Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Astro Silver
Jing Wei
Level 131
God Stats
1W - 2L
1,498 SR
Queue Stats
278W - 295L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Cryptikality
Nu Wa
Level 149
God Stats
6W - 9L
1,349 SR
Queue Stats
425W - 410L
1,576 Elo+
Solo
Cliodhna
Cliodhna
R1NGO69
Cliodhna
Level 158
God Stats
10W - 10L
1,602 SR
Queue Stats
231W - 216L
1,597 Elo+
Party 1
Surtr
Surtr
frenchiesss8768
Surtr
Level 114
God Stats
9W - 8L
1,610 SR
Queue Stats
145W - 83L
1,630 Elo+
Solo
Team Averages
Level 142
1,512 SR
1,583 Elo+

VS

Team Averages
Level 130
1,534 SR
1,547 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kingofhydras
Poseidon
Level 106
God Stats
9W - 3L
1,681 SR
Queue Stats
136W - 118L
1,510 Elo+
Solo
Nut
Nut
Machivalli
Nut
Level 143
God Stats
4W - 2L
1,674 SR
Queue Stats
330W - 327L
1,561 Elo+
Solo
Charybdis
Charybdis
ll El Chanti ll
Charybdis
Level 149
God Stats
19W - 11L
1,544 SR
Queue Stats
76W - 68L
1,575 Elo+
Solo
Sobek
Sobek
ryuhabusa
Sobek
Level 92
God Stats
3W - 7L
1,272 SR
Queue Stats
284W - 253L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 1
8,318
594
10,478
15,687
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Astro Silver
Jing Wei
15
1 / 1 / 1
8,323
595
4,869
7,695
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 1
7,596
543
6,464
7,350
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
R1NGO69
Cliodhna
13
2 / 3 / 4
7,122
509
9,457
14,339
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
4,262
304
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 0 / 1
7,687
549
3,117
11,977
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Kingofhydras
Poseidon
14
3 / 2 / 0
8,349
596
7,019
7,066
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 0
9,022
644
8,732
14,720
8,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
ll El Chanti ll
Charybdis
14
0 / 2 / 2
8,288
592
4,758
5,785
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ryuhabusa
Sobek
14
0 / 1 / 6
7,942
567
3,644
11,834
11,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
8
8
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
1
1.75
W
Serqet
 
Serqet
2
0
1
2.5
L
Jing Wei
Astro Silver
Jing Wei
1
1
1
1.5
L
2
2
1
1.25
W
Poseidon
Kingofhydras
Poseidon
3
2
0
1.5
W
3
3
0
1
L
Cliodhna
R1NGO69
Cliodhna
2
3
4
1.33
L
0
0
0
0
W
Charybdis
ll El Chanti ll
Charybdis
0
2
2
0.5
W
Sobek
ryuhabusa
Sobek
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
27,270
45,071
Taken
51,382
23,749
Mitigated
30,526
14,734
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,478
2,232
0
6,742
15,687
11,792
49
1,218
14,205
367
60,904
W
Serqet
 
Serqet
3,117
827
0
750
11,977
5,793
0
1,288
10,689
0
71,182
L
Jing Wei
Astro Silver
Jing Wei
4,869
2,355
0
2,496
7,695
3,533
84
739
6,844
0
79,095
L
6,464
1,240
0
750
7,350
2,759
0
5,169
2,181
61,231
0
W
Poseidon
Kingofhydras
Poseidon
7,019
1,578
0
750
7,066
2,372
664
3,211
3,787
71,324
1,399
W
8,732
5,817
0
6,141
14,720
8,663
773
455
13,379
0
73,483
L
Cliodhna
R1NGO69
Cliodhna
9,457
1,541
0
4,746
14,339
5,665
0
3,400
10,529
0
60,022
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
ll El Chanti ll
Charybdis
4,758
1,877
0
2,220
5,785
2,420
644
112
5,673
0
84,282
W
Sobek
ryuhabusa
Sobek
3,644
456
0
4,529
11,834
11,278
0
1,613
10,221
28,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
41,288
420
Minions Killed
533
0
Camps Cleared
0
1,138,769
Distance Traveled
1,413,020
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,318
594
97
7
0
267,994
2
W
Serqet
7,687
549
102
7
0
351,143
0
L
Jing Wei
8,323
595
136
10
0
265,909
1
L
Nu Wa
7,596
543
101
7
0
277,186
1
W
Poseidon
8,349
596
130
9
0
294,861
2
W
Nut
9,022
644
117
8
0
220,295
0
L
Cliodhna
7,122
509
86
6
0
327,680
0
L
Surtr
4,262
304
0
0
0
0
0
W
Charybdis
8,288
592
150
11
0
241,331
0
W
Sobek
7,942
567
34
2
0
305,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role