,356
Mitigated
31,182
26,852
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Better420
Izanami
4,562
2,708
0
3,348
13,288
4,834
480
2,789
10,499
0
62,630
W
Thanatos
Borrego8765
Thanatos
4,864
637
0
8,839
13,853
6,308
0
2,668
11,185
0
65,748
W
10,128
2,413
0
6,102
17,846
13,510
741
6,447
11,399
2,495
59,333
L
Nu Wa
Hydrosama
Nu Wa
12,329
2,089
0
2,531
11,040
3,457
696
6,017
5,023
78,319
1,991
W
Bacchus
IISoRandomII
Bacchus
6,278
1,394
0
4,772
15,684
16,653
616
6,015
9,669
31,189
0
W
Izanami
PERCEPTIIVE
Izanami
10,810
7,276
0
895
10,418
3,826
2,337
1,667
8,751
0
101,346
L
Ravana
Pranda
Ravana
10,480
2,342
0
4,307
12,981
5,481
0
3,888
9,093
0
63,924
L
Sobek
RookFox
Sobek
5,378
798
0
6,508
17,993
14,144
118
6,987
11,006
26,511
935
L
Baron Samedi
Themonacale
Baron Samedi
4,059
212
32
3,728
8,341
3,266
0
738
7,603
34,258
0
W
Anubis
12,836
805
380
5,864
11,337
5,059
1,216
4,539
6,717
73,601
2,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
38,645
480
Minions Killed
416
0
Camps Cleared
0
1,712,505
Distance Traveled
1,482,862
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,388
493
119
7
0
277,950
0
W
Thanatos
8,474
498
85
5
0
382,642
0
W
Surtr
9,920
584
90
5
0
345,100
0
L
Nu Wa
8,083
475
122
7
0
296,521
1
W
Bacchus
9,493
558
27
2
0
360,432
0
W
Izanami
9,923
584
159
9
0
332,909
0
L
Ravana
8,361
492
90
5
0
382,127
0
L
Sobek
7,091
417
31
2
0
347,759
13
L
Baron Samedi
6,722
395
54
3
0
178,505
4
W
Anubis
9,577
563
119
7
0
291,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role