Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cryptikality
Fafnir
Level 149
God Stats
2W - 4L
1,252 SR
Queue Stats
430W - 414L
1,554 Elo+
Solo
Nemesis
Nemesis
lordejact
Nemesis
Level 127
God Stats
1W - 0L
1,274 SR
Queue Stats
55W - 60L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
majorsalt13
Ao Kuang
Level 63
God Stats
2W - 1L
1,788 SR
Queue Stats
16W - 18L
1,443 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,487 Elo+

VS

Team Averages
Level 97
1,531 SR
1,494 Elo+
Raijin
Raijin
KSI Chaotic2897
Raijin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,552 Elo+
Solo
Geb
Geb
ScandarAkbar1
Geb
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 221L
1,493 Elo+
Party 1
Sol
Sol
SmittySmitter
Sol
Level 60
God Stats
4W - 7L
1,435 SR
Queue Stats
79W - 99L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
WolfRex123
Ratatoskr
Level 73
God Stats
1W - 2L
1,721 SR
Queue Stats
104W - 131L
1,458 Elo+
Party 1
Osiris
Osiris
YeahImGodly
Osiris
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 1
6,496
650
6,210
3,556
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
 
Heimdallr
10
2 / 0 / 2
5,626
563
6,788
5,910
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
10
3 / 0 / 2
5,655
566
4,527
7,522
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
lordejact
Nemesis
10
0 / 1 / 2
5,641
564
4,806
9,170
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
majorsalt13
Ao Kuang
11
1 / 2 / 2
5,369
537
2,146
7,967
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,831
583
1,601
6,466
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
4,659
466
3,237
7,759
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,885
489
4,229
7,056
2,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
WolfRex123
Ratatoskr
9
2 / 1 / 0
5,104
510
3,791
8,510
3,389
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
1 / 3 / 0
5,674
567
5,332
9,692
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
1
3.5
W
Heimdallr
 
Heimdallr
2
0
2
3
W
Fafnir
3
0
2
4
L
0
1
0
0
L
0
2
1
0.25
L
0
2
1
0.25
L
Ratatoskr
WolfRex123
Ratatoskr
2
1
0
2
L
Osiris
1
3
0
0.33
W
Nemesis
lordejact
Nemesis
0
1
2
1
W
Ao Kuang
majorsalt13
Ao Kuang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
18,190
34,125
Taken
39,483
22,970
Mitigated
21,691
13,443
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,210
587
0
1,655
3,556
2,203
0
1,171
2,190
44,440
0
W
Heimdallr
 
Heimdallr
6,788
1,994
0
3,721
5,910
2,666
0
2,669
3,241
0
44,944
W
Fafnir
4,527
1,061
0
2,170
7,522
7,483
0
3,890
3,632
14,735
1,093
L
1,601
310
0
1,177
6,466
2,330
0
3,619
2,196
46,708
1,471
L
3,237
206
0
2,686
7,759
4,929
0
2,094
5,398
15,429
178
L
4,229
1,252
0
3,457
7,056
2,183
0
1,986
4,830
29,436
0
L
Ratatoskr
WolfRex123
Ratatoskr
3,791
1,004
0
1,874
8,510
3,389
0
2,006
6,289
0
29,354
L
Osiris
5,332
1,621
0
1,656
9,692
8,860
0
1,636
7,205
0
35,764
W
Nemesis
lordejact
Nemesis
4,806
1,689
0
3,461
9,170
7,294
0
0
8,509
0
35,871
W
Ao Kuang
majorsalt13
Ao Kuang
2,146
532
0
2,436
7,967
3,324
0
1,128
6,759
37,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
26,153
302
Minions Killed
292
0
Camps Cleared
0
1,041,256
Distance Traveled
1,053,881
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,496
650
99
10
0
208,769
3
W
Heimdallr
5,626
563
56
6
0
196,159
1
W
Fafnir
5,655
566
19
2
0
221,147
0
L
Raijin
5,831
583
102
10
0
180,699
0
L
Geb
4,659
466
12
1
0
198,023
2
L
Sol
4,885
489
60
6
0
201,484
0
L
Ratatoskr
5,104
510
50
5
0
280,420
0
L
Osiris
5,674
567
68
7
0
193,255
0
W
Nemesis
5,641
564
66
7
0
194,329
0
W
Ao Kuang
5,369
537
62
6
0
220,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role