Player Matchup

Nike
Nike
BigCountry45
Nike
Level 102
God Stats
23W - 15L
1,424 SR
Queue Stats
328W - 314L
1,398 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 159
God Stats
346W - 301L
1,574 SR
Queue Stats
457W - 442L
1,461 Elo+
Solo
Neith
Neith
adrocor
Neith
Level 142
God Stats
45W - 41L
1,503 SR
Queue Stats
156W - 154L
1,465 Elo+
Solo
Cthulhu
Cthulhu
edge1234
Cthulhu
Level 64
God Stats
4W - 1L
1,190 SR
Queue Stats
162W - 165L
1,402 Elo+
Solo
Sol
Sol
ligthyerzero
Sol
Level 155
God Stats
5W - 5L
1,277 SR
Queue Stats
261W - 251L
1,494 Elo+
Solo
Team Averages
Level 124
1,393 SR
1,444 Elo+

VS

Team Averages
Level 41
1,501 SR
1,273 Elo+
Ne Zha
Ne Zha
BirSan
Ne Zha
Level 36
God Stats
5W - 10L
1,297 SR
Queue Stats
60W - 77L
1,329 Elo+
Solo
Athena
Athena
GoldenLion45
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,121 Elo+
Party 1
Medusa
Medusa
TheZiomek
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,168 Elo+
Party 1
Sol
Sol
emirjiujitsuboss
Sol
Level 40
God Stats
7W - 8L
1,518 SR
Queue Stats
167W - 194L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
vieras_loki
Ao Kuang
Level 98
God Stats
1W - 3L
1,689 SR
Queue Stats
39W - 42L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,317
610
7,048
8,670
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 2
6,814
568
5,596
7,341
4,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
adrocor
Neith
9
0 / 1 / 3
6,309
526
6,520
5,776
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
edge1234
Cthulhu
10
1 / 1 / 3
6,680
557
4,142
8,663
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 0 / 3
8,477
706
7,042
6,941
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BirSan
Ne Zha
9
0 / 4 / 2
5,349
446
2,494
13,626
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
8
0 / 2 / 1
5,400
450
1,200
8,355
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
TheZiomek
Medusa
9
0 / 1 / 1
5,177
431
2,798
8,316
3,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,802
484
2,879
6,262
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
vieras_loki
Ao Kuang
11
2 / 3 / 0
6,222
519
3,202
13,529
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
3
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Ne Zha
BirSan
Ne Zha
0
4
2
0.25
L
Athena
0
2
1
0.25
W
1
0
2
2
L
Medusa
TheZiomek
Medusa
0
1
1
0.5
W
Neith
adrocor
Neith
0
1
3
1.5
W
Cthulhu
edge1234
Cthulhu
1
1
3
2.5
L
1
2
1
0.75
W
4
0
3
5.5
L
Ao Kuang
vieras_loki
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
12,573
37,391
Taken
50,088
19,763
Mitigated
23,651
14,536
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,048
644
0
2,566
8,670
3,521
0
1,064
7,606
0
48,669
L
Ne Zha
BirSan
Ne Zha
2,494
591
0
4,268
13,626
6,119
0
4,305
9,321
0
27,048
L
Athena
1,200
165
2,000
2,426
8,355
5,621
0
2,853
5,502
9,579
0
W
5,596
497
40
3,809
7,341
4,092
72
2,415
4,926
46,356
0
L
Medusa
TheZiomek
Medusa
2,798
1,071
0
2,536
8,316
3,006
0
1,490
6,826
0
36,007
W
Neith
adrocor
Neith
6,520
1,623
0
1,135
5,776
1,961
961
637
5,139
0
42,812
W
Cthulhu
edge1234
Cthulhu
4,142
161
146
2,267
8,663
7,609
256
1,236
7,427
27,239
0
L
2,879
642
0
1,495
6,262
2,269
0
3,114
3,148
33,101
0
W
7,042
2,736
0
4,573
6,941
2,580
818
1,713
5,228
65,021
14,730
L
Ao Kuang
vieras_loki
Ao Kuang
3,202
876
0
5,960
13,529
6,636
0
4,298
9,231
36,360
3,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
27,950
361
Minions Killed
253
0
Camps Cleared
0
1,218,164
Distance Traveled
1,197,218
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,317
610
65
5
0
290,051
0
L
Ne Zha
5,349
446
40
3
0
252,915
4
L
Athena
5,400
450
13
1
0
249,971
0
W
Hades
6,814
568
56
5
0
209,427
0
L
Medusa
5,177
431
67
6
0
229,632
0
W
Neith
6,309
526
81
7
0
191,094
0
W
Cthulhu
6,680
557
35
3
0
273,413
7
L
Sol
5,802
484
74
6
0
243,578
0
W
Sol
8,477
706
124
10
0
254,179
0
L
Ao Kuang
6,222
519
59
5
0
221,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role