Player Matchup

Tyr
Tyr
Jordonimo
Tyr
Level 113
God Stats
20W - 24L
1,537 SR
Queue Stats
126W - 133L
1,540 Elo+
Solo
Izanami
Izanami
NoahBoaII
Izanami
Level 49
God Stats
4W - 7L
1,487 SR
Queue Stats
53W - 71L
1,495 Elo+
Solo
Vulcan
Vulcan
Sir_CranksAlot
Vulcan
Level 48
God Stats
8W - 3L
1,732 SR
Queue Stats
84W - 72L
1,487 Elo+
Solo
Team Averages
Level 70
1,585 SR
1,507 Elo+

VS

Team Averages
Level 77
1,715 SR
1,451 Elo+
Hachiman
Hachiman
Huiro
Hachiman
Level 40
God Stats
1W - 0L
1,625 SR
Queue Stats
32W - 26L
1,325 Elo+
Party 1
Sobek
Sobek
KrypticWrath
Sobek
Level 131
God Stats
8W - 10L
1,608 SR
Queue Stats
45W - 38L
1,542 Elo+
Party 1
Hel
Hel
Mechatronix96
Hel
Level 61
God Stats
2W - 2L
1,911 SR
Queue Stats
90W - 94L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,341
667
8,851
11,289
9,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
NoahBoaII
Izanami
12
1 / 2 / 2
7,647
695
5,937
8,027
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 2 / 2
7,033
639
6,751
5,379
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Huiro
Hachiman
15
5 / 1 / 3
8,590
781
11,336
11,239
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 1 / 7
7,841
713
5,084
13,060
12,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 6
8,136
740
2,683
7,463
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
8
8
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Huiro
Hachiman
5
1
3
6.5
L
2
4
0
0.5
W
1
1
7
4.5
W
2
1
6
5
L
Izanami
NoahBoaII
Izanami
1
2
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
19,103
24,695
Taken
31,762
16,152
Mitigated
21,239
4,892
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Huiro
Hachiman
11,336
6,334
0
4,180
11,239
5,610
376
2,039
8,793
0
45,576
L
8,851
597
0
2,414
11,289
9,991
0
2,786
7,999
0
17,847
W
5,084
628
567
1,461
13,060
12,284
404
2,439
10,209
16,009
0
W
2,683
129
5,926
5,194
7,463
3,345
469
1,427
5,828
19,367
0
L
Izanami
NoahBoaII
Izanami
5,937
3,234
0
1,742
8,027
3,478
0
3,013
4,729
0
31,592
L
6,751
502
0
736
5,379
2,683
0
2,032
3,210
25,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
24,567
122
Minions Killed
144
0
Camps Cleared
0
616,514
Distance Traveled
658,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,590
781
70
6
0
212,344
0
L
Tyr
7,341
667
16
1
0
206,134
0
W
Sobek
7,841
713
19
2
0
234,432
1
W
Hel
8,136
740
55
5
0
211,671
0
L
Izanami
7,647
695
58
5
0
192,116
0
L
Vulcan
7,033
639
48
4
0
218,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role