Player Matchup

Jormungandr
Jormungandr
Platinum IV
 
Jormungandr
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
CSL221
Sobek
Diamond V
Level 143
God Stats
29W - 24L
1,655 SR
Queue Stats
190W - 167L
1,725 MMR
Solo
Charybdis
Charybdis
Gold I
HelloBunzzz
Charybdis
Gold I
Level 185
God Stats
15W - 16L
1,664 SR
Queue Stats
209W - 203L
1,563 MMR
Party 1
Janus
Janus
Gold I
JustCaLLMeShini
Janus
Gold I
Level 120
God Stats
5W - 10L
1,500 SR
Queue Stats
219W - 226L
1,774 MMR
Party 1
Awilix
Awilix
Gold II
sondgoku
Awilix
Gold II
Level 138
God Stats
63W - 61L
1,486 SR
Queue Stats
329W - 392L
1,671 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,561 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,579 SR
1,688 MMR
Hera
Hera
Platinum V
Azrael68whiskey
Hera
Platinum V
Level 168
God Stats
6W - 9L
1,559 SR
Queue Stats
256W - 263L
1,761 MMR
Solo
Skadi
Skadi
Platinum IV
Funziez
Skadi
Platinum IV
Level 95
God Stats
3W - 2L
1,679 SR
Queue Stats
159W - 144L
1,803 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
KorgTheRockGuy
Cu Chulainn
Gold II
Level 126
God Stats
3W - 7L
1,502 SR
Queue Stats
66W - 69L
1,621 MMR
Solo
Khepri
Khepri
Gold II
iWiffKrakens
Khepri
Gold II
Level 215
God Stats
49W - 44L
1,660 SR
Queue Stats
503W - 491L
1,588 MMR
Solo
Nemesis
Nemesis
Gold III
iiLano
Nemesis
Gold III
Level 138
God Stats
3W - 5L
1,494 SR
Queue Stats
159W - 161L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 1 / 4
10,242
640
13,004
17,474
18,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
CSL221
Sobek
14
0 / 1 / 7
8,745
547
4,445
17,532
16,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
HelloBunzzz
Charybdis
15
3 / 3 / 5
9,027
564
9,421
13,723
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 5
9,391
587
6,489
7,062
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
sondgoku
Awilix
17
14 / 5 / 4
10,895
681
14,566
17,651
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Sun WukongNe ZhaKuzenboAgni

VS

Bans
KaliThanatosAnubisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,508
594
7,632
8,382
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Funziez
Skadi
12
2 / 6 / 1
7,704
482
11,856
11,725
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
KorgTheRockGuy
Cu Chulainn
16
4 / 5 / 0
10,196
637
12,189
17,666
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
12
0 / 1 / 6
7,855
491
5,501
10,829
10,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
iiLano
Nemesis
16
3 / 6 / 3
8,792
550
7,831
17,700
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
11
11
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
4
3
L
2
2
1
1.25
W
Sobek
CSL221
Sobek
0
1
7
3.5
L
Skadi
Funziez
Skadi
2
6
1
0.42
W
Charybdis
HelloBunzzz
Charybdis
3
3
5
1.83
W
2
1
5
4.5
L
Cu Chulainn
KorgTheRockGuy
Cu Chulainn
4
5
0
0.8
L
Khepri
0
1
6
3
L
Nemesis
iiLano
Nemesis
3
6
3
0.75
W
Awilix
sondgoku
Awilix
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
45,009
73,442
Taken
66,302
52,456
Mitigated
37,736
18,792
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,004
5,076
0
2,450
17,474
18,362
49
2,665
14,809
78,509
8,940
L
7,632
1,801
0
929
8,382
4,397
177
4,230
3,789
83,444
1,762
W
Sobek
CSL221
Sobek
4,445
777
0
5,298
17,532
16,731
186
3,990
13,542
30,507
0
L
Skadi
Funziez
Skadi
11,856
4,049
0
361
11,725
4,341
649
2,543
9,098
0
69,415
W
Charybdis
HelloBunzzz
Charybdis
9,421
4,929
0
7,933
13,723
5,349
743
2,664
11,059
0
82,242
W
6,489
258
0
855
7,062
2,722
260
2,436
4,626
72,499
0
L
Cu Chulainn
KorgTheRockGuy
Cu Chulainn
12,189
2,643
0
2,229
17,666
10,384
0
8,951
8,715
5,861
81,794
L
Khepri
5,501
878
0
1,772
10,829
10,555
0
4,487
6,266
19,184
1,698
L
Nemesis
iiLano
Nemesis
7,831
3,558
0
6,915
17,700
8,059
0
2,223
15,397
0
79,379
W
Awilix
sondgoku
Awilix
14,566
6,730
0
2,256
17,651
9,292
659
1,721
15,930
0
68,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
44,055
484
Minions Killed
548
0
Camps Cleared
0
1,622,770
Distance Traveled
1,605,507
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,242
640
144
9
0
279,766
1
L
Hera
9,508
594
161
10
0
312,946
0
W
Sobek
8,745
547
28
2
0
365,607
6
L
Skadi
7,704
482
117
7
0
305,159
2
W
Charybdis
9,027
564
123
8
0
284,864
2
W
Janus
9,391
587
119
7
0
342,374
4
L
Cu Chulainn
10,196
637
136
9
0
313,057
6
L
Khepri
7,855
491
26
2
0
341,427
8
L
Nemesis
8,792
550
108
7
0
332,918
0
W
Awilix
10,895
681
70
4
0
350,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role