Player Matchup

Cupid
Cupid
Platinum III
Keyfanı
Cupid
Platinum III
Level 125
God Stats
21W - 19L
1,576 SR
Queue Stats
54W - 59L
1,609 MMR
Solo
Nox
Nox
Platinum V
LandLayer
Nox
Platinum V
Level 157
God Stats
24W - 18L
1,680 SR
Queue Stats
34W - 28L
1,743 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Ortego81
Jormungandr
Gold II
Level 157
God Stats
3W - 0L
1,833 SR
Queue Stats
37W - 34L
1,598 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,696 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,686 SR
1,656 MMR
Merlin
Merlin
Platinum IV
KizaTheCreator
Merlin
Platinum IV
Level 39
God Stats
0W - 3L
1,527 SR
Queue Stats
167W - 196L
1,729 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Sawyer REX
Guan Yu
Platinum IV
Level 156
God Stats
5W - 5L
1,740 SR
Queue Stats
198W - 229L
1,745 MMR
Solo
Bellona
Bellona
Gold III
rozjebemtotu
Bellona
Gold III
Level 154
God Stats
2W - 3L
1,792 SR
Queue Stats
76W - 86L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Keyfanı
Cupid
16
2 / 3 / 5
10,426
652
11,936
13,893
5,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 6
10,517
657
10,072
11,692
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Ortego81
Jormungandr
17
6 / 4 / 4
11,706
732
20,522
21,637
24,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboThothGebAchillesNe Zha

VS

Bans
PersephoneXbalanqueCthulhuBacchusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,234
640
14,616
14,456
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Sawyer REX
Guan Yu
16
3 / 3 / 7
10,737
671
9,344
21,432
22,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
rozjebemtotu
Bellona
17
6 / 0 / 4
11,261
704
15,265
16,385
18,476
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
10
10
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
Keyfanı
Cupid
2
3
5
1.5
L
1
7
5
0.5
W
2
3
6
1.67
W
Jormungandr
Ortego81
Jormungandr
6
4
4
2
L
Guan Yu
Sawyer REX
Guan Yu
3
3
7
2.17
L
Bellona
rozjebemtotu
Bellona
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,530
Damage
39,225
47,222
Taken
52,273
36,041
Mitigated
48,066
12,962
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Keyfanı
Cupid
11,936
6,234
2,082
5,216
13,893
5,931
366
3,137
10,197
0
45,743
L
14,616
1,159
0
250
14,456
6,643
0
9,654
4,802
59,876
1,024
W
10,072
820
0
1,300
11,692
5,242
122
3,285
7,497
42,006
379
W
Jormungandr
Ortego81
Jormungandr
20,522
4,263
0
4,364
21,637
24,868
0
6,094
13,758
54,478
4,221
L
Guan Yu
Sawyer REX
Guan Yu
9,344
227
3,948
8,086
21,432
22,947
188
9,030
12,338
627
26,994
L
Bellona
rozjebemtotu
Bellona
15,265
3,397
0
3,913
16,385
18,476
131
9,470
6,915
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
32,232
201
Minions Killed
182
0
Camps Cleared
0
891,126
Distance Traveled
865,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,426
652
62
4
0
293,621
0
L
Merlin
10,234
640
91
6
0
229,907
0
W
Nox
10,517
657
65
4
0
294,809
0
W
Jormungandr
11,706
732
74
5
0
302,696
4
L
Guan Yu
10,737
671
37
2
0
310,716
0
L
Bellona
11,261
704
54
3
0
324,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role