Player Matchup

Olorun
Olorun
DopeyMoss669218
Olorun
Level 87
God Stats
7W - 6L
1,639 SR
Queue Stats
75W - 78L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
GodlikeSusano
Sun Wukong
Level 156
God Stats
2W - 3L
1,706 SR
Queue Stats
15W - 19L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Marvintron
Cabrakan
Level 142
God Stats
13W - 15L
1,447 SR
Queue Stats
277W - 293L
1,419 Elo+
Solo
Terra
Terra
SirMcrolls
Terra
Level 85
God Stats
0W - 4L
1,281 SR
Queue Stats
58W - 63L
1,431 Elo+
Party 2
Artemis
Artemis
Zeferoth4800
Artemis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,484 Elo+
Party 2
Team Averages
Level 110
1,515 SR
1,432 Elo+

VS

Team Averages
Level 115
1,498 SR
1,433 Elo+
Hercules
Hercules
AkidoTenachi
Hercules
Level 160
God Stats
6W - 2L
1,392 SR
Queue Stats
191W - 180L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Lettuceman99
Baron Samedi
Level 142
God Stats
2W - 0L
1,600 SR
Queue Stats
85W - 65L
1,448 Elo+
Solo
Ishtar
Ishtar
S0L3N0
Ishtar
Level 98
God Stats
22W - 21L
1,424 SR
Queue Stats
42W - 45L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlR TYR
Cu Chulainn
Level 69
God Stats
14W - 6L
1,581 SR
Queue Stats
342W - 348L
1,402 Elo+
Solo
Nu Wa
Nu Wa
ZIKRAYATI
Nu Wa
Level 106
God Stats
6W - 6L
1,496 SR
Queue Stats
143W - 125L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,226
487
8,004
18,909
8,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
GodlikeSusano
Sun Wukong
15
3 / 0 / 3
9,040
430
8,924
16,012
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
Marvintron
Cabrakan
17
5 / 2 / 1
11,099
529
11,058
15,584
20,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
12
0 / 3 / 5
8,706
415
5,259
19,474
16,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Zeferoth4800
Artemis
14
3 / 2 / 1
9,222
439
7,364
10,978
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkidoTenachi
Hercules
19
6 / 2 / 4
10,840
516
13,000
22,932
15,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Lettuceman99
Baron Samedi
15
2 / 3 / 7
10,292
490
9,648
15,142
15,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
S0L3N0
Ishtar
16
3 / 2 / 5
10,150
483
13,952
15,117
7,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SlR TYR
Cu Chulainn
6
0 / 3 / 0
6,751
321
1,470
5,358
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ZIKRAYATI
Nu Wa
18
3 / 2 / 8
11,141
531
17,579
11,051
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
14
14
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
AkidoTenachi
Hercules
6
2
4
4
L
1
7
1
0.21
L
Sun Wukong
GodlikeSusano
Sun Wukong
3
0
3
4.5
W
Baron Samedi
Lettuceman99
Baron Samedi
2
3
7
1.83
L
Cabrakan
Marvintron
Cabrakan
5
2
1
2.75
W
Ishtar
S0L3N0
Ishtar
3
2
5
2.75
L
Terra
0
3
5
0.83
W
Cu Chulainn
SlR TYR
Cu Chulainn
0
3
0
0
W
Nu Wa
ZIKRAYATI
Nu Wa
3
2
8
3.5
L
Artemis
Zeferoth4800
Artemis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,609
Damage
55,649
80,957
Taken
69,600
59,359
Mitigated
46,715
29,178
Healing
31,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AkidoTenachi
Hercules
13,000
3,056
0
13,975
22,932
15,084
204
5,652
17,280
0
114,616
L
8,004
3,129
60
5,922
18,909
8,710
292
9,402
9,342
95,425
2,423
L
Sun Wukong
GodlikeSusano
Sun Wukong
8,924
2,266
0
8,797
16,012
9,060
0
4,058
11,920
0
71,646
W
Baron Samedi
Lettuceman99
Baron Samedi
9,648
1,557
2,783
5,153
15,142
15,837
238
4,216
10,926
49,192
0
L
Cabrakan
Marvintron
Cabrakan
11,058
1,317
0
4,451
15,584
20,287
0
3,579
11,866
70,947
2,640
W
Ishtar
S0L3N0
Ishtar
13,952
7,885
268
6,056
15,117
7,974
1,758
5,508
9,609
0
82,763
L
Terra
5,259
299
2,692
3,873
19,474
16,594
56
5,645
13,494
34,884
1,138
W
Cu Chulainn
SlR TYR
Cu Chulainn
1,470
179
0
1,165
5,358
2,495
0
2,249
3,109
0
16,212
W
Nu Wa
ZIKRAYATI
Nu Wa
17,579
4,389
0
2,334
11,051
5,325
252
5,793
5,258
103,336
0
L
Artemis
Zeferoth4800
Artemis
7,364
2,164
0
3,383
10,978
4,708
0
3,792
7,108
0
53,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
49,174
519
Minions Killed
477
0
Camps Cleared
0
1,771,107
Distance Traveled
1,677,824
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,840
516
129
6
0
444,759
0
L
Olorun
10,226
487
163
8
0
296,297
0
L
Sun Wukong
9,040
430
96
5
0
392,319
0
W
Baron Samedi
10,292
490
51
2
0
373,076
2
L
Cabrakan
11,099
529
139
7
0
352,975
1
W
Ishtar
10,150
483
114
5
0
367,554
0
L
Terra
8,706
415
50
2
0
365,840
4
W
Cu Chulainn
6,751
321
25
1
0
85,278
0
W
Nu Wa
11,141
531
158
8
0
407,157
2
L
Artemis
9,222
439
71
3
0
363,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role