Player Matchup

Sylvanus
Sylvanus
Gold IV
GekaSuperMan
Sylvanus
Gold IV
Level 140
God Stats
36W - 31L
1,470 SR
Queue Stats
222W - 229L
1,436 MMR
Solo
Lancelot
Lancelot
Gold III
ISKIZZO
Lancelot
Gold III
Level 87
God Stats
4W - 6L
1,469 SR
Queue Stats
108W - 113L
1,470 MMR
Party 1
Scylla
Scylla
Gold III
MamadSy
Scylla
Gold III
Level 159
God Stats
54W - 38L
1,629 SR
Queue Stats
317W - 319L
1,488 MMR
Solo
Osiris
Osiris
Gold III
Rockwheel01
Osiris
Gold III
Level 128
God Stats
19W - 15L
1,578 SR
Queue Stats
171W - 165L
1,429 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
nickname1000
Heimdallr
Gold IV
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 108L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,529 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,494 SR
1,506 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Bronze III
Bet3651590
Thor
Bronze III
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,517 MMR
Party 2
Sol
Sol
Bronze IV
Hiillly
Sol
Bronze IV
Level 109
God Stats
1W - 7L
1,616 SR
Queue Stats
81W - 89L
1,517 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Ma_c_s_u_aK
Aphrodite
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,432 MMR
Solo
Ullr
Ullr
Gold III
osa78
Ullr
Gold III
Level 146
God Stats
0W - 2L
1,352 SR
Queue Stats
30W - 31L
1,564 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GekaSuperMan
Sylvanus
13
4 / 2 / 3
8,242
549
3,753
11,132
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
ISKIZZO
Lancelot
14
2 / 1 / 6
7,802
520
4,688
11,111
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MamadSy
Scylla
16
8 / 0 / 2
9,551
637
9,277
5,345
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
15
3 / 1 / 0
9,196
613
15,360
21,135
19,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
nickname1000
Heimdallr
16
4 / 0 / 8
9,579
639
15,896
11,269
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
NutAthenaSusano

VS

Bans
JanusBellonaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 3 / 1
8,434
562
16,703
19,992
17,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 2
6,705
447
5,758
11,700
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
1 / 4 / 0
7,038
469
7,500
11,720
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Ma_c_s_u_aK
Aphrodite
9
0 / 6 / 1
5,937
396
3,381
13,005
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
osa78
Ullr
13
2 / 3 / 1
7,216
481
4,764
15,628
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
4
4
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
L
0
5
2
0.2
W
Sylvanus
GekaSuperMan
Sylvanus
4
2
3
2.75
L
Sol
1
4
0
0.25
W
Lancelot
ISKIZZO
Lancelot
2
1
6
5
L
Aphrodite
Ma_c_s_u_aK
Aphrodite
0
6
1
0.08
W
Scylla
MamadSy
Scylla
8
0
2
9
W
Osiris
3
1
0
3
W
Heimdallr
nickname1000
Heimdallr
4
0
8
8
L
Ullr
osa78
Ullr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
38,106
59,992
Taken
72,045
44,077
Mitigated
38,395
31,842
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,703
3,570
0
8,212
19,992
17,226
0
1,183
18,809
0
78,120
L
5,758
1,251
0
1,617
11,700
4,266
0
3,026
8,674
0
42,238
W
Sylvanus
GekaSuperMan
Sylvanus
3,753
976
2,171
4,779
11,132
11,447
27
3,037
8,095
23,356
0
L
Sol
7,500
3,378
0
3,301
11,720
4,033
0
1,241
10,479
57,456
0
W
Lancelot
ISKIZZO
Lancelot
4,688
1,048
0
5,487
11,111
5,655
0
803
10,308
0
63,181
L
Aphrodite
Ma_c_s_u_aK
Aphrodite
3,381
211
2,694
4,997
13,005
5,840
0
4,452
8,553
19,365
0
W
Scylla
MamadSy
Scylla
9,277
1,239
0
1,326
5,345
2,232
118
305
5,040
78,417
742
W
Osiris
15,360
6,268
0
12,226
21,135
19,490
0
974
20,161
0
82,212
W
Heimdallr
nickname1000
Heimdallr
15,896
9,199
0
5,853
11,269
5,253
0
6,277
4,992
0
83,982
L
Ullr
osa78
Ullr
4,764
1,847
0
1,791
15,628
7,030
0
3,232
12,396
0
72,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
35,330
525
Minions Killed
426
0
Camps Cleared
0
1,563,138
Distance Traveled
1,437,289
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,434
562
120
8
0
275,975
1
L
Thor
6,705
447
78
5
0
315,041
0
W
Sylvanus
8,242
549
28
2
0
277,891
11
L
Sol
7,038
469
83
6
0
252,145
0
W
Lancelot
7,802
520
108
7
0
356,241
2
L
Aphrodite
5,937
396
37
2
0
324,459
0
W
Scylla
9,551
637
121
8
0
323,802
2
W
Osiris
9,196
613
136
9
0
323,269
0
W
Heimdallr
9,579
639
132
9
0
281,935
0
L
Ullr
7,216
481
108
7
0
269,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role