Player Matchup

Ymir
Ymir
Blackavar169
Ymir
Level 129
God Stats
10W - 10L
1,471 SR
Queue Stats
317W - 293L
1,521 Elo+
Solo
Chang'e
Chang'e
CreativeBaker
Chang'e
Level 109
God Stats
8W - 5L
1,600 SR
Queue Stats
242W - 221L
1,438 Elo+
Party 2
Chernobog
Chernobog
Szatanuu
Chernobog
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 218L
1,439 Elo+
Party 3
Camazotz
Camazotz
dawioooo
Camazotz
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 88L
1,459 Elo+
Party 3
Achilles
Achilles
he-lord-of-lords
Achilles
Level 106
God Stats
1W - 1L
1,286 SR
Queue Stats
91W - 66L
1,574 Elo+
Party 2
Team Averages
Level 100
1,471 SR
1,486 Elo+

VS

Team Averages
Level 49
1,627 SR
1,482 Elo+
Arachne
Arachne
PrinzPing1
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
QuaxEU
Erlang Shen
Level 66
God Stats
4W - 3L
1,683 SR
Queue Stats
307W - 303L
1,488 Elo+
Solo
Yemoja
Yemoja
StickyBombKing
Yemoja
Level 18
God Stats
1W - 3L
1,727 SR
Queue Stats
3W - 6L
1,487 Elo+
Party 1
Olorun
Olorun
Tapsu00
Olorun
Level 123
God Stats
37W - 33L
1,498 SR
Queue Stats
301W - 298L
1,460 Elo+
Solo
Yu Huang
Yu Huang
TheHelMain
Yu Huang
Level 33
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
8,524
474
9,761
20,781
18,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
16
9 / 2 / 8
10,027
557
18,383
16,849
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Szatanuu
Chernobog
15
4 / 2 / 8
9,656
536
18,410
14,131
6,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
dawioooo
Camazotz
16
7 / 1 / 8
9,522
529
13,705
22,073
9,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 4
10,679
593
16,486
23,124
25,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PrinzPing1
Arachne
14
5 / 5 / 1
9,015
501
12,204
22,272
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
QuaxEU
Erlang Shen
14
0 / 6 / 0
8,526
474
9,058
24,576
24,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 2
8,184
455
8,455
16,983
14,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Tapsu00
Olorun
13
1 / 6 / 2
8,066
448
14,021
18,769
10,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
TheHelMain
Yu Huang
13
2 / 8 / 4
8,524
474
15,284
15,066
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
29
Kills
9
9
Deaths
29
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Chang'e
9
2
8
6.5
L
Arachne
PrinzPing1
Arachne
5
5
1
1.1
L
Erlang Shen
QuaxEU
Erlang Shen
0
6
0
0
L
1
4
2
0.5
W
Chernobog
Szatanuu
Chernobog
4
2
8
4
L
Olorun
Tapsu00
Olorun
1
6
2
0.33
L
Yu Huang
TheHelMain
Yu Huang
2
8
4
0.5
W
Camazotz
dawioooo
Camazotz
7
1
8
11
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,745
Damage
59,022
96,958
Taken
97,666
65,859
Mitigated
65,297
36,914
Healing
31,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,761
3,030
0
4,421
20,781
18,404
120
7,723
12,628
43,572
3,981
W
Chang'e
18,383
1,197
2,156
5,777
16,849
6,382
0
6,919
9,924
58,163
4,098
L
Arachne
PrinzPing1
Arachne
12,204
6,344
0
10,370
22,272
10,192
0
6,296
15,528
0
59,923
L
Erlang Shen
QuaxEU
Erlang Shen
9,058
4,762
0
8,551
24,576
24,419
128
3,294
21,169
0
69,182
L
8,455
1,543
3,244
1,911
16,983
14,223
310
4,993
11,752
26,826
0
W
Chernobog
Szatanuu
Chernobog
18,410
11,494
0
6,326
14,131
6,254
908
9,681
4,190
0
83,981
L
Olorun
Tapsu00
Olorun
14,021
5,399
534
5,871
18,769
10,006
354
4,150
14,429
77,034
1,263
L
Yu Huang
TheHelMain
Yu Huang
15,284
2,855
0
794
15,066
6,457
72
6,852
7,476
59,239
0
W
Camazotz
dawioooo
Camazotz
13,705
3,341
0
9,793
22,073
9,489
0
7,582
14,201
0
71,612
W
16,486
3,826
0
8,441
23,124
25,330
13
4,573
18,475
0
81,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
42,315
503
Minions Killed
415
0
Camps Cleared
0
1,879,137
Distance Traveled
1,662,228
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,524
474
55
3
0
340,614
3
W
Chang'e
10,027
557
103
6
0
415,217
0
L
Arachne
9,015
501
75
4
0
383,350
0
L
Erlang Shen
8,526
474
102
6
0
343,621
0
L
Yemoja
8,184
455
29
2
0
325,548
0
W
Chernobog
9,656
536
126
7
0
357,267
0
L
Olorun
8,066
448
129
7
0
308,551
0
L
Yu Huang
8,524
474
80
4
0
301,158
0
W
Camazotz
9,522
529
93
5
0
410,494
0
W
Achilles
10,679
593
126
7
0
355,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role