Player Matchup

Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond II
GoinglnRa
Osiris
Diamond II
Level 87
God Stats
2W - 3L
1,238 SR
Queue Stats
136W - 103L
2,238 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
ItsPradeje
Zhong Kui
Diamond IV
Level 146
God Stats
2W - 0L
1,754 SR
Queue Stats
63W - 33L
2,278 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
Logaids
Kukulkan
Diamond I
Level 166
God Stats
9W - 5L
1,741 SR
Queue Stats
149W - 126L
2,298 MMR
Solo
Camazotz
Camazotz
Masters
UnknownWon
Camazotz
Masters
Level 159
God Stats
14W - 15L
1,737 SR
Queue Stats
379W - 358L
2,431 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,594 SR
2,149 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,571 SR
2,308 MMR
The Morrigan
The Morrigan
Diamond II
LegendaryVin
The Morrigan
Diamond II
Level 207
God Stats
89W - 69L
1,695 SR
Queue Stats
132W - 103L
2,371 MMR
Solo
Erlang Shen
Erlang Shen
Masters
NewGeneration5
Erlang Shen
Masters
Level 159
God Stats
0W - 3L
1,484 SR
Queue Stats
15W - 18L
2,232 MMR
Solo
Odin
Odin
Diamond I
PaytonPritchard
Odin
Diamond I
Level 90
God Stats
1W - 3L
1,429 SR
Queue Stats
195W - 171L
2,291 MMR
Party 2
Awilix
Awilix
Diamond IV
Relating
Awilix
Diamond IV
Level 53
God Stats
30W - 24L
1,610 SR
Queue Stats
121W - 108L
2,170 MMR
Party 2
Ullr
Ullr
Diamond I
Trrrey
Ullr
Diamond I
Level 141
God Stats
3W - 4L
1,639 SR
Queue Stats
156W - 133L
2,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 3
5,876
588
3,592
5,519
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Osiris
GoinglnRa
Osiris
9
2 / 5 / 1
5,609
561
8,132
10,734
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ItsPradeje
Zhong Kui
11
1 / 1 / 4
6,045
605
5,622
4,887
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Logaids
Kukulkan
12
2 / 2 / 0
6,550
655
904
4,953
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
UnknownWon
Camazotz
12
6 / 0 / 2
6,282
628
4,446
6,299
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SurtrLancelotThoth

VS

Bans
SobekCharybdisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LegendaryVin
The Morrigan
11
2 / 3 / 0
6,090
609
2,781
3,260
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
NewGeneration5
Erlang Shen
11
4 / 2 / 1
6,378
638
7,850
11,208
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,869
487
1,560
6,063
4,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Relating
Awilix
10
2 / 3 / 1
5,217
522
4,159
10,159
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Trrrey
Ullr
9
0 / 2 / 0
4,696
470
1,573
5,178
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
8
8
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
W
Osiris
GoinglnRa
Osiris
2
5
1
0.5
W
Zhong Kui
ItsPradeje
Zhong Kui
1
1
4
3
L
The Morrigan
LegendaryVin
The Morrigan
2
3
0
0.67
W
Kukulkan
Logaids
Kukulkan
2
2
0
1
L
Erlang Shen
NewGeneration5
Erlang Shen
4
2
1
2.25
L
0
2
0
0
L
Awilix
Relating
Awilix
2
3
1
0.83
L
Ullr
Trrrey
Ullr
0
2
0
0
W
Camazotz
UnknownWon
Camazotz
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
17,923
32,392
Taken
35,868
19,695
Mitigated
16,794
14,290
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,592
619
0
2,557
5,519
4,878
0
0
5,519
11,508
0
W
Osiris
GoinglnRa
Osiris
8,132
4,030
0
3,576
10,734
7,157
0
0
10,734
0
30,119
W
Zhong Kui
ItsPradeje
Zhong Kui
5,622
2,065
0
2,445
4,887
3,460
1,305
0
4,887
46,016
11,167
L
The Morrigan
LegendaryVin
The Morrigan
2,781
932
0
351
3,260
1,182
0
904
2,204
43,547
2,337
W
Kukulkan
Logaids
Kukulkan
904
40
0
469
4,953
2,028
0
1,511
3,442
55,258
0
L
Erlang Shen
NewGeneration5
Erlang Shen
7,850
4,878
0
7,643
11,208
5,300
0
0
10,599
0
42,426
L
1,560
460
0
1,195
6,063
4,128
0
2,678
3,385
0
15,203
L
Awilix
Relating
Awilix
4,159
1,632
0
2,029
10,159
4,135
0
2,773
7,159
0
31,618
L
Ullr
Trrrey
Ullr
1,573
509
0
724
5,178
2,049
0
3,314
1,864
0
27,978
W
Camazotz
UnknownWon
Camazotz
4,446
1,603
0
5,243
6,299
2,172
0
0
6,299
0
39,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
27,250
320
Minions Killed
286
0
Camps Cleared
0
971,160
Distance Traveled
969,911
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,876
588
12
1
0
207,973
2
W
Osiris
5,609
561
44
4
0
187,505
1
W
Zhong Kui
6,045
605
86
9
0
168,037
0
L
The Morrigan
6,090
609
78
8
0
173,523
0
W
Kukulkan
6,550
655
102
10
0
177,047
0
L
Erlang Shen
6,378
638
65
7
0
199,422
0
L
Odin
4,869
487
26
3
0
198,656
1
L
Awilix
5,217
522
47
5
0
232,004
0
L
Ullr
4,696
470
70
7
0
166,306
0
W
Camazotz
6,282
628
76
8
0
230,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role