Player Matchup

Ymir
Ymir
Louredo_3N
Ymir
Level 50
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 6L
1,116 Elo+
Party 2
Fenrir
Fenrir
MrDeadX1
Fenrir
Level 23
God Stats
1W - 2L
1,214 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 2
Chaac
Chaac
wesley_monsores
Chaac
Level 157
God Stats
6W - 4L
1,534 SR
Queue Stats
41W - 35L
1,484 Elo+
Party 2
Team Averages
Level 77
1,329 SR
1,328 Elo+

VS

Team Averages
Level 40
1,449 SR
1,421 Elo+
Agni
Agni
OGDumbar
Agni
Level 41
God Stats
1W - 4L
1,460 SR
Queue Stats
135W - 143L
1,406 Elo+
Party 1
Osiris
Osiris
QuaddyAmpted
Osiris
Level 49
God Stats
6W - 4L
1,388 SR
Queue Stats
110W - 92L
1,429 Elo+
Solo
Cupid
Cupid
YouGotMinisBro
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,271
727
3,017
7,482
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
MrDeadX1
Fenrir
12
1 / 2 / 2
6,992
699
2,488
5,920
3,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 2
8,822
882
13,521
10,279
9,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 2 / 0
7,371
737
6,466
6,049
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
12
0 / 2 / 2
6,754
675
5,954
10,680
11,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 2
6,558
656
4,257
7,553
2,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
2
2
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Fenrir
MrDeadX1
Fenrir
1
2
2
1
L
Agni
2
2
0
1
L
Osiris
0
2
2
0.5
L
0
3
2
0.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,026
Damage
16,677
23,681
Taken
24,282
19,871
Mitigated
16,230
6,251
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,017
381
0
1,780
7,482
6,980
0
3,054
4,428
17,776
0
W
Fenrir
MrDeadX1
Fenrir
2,488
293
0
286
5,920
3,677
0
1,433
4,487
0
6,952
L
Agni
6,466
295
0
691
6,049
2,110
0
372
5,595
24,054
705
L
Osiris
5,954
2,762
0
2,525
10,680
11,470
0
1,795
8,471
0
24,369
L
4,257
1,538
292
1,094
7,553
2,650
0
465
7,003
0
19,121
W
13,521
2,127
0
4,185
10,279
9,214
0
1,716
8,563
0
57,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
20,683
130
Minions Killed
111
0
Camps Cleared
0
610,670
Distance Traveled
578,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,271
727
25
3
0
203,969
2
W
Fenrir
6,992
699
13
1
0
205,439
0
L
Agni
7,371
737
53
5
0
202,161
0
L
Osiris
6,754
675
30
3
0
206,063
0
L
Cupid
6,558
656
28
3
0
170,358
1
W
Chaac
8,822
882
92
9
0
201,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role