Player Matchup

Scylla
Scylla
CallMeHemp
Scylla
Level 108
God Stats
9W - 4L
1,631 SR
Queue Stats
212W - 183L
1,606 Elo+
Party 2
Thanatos
Thanatos
EulaThighs
Thanatos
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 27L
1,508 Elo+
Party 3
Bacchus
Bacchus
Proleetarian
Bacchus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,413 Elo+
Solo
Rama
Rama
YakYakman
Rama
Level 75
God Stats
6W - 9L
1,502 SR
Queue Stats
47W - 41L
1,559 Elo+
Party 3
Achilles
Achilles
ttvmikebadluck
Achilles
Level 68
God Stats
2W - 2L
1,696 SR
Queue Stats
228W - 216L
1,524 Elo+
Party 2
Team Averages
Level 74
1,566 SR
1,522 Elo+

VS

Team Averages
Level 110
1,592 SR
1,550 Elo+
Osiris
Osiris
ChilliCheese23
Osiris
Level 115
God Stats
6W - 5L
1,446 SR
Queue Stats
104W - 99L
1,597 Elo+
Solo
Atlas
Atlas
GREM01
Atlas
Level 66
God Stats
4W - 6L
1,498 SR
Queue Stats
143W - 150L
1,505 Elo+
Solo
Charybdis
Charybdis
SlackSlowbro
Charybdis
Level 128
God Stats
4W - 5L
1,546 SR
Queue Stats
700W - 636L
1,543 Elo+
Party 1
Agni
Agni
ltIsHighNoon
Agni
Level 154
God Stats
5W - 4L
1,797 SR
Queue Stats
770W - 719L
1,527 Elo+
Party 1
Horus
Horus
unaturalpsyche
Horus
Level 89
God Stats
54W - 39L
1,671 SR
Queue Stats
188W - 170L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CallMeHemp
Scylla
10
1 / 3 / 1
5,244
524
1,388
4,992
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
EulaThighs
Thanatos
11
2 / 4 / 1
5,987
599
5,401
9,354
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Proleetarian
Bacchus
8
1 / 2 / 2
5,075
508
2,895
8,364
7,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
0 / 2 / 0
5,096
510
2,927
5,556
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
9
1 / 3 / 2
5,086
509
2,274
8,484
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 1
6,820
682
4,088
6,254
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
GREM01
Atlas
9
2 / 0 / 3
5,764
576
3,843
6,366
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SlackSlowbro
Charybdis
10
0 / 2 / 2
5,327
533
2,899
4,458
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
6,415
642
3,827
3,872
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 3
6,197
620
5,101
8,702
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
CallMeHemp
Scylla
1
3
1
0.5
W
8
1
1
8.5
L
Thanatos
EulaThighs
Thanatos
2
4
1
0.63
W
Atlas
GREM01
Atlas
2
0
3
3.5
L
Bacchus
Proleetarian
Bacchus
1
2
2
1
W
Charybdis
SlackSlowbro
Charybdis
0
2
2
0.5
L
Rama
0
2
0
0
W
1
1
2
2
L
Achilles
1
3
2
0.67
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
19,758
36,750
Taken
29,652
17,781
Mitigated
15,735
13,301
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CallMeHemp
Scylla
1,388
178
0
639
4,992
1,362
0
2,326
2,089
30,109
0
W
4,088
1,378
0
3,428
6,254
3,780
6
621
5,583
0
47,170
L
Thanatos
EulaThighs
Thanatos
5,401
1,859
0
7,005
9,354
2,887
0
80
8,832
0
40,339
W
Atlas
GREM01
Atlas
3,843
1,847
0
1,437
6,366
4,404
10
1,095
5,271
19,256
1,790
L
Bacchus
Proleetarian
Bacchus
2,895
580
0
2,777
8,364
7,873
0
2,311
5,958
13,527
0
W
Charybdis
SlackSlowbro
Charybdis
2,899
1,730
0
1,259
4,458
1,448
500
1,493
2,965
0
41,688
L
Rama
2,927
2,686
0
1,763
5,556
1,975
0
1,520
4,036
0
42,137
W
3,827
133
0
467
3,872
1,353
0
904
2,848
43,881
0
L
Achilles
2,274
538
0
1,117
8,484
3,684
0
563
7,773
0
31,771
W
5,101
1,934
40
2,951
8,702
4,750
0
0
8,702
0
31,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
30,523
274
Minions Killed
332
0
Camps Cleared
0
936,908
Distance Traveled
1,056,354
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,244
524
67
7
0
145,671
0
W
Osiris
6,820
682
79
8
0
233,195
0
L
Thanatos
5,987
599
65
7
0
197,947
0
W
Atlas
5,764
576
22
2
0
224,970
0
L
Bacchus
5,075
508
14
1
0
214,770
4
W
Charybdis
5,327
533
91
9
0
177,909
0
L
Rama
5,096
510
71
7
0
183,653
0
W
Agni
6,415
642
81
8
0
205,871
0
L
Achilles
5,086
509
57
6
0
194,867
0
W
Horus
6,197
620
59
6
0
214,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role