Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
QunLee
Shiva
Level 159
God Stats
9W - 6L
1,703 SR
Queue Stats
95W - 100L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
SonnyMG
Cthulhu
Level 72
God Stats
11W - 1L
1,621 SR
Queue Stats
62W - 54L
1,447 Elo+
Party 2
Freya
Freya
shrimpgang
Freya
Level 127
God Stats
8W - 8L
1,502 SR
Queue Stats
51W - 46L
1,521 Elo+
Party 2
Serqet
Serqet
themcarrots
Serqet
Level 206
God Stats
7W - 2L
1,635 SR
Queue Stats
29W - 36L
1,420 Elo+
Party 1
Team Averages
Level 142
1,592 SR
1,484 Elo+

VS

Team Averages
Level 120
1,422 SR
1,576 Elo+
Ullr
Ullr
Aliuki
Ullr
Level 148
God Stats
1W - 1L
1,514 SR
Queue Stats
141W - 115L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
BLAZEGGRYT
Kumbhakarna
Level 155
God Stats
0W - 2L
1,303 SR
Queue Stats
290W - 266L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
DoctorRaza
Sun Wukong
Level 114
God Stats
1W - 6L
1,239 SR
Queue Stats
206W - 172L
1,582 Elo+
Solo
Fenrir
Fenrir
PartyInMid
Fenrir
Level 120
God Stats
5W - 5L
1,341 SR
Queue Stats
472W - 446L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
The1PhoenixKing
Baron Samedi
Level 62
God Stats
7W - 3L
1,714 SR
Queue Stats
35W - 22L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 2
6,205
621
5,970
3,937
1,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
QunLee
Shiva
13
2 / 0 / 1
7,384
738
8,308
9,401
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
SonnyMG
Cthulhu
10
0 / 0 / 3
5,511
551
4,659
5,680
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
10
2 / 2 / 1
5,486
549
5,693
6,247
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
11
5 / 0 / 1
6,217
622
4,473
7,133
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aliuki
Ullr
10
1 / 2 / 1
5,185
519
3,624
7,820
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
BLAZEGGRYT
Kumbhakarna
9
1 / 2 / 1
5,513
551
2,398
10,298
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
DoctorRaza
Sun Wukong
10
0 / 3 / 0
5,366
537
4,891
11,304
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
PartyInMid
Fenrir
10
0 / 1 / 2
5,378
538
2,875
8,509
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
The1PhoenixKing
Baron Samedi
10
1 / 2 / 0
5,243
524
3,094
6,463
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Ullr
Aliuki
Ullr
1
2
1
0.75
L
Kumbhakarna
BLAZEGGRYT
Kumbhakarna
1
2
1
0.75
L
Sun Wukong
DoctorRaza
Sun Wukong
0
3
0
0
L
Fenrir
PartyInMid
Fenrir
0
1
2
1
W
Shiva
QunLee
Shiva
2
0
1
2.5
W
Cthulhu
SonnyMG
Cthulhu
0
0
3
1.5
L
Baron Samedi
The1PhoenixKing
Baron Samedi
1
2
0
0.5
W
Freya
2
2
1
1.25
W
Serqet
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
16,882
32,398
Taken
44,394
14,469
Mitigated
22,294
8,662
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,970
1,297
0
1,761
3,937
1,287
0
2,171
1,766
45,033
1,173
L
Ullr
Aliuki
Ullr
3,624
889
0
750
7,820
2,798
0
3,998
3,088
0
35,608
L
Kumbhakarna
BLAZEGGRYT
Kumbhakarna
2,398
278
0
1,856
10,298
7,141
0
4,776
4,886
21,400
651
L
Sun Wukong
DoctorRaza
Sun Wukong
4,891
1,147
0
3,964
11,304
5,847
0
458
10,766
0
40,715
L
Fenrir
PartyInMid
Fenrir
2,875
1,311
0
1,272
8,509
3,702
0
1,723
6,530
0
48,975
W
Shiva
QunLee
Shiva
8,308
2,155
0
3,783
9,401
4,473
0
0
9,401
0
65,965
W
Cthulhu
SonnyMG
Cthulhu
4,659
179
84
940
5,680
3,553
0
572
5,108
33,190
618
L
Baron Samedi
The1PhoenixKing
Baron Samedi
3,094
303
110
1,660
6,463
2,806
0
3,694
2,769
30,519
0
W
Freya
5,693
1,549
0
1,391
6,247
2,221
165
1,702
4,545
23,445
2,271
W
Serqet
4,473
824
0
703
7,133
2,935
0
1,028
6,105
0
35,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
26,685
360
Minions Killed
289
0
Camps Cleared
0
1,179,178
Distance Traveled
1,007,142
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,205
621
78
8
0
219,459
4
L
Ullr
5,185
519
59
6
0
190,561
0
L
Kumbhakarna
5,513
551
28
3
0
226,043
3
L
Sun Wukong
5,366
537
68
7
0
199,008
0
L
Fenrir
5,378
538
80
8
0
201,519
0
W
Shiva
7,384
738
119
12
0
224,944
1
W
Cthulhu
5,511
551
54
5
0
235,665
0
L
Baron Samedi
5,243
524
54
5
0
190,011
2
W
Freya
5,486
549
49
5
0
221,371
0
W
Serqet
6,217
622
60
6
0
277,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role