Player Matchup

Tsukuyomi
Tsukuyomi
ApaTT
Tsukuyomi
Level 157
God Stats
10W - 9L
1,643 SR
Queue Stats
158W - 127L
1,540 Elo+
Solo
Martichoras
Martichoras
EmptyKetchup723
Martichoras
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 169L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Jawmal
Nu Wa
Level 55
God Stats
4W - 3L
1,598 SR
Queue Stats
71W - 88L
1,460 Elo+
Solo
Jormungandr
Jormungandr
ZombifiedNoodle
Jormungandr
Level 126
God Stats
2W - 3L
1,880 SR
Queue Stats
90W - 75L
1,602 Elo+
Solo
Cthulhu
Cthulhu
bbypineapple
Cthulhu
Level 135
God Stats
2W - 2L
1,588 SR
Queue Stats
120W - 118L
1,470 Elo+
Solo
Team Averages
Level 120
1,642 SR
1,519 Elo+

VS

Team Averages
Level 105
1,590 SR
1,613 Elo+
Nu Wa
Nu Wa
CovldPandemic
Nu Wa
Level 141
God Stats
105W - 65L
1,582 SR
Queue Stats
224W - 202L
1,553 Elo+
Solo
Anhur
Anhur
FreeTechSupport
Anhur
Level 103
God Stats
11W - 8L
1,709 SR
Queue Stats
31W - 28L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
KierDracus
Guan Yu
Level 105
God Stats
1W - 2L
1,180 SR
Queue Stats
467W - 410L
1,595 Elo+
Solo
Thor
Thor
Toxin_Respect
Thor
Level 87
God Stats
3W - 0L
1,782 SR
Queue Stats
340W - 305L
1,601 Elo+
Solo
Ares
Ares
Vonbaconhead1
Ares
Level 88
God Stats
4W - 1L
1,697 SR
Queue Stats
45W - 32L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApaTT
Tsukuyomi
6
3 / 0 / 0
5,201
400
1,466
4,660
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
EmptyKetchup723
Martichoras
12
1 / 4 / 2
7,038
541
10,115
11,996
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Jawmal
Nu Wa
12
2 / 4 / 0
6,855
527
6,830
8,858
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
ZombifiedNoodle
Jormungandr
13
1 / 1 / 1
7,917
609
10,524
11,831
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
bbypineapple
Cthulhu
11
1 / 4 / 1
6,333
487
7,143
11,315
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,131
625
8,092
6,324
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 3
7,645
588
6,067
9,948
4,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
KierDracus
Guan Yu
11
0 / 2 / 0
6,733
518
4,971
13,212
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
3 / 2 / 3
6,801
523
4,107
11,041
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 4
7,538
580
7,659
15,196
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
13
13
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ApaTT
Tsukuyomi
3
0
0
3
W
2
1
4
4
L
Martichoras
EmptyKetchup723
Martichoras
1
4
2
0.5
W
3
1
3
4.5
L
Nu Wa
Jawmal
Nu Wa
2
4
0
0.5
W
Guan Yu
KierDracus
Guan Yu
0
2
0
0
W
3
2
3
2.25
W
5
2
4
3.5
L
Jormungandr
ZombifiedNoodle
Jormungandr
1
1
1
1.5
L
Cthulhu
bbypineapple
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,078
Damage
30,896
48,660
Taken
55,721
28,698
Mitigated
33,380
8,310
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ApaTT
Tsukuyomi
1,466
574
0
1,742
4,660
1,206
0
1,034
3,382
0
15,093
W
8,092
1,724
0
817
6,324
1,928
133
4,393
1,568
62,662
2,450
L
Martichoras
EmptyKetchup723
Martichoras
10,115
3,589
0
2,464
11,996
5,193
0
4,829
6,993
0
64,070
W
6,067
3,054
0
3,840
9,948
4,069
958
2,689
7,157
0
61,458
L
Nu Wa
Jawmal
Nu Wa
6,830
1,569
0
1,750
8,858
3,371
0
4,276
4,078
51,882
1,310
W
Guan Yu
KierDracus
Guan Yu
4,971
426
102
4,162
13,212
7,482
0
8,546
4,522
0
43,403
W
4,107
302
0
1,404
11,041
4,464
0
3,390
7,343
0
41,045
W
7,659
596
0
2,275
15,196
15,437
0
2,958
12,072
24,520
891
L
Jormungandr
ZombifiedNoodle
Jormungandr
10,524
3,848
0
1,428
11,831
10,643
0
598
11,083
60,928
12,712
L
Cthulhu
bbypineapple
Cthulhu
7,143
1,102
87
839
11,315
8,285
0
3,586
7,496
31,603
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
36,848
361
Minions Killed
380
0
Camps Cleared
0
1,082,079
Distance Traveled
1,356,906
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,201
400
25
2
0
107,810
0
W
Nu Wa
8,131
625
114
9
0
268,428
0
L
Martichoras
7,038
541
85
7
0
229,840
0
W
Anhur
7,645
588
102
8
0
252,006
8
L
Nu Wa
6,855
527
96
7
0
233,351
0
W
Guan Yu
6,733
518
96
7
0
269,894
0
W
Thor
6,801
523
47
4
0
288,451
2
W
Ares
7,538
580
21
2
0
278,127
4
L
Jormungandr
7,917
609
113
9
0
225,504
6
L
Cthulhu
6,333
487
42
3
0
285,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role