Player Matchup

Cernunnos
Cernunnos
Dylvrak
Cernunnos
Level 107
God Stats
0W - 1L
1,527 SR
Queue Stats
39W - 30L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Kemosabe l 27 l
Kukulkan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Maydaas
Chaac
Level 161
God Stats
1W - 1L
1,696 SR
Queue Stats
85W - 79L
1,647 Elo+
Solo
Nu Wa
Nu Wa
WindedPilot84
Nu Wa
Level 138
God Stats
192W - 206L
1,517 SR
Queue Stats
245W - 286L
1,465 Elo+
Solo
Sol
Sol
oO TRiN Oo
Sol
Level 106
God Stats
24W - 25L
1,528 SR
Queue Stats
142W - 125L
1,492 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,528 Elo+

VS

Team Averages
Level 141
1,499 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GermanRazer1
Xbalanque
Level 159
God Stats
66W - 99L
1,466 SR
Queue Stats
662W - 704L
1,505 Elo+
Solo
Horus
Horus
PinMagician1610
Horus
Level 158
God Stats
24W - 21L
1,483 SR
Queue Stats
259W - 270L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
heeeeezy
Tsukuyomi
Level 146
God Stats
27W - 18L
1,182 SR
Queue Stats
264W - 311L
1,387 Elo+
Solo
Vulcan
Vulcan
lBalamTheManl
Vulcan
Level 157
God Stats
27W - 6L
1,862 SR
Queue Stats
105W - 85L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dylvrak
Cernunnos
11
0 / 2 / 1
6,222
1,244
3,548
5,412
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
10
0 / 0 / 0
5,598
1,120
453
18
6
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Maydaas
Chaac
11
1 / 0 / 0
6,548
1,310
4,195
5,525
6,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
5,885
1,177
3,556
3,850
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,861
1,172
2,842
4,328
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

350

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
5,824
1,165
2,764
2,269
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GermanRazer1
Xbalanque
11
0 / 0 / 2
6,218
1,244
4,376
3,506
1,521
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 2
6,365
1,273
1,127
4,272
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
heeeeezy
Tsukuyomi
11
5 / 1 / 0
7,358
1,472
5,248
4,358
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,210
1,242
4,411
1,632
646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
5
5
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
L
Cernunnos
Dylvrak
Cernunnos
0
2
1
0.25
W
Xbalanque
GermanRazer1
Xbalanque
0
0
2
1
L
Kukulkan
0
0
0
0
L
Chaac
Maydaas
Chaac
1
0
0
1
W
0
0
2
1
L
0
1
0
0
W
Tsukuyomi
heeeeezy
Tsukuyomi
5
1
0
5
W
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
17,926
19,133
Taken
16,037
10,559
Mitigated
7,776
2,697
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,764
146
480
582
2,269
726
0
1,041
1,228
7,495
0
L
Cernunnos
Dylvrak
Cernunnos
3,548
1,702
0
954
5,412
1,901
0
1,141
4,192
0
12,669
W
Xbalanque
GermanRazer1
Xbalanque
4,376
1,652
0
0
3,506
1,521
0
1,735
1,771
0
21,151
L
Kukulkan
453
0
0
0
18
6
0
0
18
3,235
0
L
Chaac
Maydaas
Chaac
4,195
802
0
1,257
5,525
6,139
0
1,889
3,636
0
24,409
W
1,127
445
584
2,246
4,272
3,240
0
1,294
2,978
0
7,980
L
3,556
1,570
39
194
3,850
1,220
0
2,235
1,615
15,528
0
W
Tsukuyomi
heeeeezy
Tsukuyomi
5,248
1,561
0
318
4,358
1,643
0
1,411
2,947
0
18,569
W
4,411
33
0
0
1,632
646
0
1,244
388
23,547
240
L
2,842
921
0
253
4,328
1,293
0
1,783
2,497
9,271
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
31,975
118
Minions Killed
147
5
Camps Cleared
7
449,290
Distance Traveled
581,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,824
1,165
13
3
0
112,540
0
L
Cernunnos
6,222
1,244
27
5
3
92,599
0
W
Xbalanque
6,218
1,244
39
8
0
112,627
0
L
Kukulkan
5,598
1,120
8
2
0
31,391
0
L
Chaac
6,548
1,310
33
7
0
133,968
0
W
Horus
6,365
1,273
14
3
4
106,579
0
L
Nu Wa
5,885
1,177
32
6
1
94,754
0
W
Tsukuyomi
7,358
1,472
25
5
1
124,537
0
W
Vulcan
6,210
1,242
56
11
2
125,009
0
L
Sol
5,861
1,172
18
4
1
96,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role