Player Matchup

Ix Chel
Ix Chel
Jengabruh
Ix Chel
Level 116
God Stats
4W - 4L
1,653 SR
Queue Stats
29W - 35L
1,473 Elo+
Party 2
Tyr
Tyr
KillerKrock
Tyr
Level 149
God Stats
1W - 3L
1,702 SR
Queue Stats
27W - 32L
1,462 Elo+
Party 2
Nemesis
Nemesis
Marcoscc93
Nemesis
Level 158
God Stats
0W - 2L
1,295 SR
Queue Stats
34W - 45L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
rlySid
Cthulhu
Level 102
God Stats
19W - 16L
1,368 SR
Queue Stats
284W - 282L
1,506 Elo+
Solo
Izanami
Izanami
vSxrgiioo
Izanami
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
53W - 55L
1,485 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,474 Elo+

VS

Team Averages
Level 112
1,467 SR
1,586 Elo+
Nike
Nike
SRXT
Nike
Level 137
God Stats
2W - 0L
1,667 SR
Queue Stats
12W - 6L
1,614 Elo+
Party 1
Kali
Kali
UrFreeloBaby
Kali
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 15L
1,860 Elo+
Solo
Vulcan
Vulcan
csr10
Vulcan
Level 123
God Stats
15W - 16L
1,429 SR
Queue Stats
338W - 309L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
firemandan123
Ao Kuang
Level 126
God Stats
1W - 0L
1,239 SR
Queue Stats
6W - 3L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
robinsuurs
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jengabruh
Ix Chel
9
0 / 3 / 1
5,125
513
4,157
7,353
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,861
586
3,373
12,179
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Marcoscc93
Nemesis
9
0 / 3 / 1
4,968
497
3,981
10,167
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
rlySid
Cthulhu
9
2 / 1 / 0
5,747
575
4,856
8,055
5,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
vSxrgiioo
Izanami
10
1 / 1 / 1
5,892
589
2,812
7,198
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
SRXT
Nike
10
0 / 0 / 3
5,947
595
5,001
8,468
4,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
7 / 0 / 2
7,445
745
8,561
12,438
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
csr10
Vulcan
10
1 / 1 / 2
5,937
594
3,774
4,239
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
firemandan123
Ao Kuang
9
0 / 2 / 0
5,162
516
3,796
7,235
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
robinsuurs
Jormungandr
12
2 / 1 / 2
7,183
718
9,766
8,628
5,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Jengabruh
Ix Chel
0
3
1
0.17
L
1
2
0
0.5
L
Nemesis
Marcoscc93
Nemesis
0
3
1
0.17
W
Nike
SRXT
Nike
0
0
3
1.5
W
7
0
2
8
W
Vulcan
csr10
Vulcan
1
1
2
2
W
Ao Kuang
firemandan123
Ao Kuang
0
2
0
0
L
Cthulhu
rlySid
Cthulhu
2
1
0
2
W
Jormungandr
robinsuurs
Jormungandr
2
1
2
3
L
Izanami
vSxrgiioo
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
30,898
44,952
Taken
41,008
23,007
Mitigated
19,401
15,671
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Jengabruh
Ix Chel
4,157
252
536
2,670
7,353
2,733
0
1,225
6,128
30,684
685
L
3,373
275
0
3,957
12,179
8,145
0
7,846
4,333
0
40,462
L
Nemesis
Marcoscc93
Nemesis
3,981
1,996
0
4,420
10,167
3,717
0
1,523
8,644
0
33,155
W
Nike
SRXT
Nike
5,001
465
0
2,398
8,468
4,167
0
3,021
5,447
0
32,243
W
8,561
4,387
0
8,564
12,438
5,343
0
1,721
10,717
0
67,232
W
Vulcan
csr10
Vulcan
3,774
376
0
790
4,239
1,709
0
3,164
1,075
33,067
873
W
Ao Kuang
firemandan123
Ao Kuang
3,796
1,064
0
3,069
7,235
2,491
0
1,246
5,989
22,762
6,068
L
Cthulhu
rlySid
Cthulhu
4,856
570
54
1,439
8,055
5,768
0
2,570
5,485
21,744
1,298
W
Jormungandr
robinsuurs
Jormungandr
9,766
3,547
0
2,624
8,628
5,691
0
504
8,124
55,292
4,748
L
Izanami
vSxrgiioo
Izanami
2,812
2,375
0
2,595
7,198
2,644
291
3,073
4,125
0
44,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
31,674
311
Minions Killed
348
0
Camps Cleared
0
1,031,052
Distance Traveled
1,183,951
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,125
513
57
6
0
197,431
0
L
Tyr
5,861
586
81
8
0
197,496
0
L
Nemesis
4,968
497
58
6
0
228,715
0
W
Nike
5,947
595
43
4
0
257,358
3
W
Kali
7,445
745
111
11
0
279,257
0
W
Vulcan
5,937
594
62
6
0
215,555
0
W
Ao Kuang
5,162
516
33
3
0
230,593
5
L
Cthulhu
5,747
575
41
4
0
220,738
0
W
Jormungandr
7,183
718
99
10
0
201,188
2
L
Izanami
5,892
589
74
7
0
186,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role