Player Matchup

Chaac
Chaac
Exell
Chaac
Level 145
God Stats
108W - 101L
1,581 SR
Queue Stats
254W - 233L
1,618 Elo+
Solo
Bake Kujira
Bake Kujira
FreeAlpha6709
Bake Kujira
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 20L
1,306 Elo+
Party 1
King Arthur
King Arthur
ST6 Demon1971
King Arthur
Level 66
God Stats
7W - 5L
1,681 SR
Queue Stats
93W - 95L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yoinko
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,543 SR
Queue Stats
23W - 31L
1,416 Elo+
Party 1
Merlin
Merlin
sakari_12
Merlin
Level 128
God Stats
11W - 15L
1,449 SR
Queue Stats
202W - 183L
1,507 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,469 Elo+

VS

Team Averages
Level 105
1,629 SR
1,484 Elo+
Anhur
Anhur
Eth0os
Anhur
Level 87
God Stats
43W - 37L
1,508 SR
Queue Stats
123W - 121L
1,443 Elo+
Solo
Ymir
Ymir
F3VIZIONS
Ymir
Level 70
God Stats
22W - 25L
1,547 SR
Queue Stats
214W - 200L
1,559 Elo+
Solo
Set
Set
NearOsamu
Set
Level 98
God Stats
7W - 4L
1,952 SR
Queue Stats
162W - 145L
1,498 Elo+
Solo
Eset
Eset
SumFeelsRite34
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,443 Elo+
Solo
Jormungandr
Jormungandr
twwar42
Jormungandr
Level 144
God Stats
4W - 2L
1,635 SR
Queue Stats
71W - 74L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exell
Chaac
19
7 / 1 / 1
10,963
685
12,184
17,226
13,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
FreeAlpha6709
Bake Kujira
14
2 / 3 / 4
8,576
536
5,020
14,555
14,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
ST6 Demon1971
King Arthur
5
0 / 1 / 0
5,723
358
1,445
4,658
2,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Yoinko
Ah Muzen Cab
15
3 / 0 / 5
9,242
578
12,961
7,858
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
sakari_12
Merlin
14
2 / 1 / 3
7,885
493
5,901
9,850
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eth0os
Anhur
2
0 / 1 / 0
4,935
308
893
1,193
268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
12
1 / 4 / 3
7,257
454
5,609
17,798
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 4 / 0
7,609
476
6,060
16,594
8,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 0
7,328
458
5,854
7,522
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
twwar42
Jormungandr
14
2 / 2 / 0
8,769
548
7,122
16,480
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
6
6
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Eth0os
Anhur
0
1
0
0
W
Chaac
Exell
Chaac
7
1
1
7.5
L
Ymir
1
4
3
0.63
W
Bake Kujira
FreeAlpha6709
Bake Kujira
2
3
4
1.33
L
3
4
0
0.75
W
King Arthur
ST6 Demon1971
King Arthur
0
1
0
0
L
0
3
0
0
W
Ah Muzen Cab
Yoinko
Ah Muzen Cab
3
0
5
5.5
W
Merlin
sakari_12
Merlin
2
1
3
3.5
L
Jormungandr
twwar42
Jormungandr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
25,538
54,147
Taken
59,587
38,076
Mitigated
33,583
14,110
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Eth0os
Anhur
893
699
0
169
1,193
268
0
178
1,015
0
3,440
W
Chaac
Exell
Chaac
12,184
3,817
0
5,616
17,226
13,259
2,439
5,240
11,986
0
108,384
L
Ymir
5,609
1,485
142
3,122
17,798
12,988
0
4,291
13,189
35,407
0
W
Bake Kujira
FreeAlpha6709
Bake Kujira
5,020
2,687
0
689
14,555
14,421
195
4,495
10,060
31,304
2,836
L
6,060
3,133
227
2,819
16,594
8,878
0
3,141
13,214
0
54,556
W
King Arthur
ST6 Demon1971
King Arthur
1,445
429
0
1,556
4,658
2,681
0
2,244
2,414
0
12,207
L
5,854
572
79
764
7,522
2,359
0
1,710
5,400
51,955
0
W
Ah Muzen Cab
Yoinko
Ah Muzen Cab
12,961
7,740
0
3,929
7,858
3,621
2,500
1,866
5,992
0
85,285
W
Merlin
sakari_12
Merlin
5,901
316
0
2,320
9,850
4,094
356
4,679
5,171
45,344
3,350
L
Jormungandr
twwar42
Jormungandr
7,122
2,972
0
6,745
16,480
9,090
340
0
16,480
73,916
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
35,898
458
Minions Killed
349
0
Camps Cleared
0
1,361,403
Distance Traveled
1,240,575
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,935
308
5
0
0
22,146
0
W
Chaac
10,963
685
174
11
0
328,364
6
L
Ymir
7,257
454
41
3
0
291,694
0
W
Bake Kujira
8,576
536
41
3
0
342,782
2
L
Set
7,609
476
79
5
0
355,178
0
W
King Arthur
5,723
358
19
1
0
78,868
0
L
Eset
7,328
458
104
7
0
291,196
0
W
Ah Muzen Cab
9,242
578
135
8
0
309,309
0
W
Merlin
7,885
493
89
6
0
302,080
1
L
Jormungandr
8,769
548
120
8
0
280,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role