Player Matchup

Sylvanus
Sylvanus
ABushyStraw
Sylvanus
Level 218
God Stats
1W - 2L
1,353 SR
Queue Stats
193W - 193L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Mr_WigglesPie
Kukulkan
Level 196
God Stats
17W - 16L
1,595 SR
Queue Stats
406W - 383L
1,530 Elo+
Solo
Jormungandr
Jormungandr
NMG_-_TakeOff
Jormungandr
Level 108
God Stats
2W - 2L
1,520 SR
Queue Stats
16W - 14L
1,527 Elo+
Solo
Medusa
Medusa
k1llerclowns94
Medusa
Level 129
God Stats
5W - 4L
1,628 SR
Queue Stats
86W - 82L
1,580 Elo+
Solo
Mulan
Mulan
oTwinkleToes
Mulan
Level 115
God Stats
28W - 20L
1,593 SR
Queue Stats
140W - 129L
1,543 Elo+
Solo
Team Averages
Level 153
1,538 SR
1,531 Elo+

VS

Team Averages
Level 114
1,377 SR
1,485 Elo+
Geb
Geb
AZAB0DA158
Geb
Level 127
God Stats
9W - 5L
1,538 SR
Queue Stats
30W - 34L
1,466 Elo+
Solo
King Arthur
King Arthur
KeikiofYeshua
King Arthur
Level 59
God Stats
4W - 4L
1,373 SR
Queue Stats
25W - 19L
1,480 Elo+
Party 1
Pele
Pele
Meatswamp
Pele
Level 134
God Stats
3W - 1L
1,203 SR
Queue Stats
455W - 427L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
chaos DeCiMaTeR
Ix Chel
Level 144
God Stats
3W - 6L
1,270 SR
Queue Stats
179W - 196L
1,485 Elo+
Solo
Izanami
Izanami
i_m_confucius
Izanami
Level 106
God Stats
266W - 257L
1,503 SR
Queue Stats
268W - 268L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABushyStraw
Sylvanus
14
2 / 4 / 1
8,803
489
5,020
16,753
18,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Mr_WigglesPie
Kukulkan
12
2 / 4 / 0
7,896
439
5,422
8,411
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NMG_-_TakeOff
Jormungandr
12
1 / 5 / 2
8,173
454
10,319
18,856
14,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 2
7,896
439
11,782
11,631
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
6,730
374
6,143
11,363
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
10,193
566
6,817
14,881
14,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KeikiofYeshua
King Arthur
15
1 / 2 / 7
9,975
554
7,879
15,266
13,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
18
11 / 1 / 2
11,121
618
12,299
15,551
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 6
11,106
617
10,704
11,811
5,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
1 / 3 / 2
9,566
531
8,791
14,581
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
20
20
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ABushyStraw
Sylvanus
2
4
1
0.63
W
1
0
11
6.5
W
King Arthur
KeikiofYeshua
King Arthur
1
2
7
2.25
W
Pele
11
1
2
12
L
Kukulkan
Mr_WigglesPie
Kukulkan
2
4
0
0.5
L
Jormungandr
NMG_-_TakeOff
Jormungandr
1
5
2
0.4
W
6
1
6
9
W
Izanami
1
3
2
0.67
L
1
4
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
46,490
67,014
Taken
72,090
46,818
Mitigated
45,596
14,856
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ABushyStraw
Sylvanus
5,020
671
1,159
4,345
16,753
18,225
297
3,564
13,189
31,400
0
W
6,817
1,035
0
2,064
14,881
14,735
795
2,487
12,394
32,463
266
W
King Arthur
KeikiofYeshua
King Arthur
7,879
425
0
891
15,266
13,196
93
7,454
7,812
0
62,456
W
Pele
12,299
3,064
0
7,255
15,551
6,905
3,489
4,639
10,912
0
99,092
L
Kukulkan
Mr_WigglesPie
Kukulkan
5,422
774
0
1,654
8,411
3,447
0
3,542
4,869
49,588
1,161
L
Jormungandr
NMG_-_TakeOff
Jormungandr
10,319
2,365
0
2,065
18,856
14,841
72
4,648
14,208
54,701
3,094
W
10,704
1,808
3,055
7,054
11,811
5,202
128
4,194
7,617
86,163
0
W
Izanami
8,791
5,512
0
3,892
14,581
5,558
3,886
2,892
11,689
0
80,807
L
11,782
4,260
0
2,369
11,631
5,044
561
2,709
8,922
0
69,170
L
6,143
927
0
3,264
11,363
5,261
0
2,844
8,519
0
39,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
51,961
355
Minions Killed
517
0
Camps Cleared
0
1,320,792
Distance Traveled
1,818,284
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,803
489
34
2
0
282,737
0
W
Geb
10,193
566
31
2
0
392,196
5
W
King Arthur
9,975
554
98
5
0
374,960
2
W
Pele
11,121
618
130
7
0
405,335
0
L
Kukulkan
7,896
439
78
4
0
236,752
0
L
Jormungandr
8,173
454
91
5
0
294,305
2
W
Ix Chel
11,106
617
123
7
0
340,910
4
W
Izanami
9,566
531
135
8
0
304,883
0
L
Medusa
7,896
439
100
6
0
260,733
1
L
Mulan
6,730
374
52
3
0
246,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role