Player Matchup

Medusa
Medusa
Chip-saw
Medusa
Level 45
God Stats
14W - 11L
1,602 SR
Queue Stats
45W - 45L
1,471 Elo+
Party 2
He Bo
He Bo
Emperor_Lucian
He Bo
Level 126
God Stats
4W - 3L
1,614 SR
Queue Stats
361W - 363L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
MDall_fq
Sun Wukong
Level 139
God Stats
24W - 21L
1,449 SR
Queue Stats
462W - 493L
1,435 Elo+
Solo
Atlas
Atlas
matadorfcpjunior
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
xDarkProphet17
Thanatos
Level 89
God Stats
4W - 5L
1,555 SR
Queue Stats
93W - 92L
1,476 Elo+
Solo
Team Averages
Level 89
1,544 SR
1,464 Elo+

VS

Team Averages
Level 83
1,479 SR
1,439 Elo+
Chaac
Chaac
Liam1995Robert
Chaac
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 108L
1,576 Elo+
Solo
Sobek
Sobek
Sqbanana
Sobek
Level 17
God Stats
2W - 3L
1,267 SR
Queue Stats
42W - 51L
1,274 Elo+
Party 1
Anubis
Anubis
jSazu
Anubis
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 138L
1,398 Elo+
Party 1
Neith
Neith
rayannockl
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
tema611
Zhong Kui
Level 104
God Stats
13W - 10L
1,626 SR
Queue Stats
151W - 149L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chip-saw
Medusa
10
0 / 2 / 3
5,660
435
6,194
7,985
2,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
6,454
496
4,709
6,964
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
MDall_fq
Sun Wukong
11
1 / 3 / 2
6,534
503
9,129
15,300
14,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 2 / 1
5,972
459
3,746
7,111
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
3 / 2 / 1
7,392
569
5,915
13,855
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,196
630
8,522
13,553
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Sqbanana
Sobek
9
0 / 1 / 2
6,074
467
984
5,800
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jSazu
Anubis
15
7 / 1 / 3
8,518
655
9,370
10,124
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Neith
11
3 / 3 / 0
6,870
528
9,408
9,723
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
tema611
Zhong Kui
12
0 / 0 / 3
7,029
541
3,220
8,777
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
12
12
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chip-saw
Medusa
0
2
3
0.75
L
1
3
2
0.67
W
2
3
3
1.17
L
Sun Wukong
MDall_fq
Sun Wukong
1
3
2
0.67
W
Sobek
Sqbanana
Sobek
0
1
2
1
W
Anubis
jSazu
Anubis
7
1
3
8.5
L
3
2
1
1.75
W
Neith
3
3
0
1
W
Zhong Kui
tema611
Zhong Kui
0
0
3
1.5
L
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
31,504
51,215
Taken
47,977
30,758
Mitigated
28,534
21,139
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chip-saw
Medusa
6,194
2,080
0
2,923
7,985
2,738
0
731
7,254
0
41,924
L
4,709
147
0
813
6,964
1,871
0
4,369
2,595
48,967
0
W
8,522
2,103
0
4,705
13,553
8,561
0
1,642
10,857
0
56,693
L
Sun Wukong
MDall_fq
Sun Wukong
9,129
1,712
0
6,363
15,300
14,279
0
1,138
14,162
7,853
36,831
W
Sobek
Sqbanana
Sobek
984
56
0
1,727
5,800
4,387
0
1,475
3,977
3,227
242
W
Anubis
jSazu
Anubis
9,370
681
0
5,830
10,124
4,938
175
1,214
8,743
68,664
0
L
3,746
1,397
178
820
7,111
6,013
0
2,422
4,689
12,585
0
W
Neith
9,408
4,259
0
2,497
9,723
3,768
0
2,155
7,347
0
57,282
W
Zhong Kui
tema611
Zhong Kui
3,220
135
13
4,573
8,777
6,880
969
3,020
5,757
39,465
1,746
L
Thanatos
5,915
1,111
0
10,042
13,855
5,857
0
4,808
9,047
0
51,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
36,687
316
Minions Killed
362
0
Camps Cleared
0
1,186,468
Distance Traveled
1,133,185
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,660
435
53
4
0
225,995
0
L
He Bo
6,454
496
104
8
0
228,698
0
W
Chaac
8,196
630
99
8
0
245,063
0
L
Sun Wukong
6,534
503
65
5
0
228,288
1
W
Sobek
6,074
467
6
0
0
217,639
0
W
Anubis
8,518
655
98
8
0
266,097
2
L
Atlas
5,972
459
23
2
0
212,580
0
W
Neith
6,870
528
81
6
0
194,648
0
W
Zhong Kui
7,029
541
78
6
0
209,738
0
L
Thanatos
7,392
569
71
5
0
290,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role