Player Matchup

Jormungandr
Jormungandr
LUNAbluev
Jormungandr
Level 88
God Stats
39W - 42L
1,592 SR
Queue Stats
136W - 126L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Shaggyxs
Jing Wei
Level 145
God Stats
1W - 2L
1,261 SR
Queue Stats
275W - 247L
1,521 Elo+
Party 2
Lancelot
Lancelot
elbeny001
Lancelot
Level 132
God Stats
1W - 3L
1,208 SR
Queue Stats
268W - 266L
1,480 Elo+
Solo
Sylvanus
Sylvanus
fernanjose
Sylvanus
Level 127
God Stats
7W - 3L
1,612 SR
Queue Stats
273W - 251L
1,512 Elo+
Party 2
Osiris
Osiris
xXHorsyrblXx
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,375 Elo+
Solo
Team Averages
Level 124
1,435 SR
1,469 Elo+

VS

Team Averages
Level 114
1,563 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FatherTHC-
Danzaburou
Level 101
God Stats
2W - 2L
1,673 SR
Queue Stats
134W - 114L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
KaijuBoom
Ne Zha
Level 105
God Stats
41W - 34L
1,610 SR
Queue Stats
134W - 121L
1,474 Elo+
Party 1
Anubis
Anubis
Moоnlight
Anubis
Level 135
God Stats
9W - 16L
1,425 SR
Queue Stats
84W - 85L
1,554 Elo+
Solo
Sobek
Sobek
YordleSilverhand
Sobek
Level 108
God Stats
19W - 15L
1,609 SR
Queue Stats
142W - 123L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LUNAbluev
Jormungandr
11
1 / 1 / 0
5,904
590
3,100
6,222
3,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Shaggyxs
Jing Wei
11
5 / 0 / 1
6,356
636
5,715
3,296
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
elbeny001
Lancelot
12
0 / 0 / 3
5,966
597
2,638
5,722
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
fernanjose
Sylvanus
9
1 / 1 / 5
5,163
516
4,503
5,153
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
11
4 / 1 / 0
6,410
641
8,569
12,480
11,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 4 / 0
5,433
543
6,022
12,307
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
FatherTHC-
Danzaburou
8
1 / 2 / 0
4,593
459
2,775
5,865
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
KaijuBoom
Ne Zha
8
0 / 2 / 0
4,492
449
1,812
7,285
2,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Moоnlight
Anubis
12
1 / 1 / 1
6,466
647
4,039
6,659
3,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 2 / 1
4,632
463
1,825
6,069
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
L
Danzaburou
FatherTHC-
Danzaburou
1
2
0
0.5
L
Ne Zha
KaijuBoom
Ne Zha
0
2
0
0
W
Jormungandr
LUNAbluev
Jormungandr
1
1
0
1
L
Anubis
Moоnlight
Anubis
1
1
1
1.5
W
Jing Wei
Shaggyxs
Jing Wei
5
0
1
5.5
L
0
2
1
0.25
W
Lancelot
elbeny001
Lancelot
0
0
3
1.5
W
Sylvanus
fernanjose
Sylvanus
1
1
5
3.5
W
Osiris
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
16,473
32,873
Taken
38,185
22,547
Mitigated
22,155
15,180
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,022
1,946
0
2,598
12,307
9,052
0
0
12,307
0
35,068
L
Danzaburou
FatherTHC-
Danzaburou
2,775
1,019
0
1,662
5,865
1,948
0
2,004
3,861
0
23,233
L
Ne Zha
KaijuBoom
Ne Zha
1,812
1,092
172
626
7,285
2,944
0
671
6,614
0
30,604
W
Jormungandr
LUNAbluev
Jormungandr
3,100
758
0
1,064
6,222
3,289
0
3,014
3,208
46,055
237
L
Anubis
Moоnlight
Anubis
4,039
317
0
3,755
6,659
3,138
0
2,693
3,966
60,744
0
W
Jing Wei
Shaggyxs
Jing Wei
5,715
3,815
0
2,039
3,296
1,185
654
356
2,940
0
41,705
L
1,825
373
0
1,551
6,069
5,073
0
1,637
4,432
12,402
0
W
Lancelot
elbeny001
Lancelot
2,638
708
0
4,097
5,722
2,611
0
342
5,380
0
51,737
W
Sylvanus
fernanjose
Sylvanus
4,503
1,474
476
2,047
5,153
3,661
66
1,503
3,650
18,549
6,856
W
Osiris
8,569
4,898
0
5,457
12,480
11,801
0
649
11,831
0
37,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
25,616
347
Minions Killed
270
0
Camps Cleared
0
988,628
Distance Traveled
974,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,433
543
58
6
0
183,220
4
L
Danzaburou
4,593
459
32
3
0
183,661
0
L
Ne Zha
4,492
449
49
5
0
230,249
1
W
Jormungandr
5,904
590
78
8
0
190,724
0
L
Anubis
6,466
647
113
11
0
185,082
0
W
Jing Wei
6,356
636
78
8
0
174,961
0
L
Sobek
4,632
463
18
2
0
191,854
0
W
Lancelot
5,966
597
99
10
0
254,457
0
W
Sylvanus
5,163
516
34
3
0
200,825
2
W
Osiris
6,410
641
58
6
0
167,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role