Player Matchup

Zhong Kui
Zhong Kui
Silver IV
BABAOhhh
Zhong Kui
Silver IV
Level 120
God Stats
8W - 9L
1,474 SR
Queue Stats
351W - 374L
747 MMR
Solo
Jormungandr
Jormungandr
Silver III
Mystyle_rosen
Jormungandr
Silver III
Level 129
God Stats
2W - 11L
1,096 SR
Queue Stats
414W - 433L
867 MMR
Solo
Bastet
Bastet
Silver IV
Vaporz-GG
Bastet
Silver IV
Level 105
God Stats
52W - 44L
1,523 SR
Queue Stats
230W - 263L
845 MMR
Solo
Horus
Horus
Silver III
Ya-FaDa
Horus
Silver III
Level 107
God Stats
3W - 1L
1,628 SR
Queue Stats
162W - 186L
966 MMR
Solo
Anubis
Anubis
Silver I
jonhy22
Anubis
Silver I
Level 157
God Stats
6W - 1L
1,852 SR
Queue Stats
287W - 303L
1,244 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,515 SR
934 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,406 SR
934 MMR
Nu Wa
Nu Wa
Silver III
JR-98-GT
Nu Wa
Silver III
Level 59
God Stats
1W - 5L
1,506 SR
Queue Stats
234W - 266L
945 MMR
Solo
Chang'e
Chang'e
Silver IV
SlimeSzxn
Chang'e
Silver IV
Level 102
God Stats
3W - 7L
1,368 SR
Queue Stats
78W - 90L
946 MMR
Solo
Zeus
Zeus
Silver I
Thathasarori
Zeus
Silver I
Level 48
God Stats
1W - 4L
1,253 SR
Queue Stats
48W - 57L
1,233 MMR
Solo
Ra
Ra
Silver IV
j2xclusive525
Ra
Silver IV
Level 153
God Stats
18W - 32L
1,465 SR
Queue Stats
624W - 648L
723 MMR
Solo
Thor
Thor
Silver V
xarliealb
Thor
Silver V
Level 156
God Stats
13W - 22L
1,440 SR
Queue Stats
75W - 120L
823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BABAOhhh
Zhong Kui
11
1 / 0 / 3
6,118
556
3,479
7,739
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Mystyle_rosen
Jormungandr
11
0 / 0 / 4
6,604
600
3,562
5,782
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Vaporz-GG
Bastet
12
5 / 0 / 2
6,493
590
3,248
7,655
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
Ya-FaDa
Horus
8
1 / 0 / 4
4,972
452
2,271
4,872
3,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
jonhy22
Anubis
12
3 / 0 / 3
7,200
655
4,739
5,231
2,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
HerculesAresAthenaAchilles

VS

Bans
MedusaDanzaburouBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JR-98-GT
Nu Wa
8
0 / 3 / 0
4,730
430
6,148
4,756
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SlimeSzxn
Chang'e
7
0 / 1 / 0
4,838
440
1,904
5,177
2,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
3,889
354
0
325
53
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,554
505
2,255
7,642
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
9
0 / 3 / 0
4,775
434
1,032
9,259
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BABAOhhh
Zhong Kui
1
0
3
2.5
L
Nu Wa
JR-98-GT
Nu Wa
0
3
0
0
W
Jormungandr
Mystyle_rosen
Jormungandr
0
0
4
2
L
Chang'e
SlimeSzxn
Chang'e
0
1
0
0
L
0
0
0
0
W
Bastet
Vaporz-GG
Bastet
5
0
2
6
W
Horus
Ya-FaDa
Horus
1
0
4
3
L
0
3
0
0
W
Anubis
jonhy22
Anubis
3
0
3
4.5
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
11,339
31,279
Taken
27,159
18,422
Mitigated
11,549
13,104
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BABAOhhh
Zhong Kui
3,479
967
0
4,152
7,739
5,832
335
4,091
3,229
47,303
12,005
L
Nu Wa
JR-98-GT
Nu Wa
6,148
1,920
0
350
4,756
1,298
0
1,748
3,008
30,741
615
W
Jormungandr
Mystyle_rosen
Jormungandr
3,562
1,081
0
1,000
5,782
3,626
0
1,825
3,903
46,613
1,279
L
Chang'e
SlimeSzxn
Chang'e
1,904
130
378
1,134
5,177
2,261
0
1,720
3,457
13,534
2,513
L
0
0
0
240
325
53
0
0
325
4,168
0
W
Bastet
Vaporz-GG
Bastet
3,248
725
0
2,353
7,655
3,257
0
670
6,931
0
49,140
W
Horus
Ya-FaDa
Horus
2,271
961
813
1,900
4,872
3,407
0
2,240
2,332
0
11,629
L
2,255
204
148
2,633
7,642
4,785
0
4,495
3,147
41,433
0
W
Anubis
jonhy22
Anubis
4,739
270
0
2,886
5,231
2,300
0
529
4,648
57,397
1,865
L
Thor
1,032
127
0
542
9,259
3,152
0
3,370
5,889
0
27,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
23,786
353
Minions Killed
193
0
Camps Cleared
0
1,055,334
Distance Traveled
777,467
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,118
556
92
8
0
180,491
0
L
Nu Wa
4,730
430
46
4
0
169,913
2
W
Jormungandr
6,604
600
78
7
0
208,043
0
L
Chang'e
4,838
440
31
3
0
203,634
1
L
Zeus
3,889
354
12
1
0
31,469
0
W
Bastet
6,493
590
72
7
0
256,541
0
W
Horus
4,972
452
10
1
0
194,836
4
L
Ra
5,554
505
58
5
0
195,212
0
W
Anubis
7,200
655
101
9
0
215,423
1
L
Thor
4,775
434
46
4
0
177,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role