Player Matchup

Ao Kuang
Ao Kuang
EmilHH
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,365 Elo+
Party 2
Eset
Eset
GrAstaeR
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,345 Elo+
Party 2
Bacchus
Bacchus
PedeDenFede69
Bacchus
Level 22
God Stats
8W - 8L
1,493 SR
Queue Stats
13W - 17L
1,345 Elo+
Party 2
Team Averages
Level 35
1,498 SR
1,352 Elo+

VS

Team Averages
Level 48
1,506 SR
1,406 Elo+
Izanami
Izanami
AsuraGo
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,538 Elo+
Solo
Ra
Ra
BloodyBryan25
Ra
Level 69
God Stats
10W - 8L
1,483 SR
Queue Stats
87W - 89L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
R3V__STORM
Gilgamesh
Level 27
God Stats
19W - 16L
1,535 SR
Queue Stats
27W - 37L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EmilHH
Ao Kuang
14
6 / 2 / 1
10,184
727
10,290
14,661
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
14
0 / 2 / 3
8,840
631
10,944
9,684
3,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
14
1 / 1 / 5
8,698
621
10,261
14,260
15,506
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsuraGo
Izanami
16
5 / 2 / 0
11,661
833
12,837
14,002
5,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 5
9,551
682
10,462
8,185
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
R3V__STORM
Gilgamesh
15
0 / 3 / 5
9,584
685
6,057
17,366
12,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
5
5
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AsuraGo
Izanami
5
2
0
2.5
W
0
2
5
1.25
L
Ao Kuang
EmilHH
Ao Kuang
6
2
1
3.25
L
Eset
0
2
3
0.75
L
Bacchus
1
1
5
3.5
W
Gilgamesh
R3V__STORM
Gilgamesh
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
29,356
38,605
Taken
39,553
27,353
Mitigated
22,004
8,830
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AsuraGo
Izanami
12,837
9,338
0
1,687
14,002
5,558
1,968
8,553
5,212
0
68,097
W
10,462
576
2,446
4,111
8,185
3,629
518
6,409
1,512
42,492
319
L
Ao Kuang
EmilHH
Ao Kuang
10,290
2,462
0
4,746
14,661
8,285
0
2,774
11,823
24,449
1,767
L
Eset
10,944
433
155
1,441
9,684
3,562
64
2,974
6,464
58,683
1,220
L
Bacchus
10,261
943
0
2,488
14,260
15,506
0
4,508
9,673
22,597
784
W
Gilgamesh
R3V__STORM
Gilgamesh
6,057
1,315
0
2,804
17,366
12,817
591
13,661
3,235
0
24,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
30,796
141
Minions Killed
188
0
Camps Cleared
0
766,730
Distance Traveled
819,232
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,661
833
107
8
0
254,812
0
W
Ra
9,551
682
44
3
0
298,862
0
L
Ao Kuang
10,184
727
38
3
0
241,656
0
L
Eset
8,840
631
87
6
0
241,548
0
L
Bacchus
8,698
621
16
1
0
283,526
2
W
Gilgamesh
9,584
685
37
3
0
265,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role