Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AZAB0DA158
Geb
Level 127
God Stats
9W - 5L
1,554 SR
Queue Stats
30W - 34L
1,470 Elo+
Solo
Anubis
Anubis
LEMONSxWORTH
Anubis
Level 147
God Stats
19W - 13L
1,579 SR
Queue Stats
528W - 469L
1,589 Elo+
Solo
Sol
Sol
SirIvanThyGreat
Sol
Level 108
God Stats
3W - 1L
1,751 SR
Queue Stats
129W - 112L
1,601 Elo+
Solo
Nu Wa
Nu Wa
energyo40
Nu Wa
Level 159
God Stats
1W - 5L
1,651 SR
Queue Stats
84W - 89L
1,558 Elo+
Solo
Team Averages
Level 141
1,607 SR
1,544 Elo+

VS

Team Averages
Level 138
1,611 SR
1,571 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bongory
Sun Wukong
Level 88
God Stats
36W - 34L
1,631 SR
Queue Stats
665W - 614L
1,583 Elo+
Solo
Ne Zha
Ne Zha
Jlrsnake
Ne Zha
Level 139
God Stats
80W - 67L
1,629 SR
Queue Stats
1,144W - 1,025L
1,557 Elo+
Solo
Sylvanus
Sylvanus
MatyredMuse
Sylvanus
Level 109
God Stats
18W - 17L
1,678 SR
Queue Stats
251W - 253L
1,577 Elo+
Solo
Anhur
Anhur
Wally A1
Anhur
Level 156
God Stats
62W - 61L
1,619 SR
Queue Stats
951W - 901L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 5
5,717
572
7,440
8,315
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 0 / 6
6,265
627
3,082
6,720
4,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
2 / 0 / 3
6,347
635
6,798
5,410
2,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 5
7,008
701
6,722
4,786
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
energyo40
Nu Wa
12
3 / 3 / 0
6,755
676
5,335
5,705
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 0
5,287
529
3,269
6,715
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Bongory
Sun Wukong
10
0 / 0 / 0
4,880
488
2,743
8,902
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ne Zha
Jlrsnake
Ne Zha
10
3 / 3 / 0
6,080
608
4,714
7,909
4,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
MatyredMuse
Sylvanus
7
1 / 5 / 0
4,740
474
3,176
11,800
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Wally A1
Anhur
9
0 / 4 / 1
4,787
479
3,827
7,805
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
5
5
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
5
4.5
L
Aphrodite
 
Aphrodite
1
2
0
0.5
W
2
0
6
5
L
Sun Wukong
Bongory
Sun Wukong
0
0
0
0
L
Ne Zha
Jlrsnake
Ne Zha
3
3
0
1
W
Anubis
2
0
3
3.5
L
Sylvanus
MatyredMuse
Sylvanus
1
5
0
0.2
W
4
1
5
6.5
L
Anhur
Wally A1
Anhur
0
4
1
0.13
W
Nu Wa
energyo40
Nu Wa
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
17,729
30,936
Taken
43,131
12,675
Mitigated
17,917
12,508
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,440
2,359
0
4,068
8,315
3,124
0
1,081
7,234
0
38,851
L
Aphrodite
 
Aphrodite
3,269
140
839
3,557
6,715
2,274
0
4,295
2,420
29,346
856
W
3,082
362
0
1,539
6,720
4,395
140
1,961
4,759
17,575
227
L
Sun Wukong
Bongory
Sun Wukong
2,743
479
0
3,703
8,902
4,099
0
3,023
5,879
0
31,496
L
Ne Zha
Jlrsnake
Ne Zha
4,714
1,445
0
2,498
7,909
4,376
0
3,429
4,480
0
42,121
W
Anubis
6,798
553
0
3,468
5,410
2,520
0
2,017
3,393
52,037
0
L
Sylvanus
MatyredMuse
Sylvanus
3,176
1,023
1,455
1,965
11,800
4,947
0
7,757
4,043
13,637
1,267
W
6,722
3,100
0
2,743
4,786
1,289
1,659
1,266
3,520
47,957
6,283
L
Anhur
Wally A1
Anhur
3,827
1,895
0
1,230
7,805
2,221
0
3,159
4,646
0
28,793
W
Nu Wa
energyo40
Nu Wa
5,335
1,283
0
690
5,705
1,347
0
0
5,705
41,677
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
25,774
361
Minions Killed
267
0
Camps Cleared
0
981,082
Distance Traveled
927,334
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,717
572
68
7
0
239,529
0
L
Aphrodite
5,287
529
55
6
0
167,208
2
W
Geb
6,265
627
29
3
0
216,131
3
L
Sun Wukong
4,880
488
62
6
0
197,336
0
L
Ne Zha
6,080
608
69
7
0
178,056
2
W
Anubis
6,347
635
87
9
0
185,309
0
L
Sylvanus
4,740
474
25
3
0
195,418
3
W
Sol
7,008
701
94
9
0
185,075
0
L
Anhur
4,787
479
56
6
0
189,316
0
W
Nu Wa
6,755
676
83
8
0
155,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role