Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DiaPizza
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Thanatos
Thanatos
Ismacube
Thanatos
Level 126
God Stats
1W - 3L
1,779 SR
Queue Stats
51W - 35L
1,457 Elo+
Party 2
Surtr
Surtr
Okamao
Surtr
Level 68
God Stats
2W - 1L
1,375 SR
Queue Stats
17W - 15L
1,461 Elo+
Party 2
Bacchus
Bacchus
Yoshisaure
Bacchus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 33L
1,477 Elo+
Party 2
Team Averages
Level 99
1,531 SR
1,431 Elo+

VS

Team Averages
Level 128
1,651 SR
1,451 Elo+
Xbalanque
Xbalanque
GBB Iz Supra
Xbalanque
Level 146
God Stats
14W - 4L
1,586 SR
Queue Stats
233W - 219L
1,461 Elo+
Solo
Arachne
Arachne
ISI420
Arachne
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 51L
1,479 Elo+
Party 1
Bellona
Bellona
OneNightStunned
Bellona
Level 143
God Stats
7W - 2L
1,649 SR
Queue Stats
107W - 117L
1,468 Elo+
Party 1
Ra
Ra
hamona
Ra
Level 121
God Stats
19W - 11L
1,649 SR
Queue Stats
248W - 247L
1,408 Elo+
Solo
Charon
Charon
xI-EineRunde-Ix
Charon
Level 88
God Stats
3W - 0L
1,870 SR
Queue Stats
22W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 0 / 2
4,070
509
4,241
4,387
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
DiaPizza
Discordia
5
0 / 3 / 0
3,540
443
447
2,901
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Ismacube
Thanatos
8
2 / 2 / 2
4,544
568
2,151
6,248
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Okamao
Surtr
8
1 / 4 / 0
4,586
573
3,010
10,612
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
Yoshisaure
Bacchus
7
1 / 1 / 2
4,495
562
2,405
7,355
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GBB Iz Supra
Xbalanque
7
0 / 2 / 1
4,057
507
3,492
5,130
1,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
ISI420
Arachne
9
1 / 0 / 1
4,941
618
980
4,573
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 0
6,317
790
8,431
7,612
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
9
2 / 0 / 1
5,568
696
1,750
2,163
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,604
576
2,279
5,378
3,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
8
10
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
2
2
L
Discordia
DiaPizza
Discordia
0
3
0
0
W
Xbalanque
GBB Iz Supra
Xbalanque
0
2
1
0.25
W
Arachne
ISI420
Arachne
1
0
1
1.5
L
Thanatos
Ismacube
Thanatos
2
2
2
1.5
L
Surtr
Okamao
Surtr
1
4
0
0.25
W
5
1
0
5
L
Bacchus
Yoshisaure
Bacchus
1
1
2
2
W
Ra
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
16,932
31,503
Taken
24,856
13,391
Mitigated
13,215
11,225
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,241
1,887
0
1,244
4,387
1,468
0
1,124
3,223
0
30,944
L
Discordia
DiaPizza
Discordia
447
0
0
250
2,901
763
0
311
2,530
15,883
0
W
Xbalanque
GBB Iz Supra
Xbalanque
3,492
1,510
0
1,643
5,130
1,568
848
1,383
3,747
0
23,774
W
Arachne
ISI420
Arachne
980
839
0
2,259
4,573
1,767
0
221
4,352
0
33,012
L
Thanatos
Ismacube
Thanatos
2,151
495
0
3,896
6,248
2,452
0
882
5,181
0
27,940
L
Surtr
Okamao
Surtr
3,010
1,205
0
2,597
10,612
4,548
0
0
10,030
581
23,716
W
8,431
3,461
0
3,930
7,612
5,909
0
155
7,457
0
41,815
L
Bacchus
Yoshisaure
Bacchus
2,405
294
1,116
2,122
7,355
4,160
0
1,314
6,003
10,333
461
W
Ra
1,750
0
286
880
2,163
772
212
447
1,716
33,220
1,559
W
2,279
390
0
2,019
5,378
3,199
250
691
4,687
10,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
25,487
174
Minions Killed
256
0
Camps Cleared
0
734,105
Distance Traveled
835,007
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,070
509
45
6
0
145,024
0
L
Discordia
3,540
443
15
2
0
91,180
0
W
Xbalanque
4,057
507
41
5
0
156,937
0
W
Arachne
4,941
618
61
8
0
186,503
0
L
Thanatos
4,544
568
58
7
0
178,462
0
L
Surtr
4,586
573
38
5
0
159,753
0
W
Bellona
6,317
790
78
10
0
172,302
2
L
Bacchus
4,495
562
18
2
0
159,686
0
W
Ra
5,568
696
66
8
0
168,545
0
W
Charon
4,604
576
10
1
0
150,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role