Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CartelGus
Atlas
Level 62
God Stats
4W - 2L
1,713 SR
Queue Stats
87W - 83L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crowned_Hysteria
Ah Muzen Cab
Level 155
God Stats
9W - 4L
1,776 SR
Queue Stats
100W - 118L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
DrtyToenails
Kuzenbo
Level 108
God Stats
6W - 2L
1,653 SR
Queue Stats
185W - 170L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
JustAmbient
Kukulkan
Level 26
God Stats
22W - 20L
1,533 SR
Queue Stats
83W - 86L
1,444 Elo+
Party 2
Team Averages
Level 100
1,635 SR
1,462 Elo+

VS

Team Averages
Level 95
1,486 SR
1,521 Elo+
Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Macho0presor553
Terra
Level 109
God Stats
2W - 3L
1,413 SR
Queue Stats
534W - 517L
1,457 Elo+
Solo
Nemesis
Nemesis
NoahClaps
Nemesis
Level 115
God Stats
5W - 6L
1,390 SR
Queue Stats
11W - 11L
1,553 Elo+
Solo
Lancelot
Lancelot
SyxZ Capitao
Lancelot
Level 128
God Stats
1W - 2L
1,479 SR
Queue Stats
184W - 180L
1,533 Elo+
Solo
Anubis
Anubis
TrevorChavis
Anubis
Level 68
God Stats
91W - 56L
1,650 SR
Queue Stats
153W - 124L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 2
6,125
471
3,220
11,354
6,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
CartelGus
Atlas
10
0 / 0 / 2
5,846
450
4,003
9,343
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Crowned_Hysteria
Ah Muzen Cab
12
4 / 1 / 0
6,670
513
9,399
9,029
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
DrtyToenails
Kuzenbo
12
2 / 0 / 1
7,469
575
4,188
5,957
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
JustAmbient
Kukulkan
12
2 / 2 / 1
7,078
544
7,483
5,976
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 1
6,341
488
5,438
9,030
3,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 1 / 0
6,115
470
3,819
13,859
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
NoahClaps
Nemesis
1
0 / 0 / 0
2,565
197
0
0
0
Lancelot
SyxZ Capitao
Lancelot
11
1 / 2 / 0
6,026
464
6,091
10,897
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
1 / 2 / 1
6,510
501
4,843
10,289
5,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
2
1
L
Anhur
 
Anhur
0
3
1
0.17
W
Atlas
CartelGus
Atlas
0
0
2
1
W
Ah Muzen Cab
Crowned_Hysteria
Ah Muzen Cab
4
1
0
4
W
Kuzenbo
DrtyToenails
Kuzenbo
2
0
1
2.5
W
Kukulkan
JustAmbient
Kukulkan
2
2
1
1.25
L
1
1
0
1
L
Nemesis
NoahClaps
Nemesis
0
0
0
0
L
Lancelot
SyxZ Capitao
Lancelot
1
2
0
0.5
L
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
20,191
41,659
Taken
44,075
20,929
Mitigated
26,444
8,089
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,220
587
362
3,414
11,354
6,828
0
1,408
9,946
0
28,357
L
Anhur
 
Anhur
5,438
3,394
0
3,676
9,030
3,151
0
0
9,030
0
45,481
W
Atlas
CartelGus
Atlas
4,003
1,173
0
2,384
9,343
4,656
0
574
8,769
31,174
5,653
W
Ah Muzen Cab
Crowned_Hysteria
Ah Muzen Cab
9,399
3,620
0
894
9,029
2,822
0
372
8,657
0
48,891
W
Kuzenbo
DrtyToenails
Kuzenbo
4,188
1,084
0
500
5,957
4,549
336
2,534
3,423
42,348
2,342
W
Kukulkan
JustAmbient
Kukulkan
7,483
909
0
535
5,976
2,074
0
3,683
2,293
49,821
964
L
3,819
353
396
4,688
13,859
12,959
0
4,424
9,302
19,314
3,224
L
Nemesis
NoahClaps
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
SyxZ Capitao
Lancelot
6,091
1,060
0
5,632
10,897
4,853
0
4,171
6,588
0
41,291
L
Anubis
4,843
0
0
4,197
10,289
5,481
0
6,428
3,721
52,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
27,557
313
Minions Killed
278
0
Camps Cleared
0
1,292,954
Distance Traveled
1,015,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,125
471
37
3
0
267,508
1
L
Anhur
6,341
488
87
7
0
220,363
0
W
Atlas
5,846
450
45
3
0
274,750
0
W
Ah Muzen Cab
6,670
513
64
5
0
265,224
1
W
Kuzenbo
7,469
575
78
6
0
247,203
1
W
Kukulkan
7,078
544
89
7
0
238,269
0
L
Terra
6,115
470
27
2
0
273,092
1
L
Nemesis
2,565
197
0
0
0
0
0
L
Lancelot
6,026
464
79
6
0
297,798
0
L
Anubis
6,510
501
85
7
0
223,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role