Player Matchup

Neith
Neith
Kolbjörn
Neith
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
Muñonsitos
Guan Yu
Level 159
God Stats
0W - 2L
1,417 SR
Queue Stats
45W - 57L
1,474 Elo+
Party 1
Freya
Freya
OOOORodrigoOOOO
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
PITCHUQUINHO
Thanatos
Level 79
God Stats
1W - 6L
1,741 SR
Queue Stats
423W - 451L
1,496 Elo+
Solo
Thor
Thor
Syahoran
Thor
Level 161
God Stats
1W - 4L
1,481 SR
Queue Stats
100W - 134L
1,435 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,498 Elo+

VS

Team Averages
Level 143
1,532 SR
1,453 Elo+
Artemis
Artemis
AsDeEspadas1
Artemis
Level 188
God Stats
7W - 1L
1,912 SR
Queue Stats
513W - 527L
1,525 Elo+
Solo
Thoth
Thoth
Doctordry W7
Thoth
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
MatG6536
Tsukuyomi
Level 144
God Stats
5W - 4L
1,375 SR
Queue Stats
180W - 172L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
OlinaDSemel
Zhong Kui
Level 159
God Stats
5W - 6L
1,551 SR
Queue Stats
274W - 318L
1,489 Elo+
Solo
Guan Yu
Guan Yu
RobsonSouz4
Guan Yu
Level 135
God Stats
2W - 2L
1,324 SR
Queue Stats
176W - 193L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kolbjörn
Neith
18
3 / 1 / 5
9,541
734
12,359
12,582
6,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Muñonsitos
Guan Yu
14
0 / 5 / 7
8,545
657
8,641
23,601
16,314
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 6
9,382
722
10,909
16,500
7,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
PITCHUQUINHO
Thanatos
14
4 / 3 / 2
9,404
723
12,331
12,716
7,389
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
15
2 / 5 / 4
8,572
659
10,853
15,416
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsDeEspadas1
Artemis
17
5 / 3 / 10
10,971
844
20,151
14,805
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 11
9,716
747
15,022
12,603
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MatG6536
Tsukuyomi
18
1 / 0 / 16
9,983
768
15,047
10,868
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
OlinaDSemel
Zhong Kui
17
8 / 2 / 10
10,868
836
17,674
10,751
11,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
RobsonSouz4
Guan Yu
17
3 / 3 / 13
10,089
776
5,527
19,492
19,628
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
12
Kills
19
19
Deaths
12
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artemis
AsDeEspadas1
Artemis
5
3
10
3.33
W
2
4
11
1.88
L
Neith
Kolbjörn
Neith
3
1
5
5.5
W
Tsukuyomi
MatG6536
Tsukuyomi
1
0
16
9
L
Guan Yu
Muñonsitos
Guan Yu
0
5
7
0.7
L
3
5
6
1.2
W
Zhong Kui
OlinaDSemel
Zhong Kui
8
2
10
6.5
L
Thanatos
PITCHUQUINHO
Thanatos
4
3
2
1.67
W
Guan Yu
RobsonSouz4
Guan Yu
3
3
13
3.17
L
Thor
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,093
Damage
73,421
80,815
Taken
68,519
43,943
Mitigated
48,580
43,744
Healing
36,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AsDeEspadas1
Artemis
20,151
6,404
1,535
2,687
14,805
7,466
3,660
2,967
11,838
0
41,189
W
15,022
350
445
1,395
12,603
4,794
1,633
1,063
11,540
31,036
646
L
Neith
Kolbjörn
Neith
12,359
3,851
542
3,174
12,582
6,438
0
4,517
8,065
0
37,110
W
Tsukuyomi
MatG6536
Tsukuyomi
15,047
2,328
390
1,018
10,868
5,477
1,063
527
10,341
0
41,397
L
Guan Yu
Muñonsitos
Guan Yu
8,641
394
15,371
9,280
23,601
16,314
0
11,769
11,832
218
13,046
L
10,909
3,149
0
2,309
16,500
7,527
0
6,069
10,431
28,117
0
W
Zhong Kui
OlinaDSemel
Zhong Kui
17,674
3,440
266
2,750
10,751
11,215
725
2,458
8,293
26,943
0
L
Thanatos
PITCHUQUINHO
Thanatos
12,331
316
2,061
8,407
12,716
7,389
0
4,151
8,565
0
18,866
W
Guan Yu
RobsonSouz4
Guan Yu
5,527
1,067
15,435
10,262
19,492
19,628
116
4,112
15,380
0
11,141
L
Thor
10,853
130
1,699
901
15,416
6,275
0
5,877
9,539
0
16,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
51,627
125
Minions Killed
160
0
Camps Cleared
0
1,246,056
Distance Traveled
1,340,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,971
844
61
5
0
220,971
0
W
Thoth
9,716
747
38
3
0
245,116
0
L
Neith
9,541
734
48
4
0
248,178
0
W
Tsukuyomi
9,983
768
26
2
0
319,218
0
L
Guan Yu
8,545
657
15
1
0
237,470
0
L
Freya
9,382
722
44
3
0
235,796
0
W
Zhong Kui
10,868
836
25
2
0
241,906
0
L
Thanatos
9,404
723
7
1
0
265,419
0
W
Guan Yu
10,089
776
10
1
0
313,097
0
L
Thor
8,572
659
11
1
0
259,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role