Player Matchup

Cu Chulainn
Cu Chulainn
B RAY46
Cu Chulainn
Level 157
God Stats
7W - 1L
1,807 SR
Queue Stats
114W - 163L
1,385 Elo+
Party 2
Chernobog
Chernobog
Capadon_13th
Chernobog
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
145W - 194L
1,389 Elo+
Solo
Bacchus
Bacchus
Southparkmex883
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,491 Elo+
Party 2
Xing Tian
Xing Tian
Vorterix84
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,530 Elo+
Solo
Ah Puch
Ah Puch
casiusclaw
Ah Puch
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 56L
1,465 Elo+
Solo
Team Averages
Level 144
1,561 SR
1,452 Elo+

VS

Team Averages
Level 73
1,538 SR
1,453 Elo+
Thanatos
Thanatos
CascadeKntryboy
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,458 Elo+
Party 1
Freya
Freya
Dísenchanted
Freya
Level 102
God Stats
8W - 9L
1,484 SR
Queue Stats
174W - 158L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MoldySloth
Cthulhu
Level 32
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 10L
1,534 Elo+
Solo
Medusa
Medusa
YFNMercury
Medusa
Level 129
God Stats
2W - 2L
1,475 SR
Queue Stats
131W - 126L
1,478 Elo+
Solo
Ullr
Ullr
moneyGo_Crazy101
Ullr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 126L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B RAY46
Cu Chulainn
16
9 / 5 / 13
10,349
1,035
13,069
15,528
17,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Capadon_13th
Chernobog
16
5 / 2 / 14
10,055
1,006
8,436
8,792
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 14
8,405
841
10,095
12,212
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Vorterix84
Xing Tian
16
10 / 3 / 14
10,579
1,058
10,217
23,198
22,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
casiusclaw
Ah Puch
16
5 / 2 / 13
10,132
1,013
10,687
7,652
3,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 8 / 8
8,317
832
5,179
12,253
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 5 / 8
9,320
932
13,127
12,198
5,880
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
MoldySloth
Cthulhu
13
1 / 4 / 9
8,389
839
9,606
11,466
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
YFNMercury
Medusa
15
8 / 6 / 4
9,023
902
17,041
12,079
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 5
7,825
783
3,139
11,649
5,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
30
Kills
16
17
Deaths
30
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
B RAY46
Cu Chulainn
9
5
13
3.1
W
Chernobog
Capadon_13th
Chernobog
5
2
14
6
L
Thanatos
2
8
8
0.75
L
3
5
8
1.4
L
Cthulhu
MoldySloth
Cthulhu
1
4
9
1.38
W
1
5
14
1.6
W
Xing Tian
Vorterix84
Xing Tian
10
3
14
5.67
L
Medusa
YFNMercury
Medusa
8
6
4
1.67
W
Ah Puch
casiusclaw
Ah Puch
5
2
13
5.75
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,504
Damage
48,092
67,382
Taken
59,645
54,492
Mitigated
34,445
19,321
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
B RAY46
Cu Chulainn
13,069
2,538
320
819
15,528
17,363
555
4,607
10,921
0
27,100
W
Chernobog
Capadon_13th
Chernobog
8,436
4,932
90
1,992
8,792
4,139
3,528
3,401
5,391
0
20,985
L
Thanatos
5,179
1,906
321
2,120
12,253
5,612
0
4,104
7,985
0
12,985
L
13,127
3,966
779
3,813
12,198
5,880
0
6,049
5,913
21,191
1,094
L
Cthulhu
MoldySloth
Cthulhu
9,606
563
1,428
2,072
11,466
12,328
0
4,680
6,587
17,831
0
W
10,095
589
300
1,923
12,212
7,540
992
3,453
8,759
13,725
432
W
Xing Tian
Vorterix84
Xing Tian
10,217
942
523
8,123
23,198
22,248
661
6,914
16,284
12,824
1,075
L
Medusa
YFNMercury
Medusa
17,041
8,797
198
1,389
12,079
5,418
0
8,028
3,845
0
32,501
W
Ah Puch
casiusclaw
Ah Puch
10,687
925
1,536
3,695
7,652
3,202
1,682
3,820
3,832
24,761
483
L
3,139
1,524
0
1,053
11,649
5,207
0
5,586
5,815
0
5,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
42,874
113
Minions Killed
91
0
Camps Cleared
0
976,497
Distance Traveled
768,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,349
1,035
24
2
0
168,003
0
W
Chernobog
10,055
1,006
33
3
0
202,605
0
L
Thanatos
8,317
832
9
1
0
149,411
0
L
Freya
9,320
932
26
3
0
162,595
0
L
Cthulhu
8,389
839
16
2
0
167,118
0
W
Bacchus
8,405
841
7
1
0
193,919
0
W
Xing Tian
10,579
1,058
8
1
0
199,081
0
L
Medusa
9,023
902
30
3
0
167,021
0
W
Ah Puch
10,132
1,013
41
4
0
212,889
0
L
Ullr
7,825
783
10
1
0
122,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role