Player Matchup

Mulan
Mulan
DaPrinceWilliam
Mulan
Level 123
God Stats
6W - 5L
1,843 SR
Queue Stats
212W - 249L
1,578 Elo+
Solo
Merlin
Merlin
LatexVelma
Merlin
Level 105
God Stats
1W - 6L
1,465 SR
Queue Stats
198W - 153L
1,574 Elo+
Solo
Lancelot
Lancelot
WYLIESAGEOTE
Lancelot
Level 118
God Stats
2W - 2L
1,587 SR
Queue Stats
181W - 180L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Z01DX
Gilgamesh
Level 122
God Stats
4W - 7L
1,442 SR
Queue Stats
80W - 53L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
rawchzburger
Zhong Kui
Level 124
God Stats
22W - 9L
1,521 SR
Queue Stats
125W - 131L
1,404 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,521 Elo+

VS

Team Averages
Level 132
1,582 SR
1,566 Elo+
Pele
Pele
Enerjettico
Pele
Level 103
God Stats
3W - 4L
1,416 SR
Queue Stats
66W - 53L
1,533 Elo+
Solo
Vulcan
Vulcan
TraderToes
Vulcan
Level 126
God Stats
8W - 7L
1,601 SR
Queue Stats
81W - 78L
1,531 Elo+
Solo
Osiris
Osiris
WaREaGlE 5sP
Osiris
Level 157
God Stats
16W - 9L
1,647 SR
Queue Stats
169W - 132L
1,519 Elo+
Solo
Cernunnos
Cernunnos
monsaemon101
Cernunnos
Level 147
God Stats
10W - 9L
1,746 SR
Queue Stats
236W - 227L
1,499 Elo+
Solo
Yemoja
Yemoja
oMo Prime
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,558
618
4,528
8,792
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LatexVelma
Merlin
10
0 / 3 / 0
5,434
604
4,324
5,924
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
WYLIESAGEOTE
Lancelot
7
0 / 2 / 0
4,229
470
1,707
5,469
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Z01DX
Gilgamesh
9
0 / 1 / 2
4,670
519
3,231
5,465
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
rawchzburger
Zhong Kui
12
3 / 0 / 0
6,248
694
4,174
5,032
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,765
641
2,178
8,573
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
TraderToes
Vulcan
11
3 / 0 / 3
6,349
705
5,684
4,239
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
2 / 1 / 0
6,527
725
6,139
8,800
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
monsaemon101
Cernunnos
8
0 / 3 / 0
4,492
499
2,751
7,437
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
oMo Prime
Yemoja
9
1 / 1 / 2
5,153
573
1,349
5,247
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
1
2.5
L
Merlin
LatexVelma
Merlin
0
3
0
0
W
Vulcan
TraderToes
Vulcan
3
0
3
4.5
L
Lancelot
WYLIESAGEOTE
Lancelot
0
2
0
0
W
Osiris
2
1
0
2
L
Gilgamesh
Z01DX
Gilgamesh
0
1
2
1
W
Cernunnos
monsaemon101
Cernunnos
0
3
0
0
W
Yemoja
oMo Prime
Yemoja
1
1
2
2
L
Zhong Kui
rawchzburger
Zhong Kui
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
18,101
30,682
Taken
34,296
15,805
Mitigated
17,052
9,019
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,528
510
0
2,204
8,792
4,572
0
90
7,966
0
36,891
W
2,178
491
0
5,104
8,573
3,046
0
1,398
7,093
0
48,177
L
Merlin
LatexVelma
Merlin
4,324
149
0
1,505
5,924
1,781
0
3,628
1,950
41,556
794
W
Vulcan
TraderToes
Vulcan
5,684
190
0
750
4,239
1,624
0
2,536
1,703
42,900
0
L
Lancelot
WYLIESAGEOTE
Lancelot
1,707
162
0
1,902
5,469
1,811
0
1,213
4,157
0
20,309
W
Osiris
6,139
1,989
0
4,626
8,800
7,053
0
0
8,800
0
51,836
L
Gilgamesh
Z01DX
Gilgamesh
3,231
769
0
335
5,465
3,736
0
1,251
4,135
0
19,905
W
Cernunnos
monsaemon101
Cernunnos
2,751
1,187
0
833
7,437
2,644
0
3,167
4,125
0
31,936
W
Yemoja
oMo Prime
Yemoja
1,349
287
968
1,642
5,247
2,685
0
971
4,169
14,858
0
L
Zhong Kui
rawchzburger
Zhong Kui
4,174
1,690
0
3,073
5,032
3,905
0
301
4,731
47,721
8,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
28,286
331
Minions Killed
334
0
Camps Cleared
0
923,317
Distance Traveled
1,003,329
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,558
618
69
8
0
182,887
0
W
Pele
5,765
641
81
9
0
221,913
0
L
Merlin
5,434
604
90
10
0
175,256
1
W
Vulcan
6,349
705
78
9
0
219,012
2
L
Lancelot
4,229
470
39
4
0
165,278
0
W
Osiris
6,527
725
98
11
0
195,456
2
L
Gilgamesh
4,670
519
32
4
0
211,154
0
W
Cernunnos
4,492
499
59
7
0
185,330
1
W
Yemoja
5,153
573
18
2
0
181,618
4
L
Zhong Kui
6,248
694
101
11
0
188,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role