Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CHOP713
Zeus
Level 121
God Stats
21W - 17L
1,541 SR
Queue Stats
52W - 56L
1,454 Elo+
Solo
Jing Wei
Jing Wei
CooperCookie52
Jing Wei
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 121L
1,591 Elo+
Party 1
Ix Chel
Ix Chel
LOLxNasty
Ix Chel
Level 141
God Stats
92W - 77L
1,566 SR
Queue Stats
186W - 184L
1,502 Elo+
Solo
Ne Zha
Ne Zha
YearnForTheUrn
Ne Zha
Level 126
God Stats
5W - 2L
1,590 SR
Queue Stats
50W - 42L
1,615 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,532 Elo+

VS

Team Averages
Level 136
1,586 SR
1,495 Elo+
Chronos
Chronos
IC1ro
Chronos
Level 159
God Stats
3W - 1L
1,629 SR
Queue Stats
110W - 98L
1,530 Elo+
Solo
Medusa
Medusa
KingOfKings705
Medusa
Level 159
God Stats
22W - 16L
1,627 SR
Queue Stats
241W - 237L
1,479 Elo+
Solo
Ymir
Ymir
Reset-Goat
Ymir
Level 88
God Stats
67W - 58L
1,594 SR
Queue Stats
81W - 75L
1,521 Elo+
Solo
Vamana
Vamana
Riastrada
Vamana
Level 154
God Stats
24W - 12L
1,572 SR
Queue Stats
189W - 173L
1,462 Elo+
Solo
Lancelot
Lancelot
WYLIESAGEOTE
Lancelot
Level 118
God Stats
2W - 2L
1,505 SR
Queue Stats
181W - 180L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,176
518
3,721
10,748
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
CHOP713
Zeus
9
1 / 5 / 0
5,298
530
3,162
6,257
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
11
1 / 0 / 0
5,810
581
2,673
4,478
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
LOLxNasty
Ix Chel
6
0 / 4 / 0
4,128
413
3,179
6,267
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 2
4,955
496
4,144
9,626
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IC1ro
Chronos
11
1 / 1 / 0
6,411
641
2,514
5,753
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 0 / 2
6,696
670
4,691
7,037
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
5 / 1 / 3
6,773
677
3,193
6,050
4,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Riastrada
Vamana
12
3 / 0 / 0
7,647
765
8,165
9,245
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
WYLIESAGEOTE
Lancelot
11
1 / 0 / 2
5,837
584
2,188
5,676
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Zeus
CHOP713
Zeus
1
5
0
0.2
L
Jing Wei
1
0
0
1
W
Chronos
IC1ro
Chronos
1
1
0
1
W
4
0
2
5
L
Ix Chel
LOLxNasty
Ix Chel
0
4
0
0
W
5
1
3
6.5
W
Vamana
Riastrada
Vamana
3
0
0
3
W
Lancelot
WYLIESAGEOTE
Lancelot
1
0
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
20,751
37,376
Taken
33,761
17,823
Mitigated
20,634
10,084
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,721
2,123
0
2,967
10,748
9,037
0
0
10,241
0
38,802
L
Zeus
CHOP713
Zeus
3,162
538
0
998
6,257
1,798
0
1,225
5,032
25,520
53
L
Jing Wei
2,673
2,331
0
970
4,478
1,670
0
1,603
2,875
0
45,070
W
Chronos
IC1ro
Chronos
2,514
1,503
0
2,615
5,753
2,045
975
1,031
4,722
40,822
7,855
W
4,691
1,578
0
990
7,037
2,599
0
2,786
4,251
0
47,847
L
Ix Chel
LOLxNasty
Ix Chel
3,179
645
0
1,704
6,267
2,019
0
2,124
4,143
19,214
0
W
3,193
1,275
0
1,270
6,050
4,729
0
2,438
3,612
17,087
0
W
Vamana
Riastrada
Vamana
8,165
4,147
0
3,566
9,245
8,669
356
0
9,245
0
62,331
W
Lancelot
WYLIESAGEOTE
Lancelot
2,188
460
0
3,828
5,676
2,592
0
33
5,643
0
45,137
L
4,144
1,826
0
3,445
9,626
3,299
0
400
9,148
0
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
33,364
285
Minions Killed
379
0
Camps Cleared
0
914,923
Distance Traveled
1,043,740
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,176
518
69
7
0
181,180
0
L
Zeus
5,298
530
55
6
0
179,044
0
L
Jing Wei
5,810
581
87
9
0
200,949
0
W
Chronos
6,411
641
91
9
0
189,812
4
W
Medusa
6,696
670
77
8
0
203,244
4
L
Ix Chel
4,128
413
21
2
0
126,772
0
W
Ymir
6,773
677
25
3
0
188,537
0
W
Vamana
7,647
765
106
11
0
205,421
1
W
Lancelot
5,837
584
80
8
0
256,726
0
L
Ne Zha
4,955
496
53
5
0
226,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role