Player Matchup

Artemis
Artemis
AusmerLestin
Artemis
Level 53
God Stats
14W - 13L
1,579 SR
Queue Stats
244W - 250L
1,409 Elo+
Solo
Cerberus
Cerberus
ReverseEtrigan
Cerberus
Level 37
God Stats
1W - 2L
1,262 SR
Queue Stats
11W - 22L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
bluerice14
Baron Samedi
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 59L
1,442 Elo+
Solo
Bastet
Bastet
iiDrax9157
Bastet
Level 115
God Stats
6W - 3L
1,627 SR
Queue Stats
84W - 83L
1,404 Elo+
Solo
Chaac
Chaac
tyrebble_cleff_
Chaac
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 122L
1,339 Elo+
Solo
Team Averages
Level 88
1,494 SR
1,388 Elo+

VS

Team Averages
Level 68
1,529 SR
1,357 Elo+
Ix Chel
Ix Chel
KryptonianKi11a
Ix Chel
Level 123
God Stats
18W - 21L
1,454 SR
Queue Stats
654W - 624L
1,389 Elo+
Solo
Izanami
Izanami
Lindday
Izanami
Level 42
God Stats
8W - 5L
1,761 SR
Queue Stats
165W - 207L
1,329 Elo+
Solo
Nu Wa
Nu Wa
Luccalvez
Nu Wa
Level 49
God Stats
23W - 28L
1,507 SR
Queue Stats
89W - 107L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
Terrell3734
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,284 Elo+
Solo
Achilles
Achilles
edge1234
Achilles
Level 64
God Stats
3W - 5L
1,425 SR
Queue Stats
162W - 165L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AusmerLestin
Artemis
9
0 / 1 / 0
5,314
531
1,690
4,432
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
8
0 / 2 / 0
4,980
498
1,546
6,833
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
bluerice14
Baron Samedi
11
3 / 0 / 2
5,937
594
4,616
4,407
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iiDrax9157
Bastet
9
2 / 0 / 3
5,243
524
4,346
7,992
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
5,918
592
4,546
7,258
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,422
342
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Lindday
Izanami
8
0 / 3 / 0
5,190
519
2,921
5,313
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Luccalvez
Nu Wa
9
0 / 3 / 0
5,011
501
2,755
5,753
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Terrell3734
Sun Wukong
9
3 / 0 / 0
5,298
530
2,721
5,861
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
edge1234
Achilles
8
0 / 2 / 3
4,803
480
2,544
9,991
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
AusmerLestin
Artemis
0
1
0
0
L
0
0
0
0
L
Izanami
Lindday
Izanami
0
3
0
0
L
Nu Wa
Luccalvez
Nu Wa
0
3
0
0
W
Cerberus
0
2
0
0
L
Sun Wukong
Terrell3734
Sun Wukong
3
0
0
3
W
Baron Samedi
bluerice14
Baron Samedi
3
0
2
4
L
Achilles
edge1234
Achilles
0
2
3
0.75
W
Bastet
iiDrax9157
Bastet
2
0
3
3.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
10,941
30,922
Taken
26,918
15,559
Mitigated
11,308
15,118
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AusmerLestin
Artemis
1,690
926
0
2,176
4,432
1,512
1,156
83
4,264
0
41,471
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Lindday
Izanami
2,921
2,220
0
178
5,313
1,617
0
0
4,671
0
36,079
L
Nu Wa
Luccalvez
Nu Wa
2,755
947
0
500
5,753
1,805
0
2,315
3,438
27,463
1,211
W
Cerberus
1,546
141
0
3,055
6,833
4,553
360
144
6,612
14,267
0
L
Sun Wukong
Terrell3734
Sun Wukong
2,721
773
0
1,440
5,861
3,599
0
1,558
4,268
0
20,810
W
Baron Samedi
bluerice14
Baron Samedi
4,616
231
616
1,974
4,407
2,088
17
1,558
2,849
43,816
0
L
Achilles
edge1234
Achilles
2,544
832
0
2,494
9,991
4,287
0
2,289
7,702
0
25,873
W
Bastet
iiDrax9157
Bastet
4,346
1,510
0
3,140
7,992
2,468
565
750
7,163
0
25,900
W
4,546
190
0
4,157
7,258
4,938
0
155
7,070
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
23,724
249
Minions Killed
187
0
Camps Cleared
0
927,072
Distance Traveled
720,520
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,314
531
71
7
0
154,958
0
L
Ix Chel
3,422
342
0
0
0
30,799
0
L
Izanami
5,190
519
63
6
0
137,027
0
L
Nu Wa
5,011
501
49
5
0
173,493
0
W
Cerberus
4,980
498
15
2
0
168,632
0
L
Sun Wukong
5,298
530
34
3
0
171,869
1
W
Baron Samedi
5,937
594
70
7
0
186,641
0
L
Achilles
4,803
480
41
4
0
207,332
0
W
Bastet
5,243
524
34
3
0
232,922
0
W
Chaac
5,918
592
59
6
0
183,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role