Player Matchup

Odin
Odin
ENIMA1998
Odin
Level 62
God Stats
4W - 4L
1,696 SR
Queue Stats
70W - 75L
1,491 Elo+
Party 1
Eset
Eset
Gossi8125
Eset
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 191L
1,483 Elo+
Solo
Ullr
Ullr
JudgementBringer
Ullr
Level 145
God Stats
38W - 30L
1,587 SR
Queue Stats
132W - 133L
1,533 Elo+
Party 1
Thor
Thor
XTheDeathstrokeX
Thor
Level 147
God Stats
3W - 2L
1,546 SR
Queue Stats
167W - 153L
1,530 Elo+
Party 1
Cerberus
Cerberus
immortal8357
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,329 Elo+
Party 1
Team Averages
Level 94
1,566 SR
1,473 Elo+

VS

Team Averages
Level 151
1,463 SR
1,507 Elo+
Lancelot
Lancelot
 
Lancelot
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Adrias1990
Baron Samedi
Level 157
God Stats
6W - 5L
1,463 SR
Queue Stats
155W - 151L
1,519 Elo+
Solo
Tyr
Tyr
Aleksintarinat
Tyr
Level 106
God Stats
3W - 0L
1,469 SR
Queue Stats
20W - 26L
1,447 Elo+
Party 2
Olorun
Olorun
GlamorousMidget
Olorun
Level 147
God Stats
2W - 2L
1,308 SR
Queue Stats
227W - 215L
1,598 Elo+
Party 2
Cupid
Cupid
SmolovAckerman
Cupid
Level 156
God Stats
9W - 4L
1,577 SR
Queue Stats
104W - 110L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 0 / 0
5,736
521
6,385
6,102
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
11
0 / 3 / 4
5,906
537
4,321
6,769
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 3
4,585
417
6,726
9,617
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
5 / 5 / 0
6,198
563
7,058
11,164
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
immortal8357
Cerberus
6
0 / 3 / 1
4,536
412
2,851
10,357
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 1 / 4
6,579
598
8,471
9,676
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Adrias1990
Baron Samedi
10
3 / 1 / 5
6,495
590
4,727
6,908
5,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 0 / 0
7,065
642
3,471
11,120
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 0
7,553
687
5,579
9,811
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 1 / 7
6,436
585
9,367
8,071
2,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
15
15
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
4
7
W
Baron Samedi
Adrias1990
Baron Samedi
3
1
5
5.5
W
1
0
0
1
L
Odin
0
0
0
0
W
3
2
0
1.5
L
Eset
0
3
4
0.67
L
0
4
3
0.38
W
3
1
7
6.5
L
5
5
0
1
L
Cerberus
immortal8357
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
31,615
44,009
Taken
45,586
22,885
Mitigated
23,795
10,570
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,471
2,494
0
4,320
9,676
4,144
0
1,244
8,432
0
47,559
W
Baron Samedi
Adrias1990
Baron Samedi
4,727
707
586
2,323
6,908
5,549
233
1,358
5,550
19,320
1,862
W
3,471
546
0
3,622
11,120
7,224
0
0
10,436
0
51,162
L
Odin
6,385
1,264
0
3,019
6,102
5,809
0
0
6,102
0
40,748
W
5,579
2,638
10
5,821
9,811
4,133
275
3,005
6,806
66,228
2,863
L
Eset
4,321
346
75
975
6,769
2,658
0
4,302
2,467
41,941
65
L
6,726
1,795
0
917
9,617
3,123
0
872
8,745
0
33,271
W
9,367
6,527
174
4,767
8,071
2,745
104
1,500
6,571
0
40,665
L
7,058
2,792
0
1,801
11,164
4,607
0
2,371
8,793
0
27,739
L
Cerberus
immortal8357
Cerberus
2,851
155
0
3,783
10,357
6,688
0
2,441
7,916
11,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
34,128
252
Minions Killed
365
0
Camps Cleared
0
997,027
Distance Traveled
1,089,725
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,579
598
67
6
0
274,610
0
W
Baron Samedi
6,495
590
14
1
0
203,346
0
W
Tyr
7,065
642
97
9
0
222,356
2
L
Odin
5,736
521
76
7
0
171,484
0
W
Olorun
7,553
687
117
11
0
186,549
0
L
Eset
5,906
537
77
7
0
196,025
1
L
Ullr
4,585
417
32
3
0
216,473
0
W
Cupid
6,436
585
70
6
0
202,864
2
L
Thor
6,198
563
43
4
0
205,668
0
L
Cerberus
4,536
412
24
2
0
207,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role