Player Matchup

Baron Samedi
Baron Samedi
Loopies
Baron Samedi
Level 128
God Stats
5W - 4L
1,566 SR
Queue Stats
59W - 58L
1,564 Elo+
Solo
Mercury
Mercury
ObligatedSupport
Mercury
Level 154
God Stats
4W - 1L
1,875 SR
Queue Stats
75W - 69L
1,569 Elo+
Party 2
Martichoras
Martichoras
PooeyThumb
Martichoras
Level 186
God Stats
0W - 2L
1,253 SR
Queue Stats
87W - 90L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
lordtachanka031
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,598 Elo+
Party 3
Ra
Ra
perefouralou
Ra
Level 48
God Stats
8W - 5L
1,823 SR
Queue Stats
72W - 52L
1,609 Elo+
Party 3
Team Averages
Level 121
1,603 SR
1,574 Elo+

VS

Team Averages
Level 148
1,455 SR
1,648 Elo+
Baron Samedi
Baron Samedi
Shanchespro
Baron Samedi
Level 157
God Stats
2W - 0L
1,723 SR
Queue Stats
192W - 169L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
SneakyD
Ne Zha
Level 167
God Stats
4W - 4L
1,375 SR
Queue Stats
204W - 187L
1,566 Elo+
Party 1
Chaac
Chaac
Ydoum
Chaac
Level 169
God Stats
1W - 2L
1,159 SR
Queue Stats
261W - 225L
1,543 Elo+
Party 1
Olorun
Olorun
lilweaver
Olorun
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 26L
1,936 Elo+
Solo
Ix Chel
Ix Chel
Κuzenbro
Ix Chel
Level 179
God Stats
3W - 0L
1,517 SR
Queue Stats
67W - 33L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Loopies
Baron Samedi
12
1 / 2 / 5
7,241
483
6,878
11,941
10,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 1
7,551
503
3,069
15,748
7,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
PooeyThumb
Martichoras
15
4 / 2 / 1
8,878
592
8,078
9,873
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
lordtachanka031
Jormungandr
15
1 / 3 / 0
8,740
583
13,584
14,785
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 5 / 1
7,578
505
3,779
8,345
3,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shanchespro
Baron Samedi
14
1 / 2 / 9
8,741
583
6,893
10,970
10,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
SneakyD
Ne Zha
14
5 / 1 / 2
8,288
553
6,977
12,949
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chaac
Ydoum
Chaac
14
2 / 1 / 3
9,022
601
10,281
19,009
18,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
lilweaver
Olorun
15
1 / 3 / 0
8,682
579
3,922
8,838
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Κuzenbro
Ix Chel
16
6 / 0 / 5
9,316
621
12,840
8,793
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
15
15
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Loopies
Baron Samedi
1
2
5
1.75
L
1
3
1
0.5
L
Martichoras
PooeyThumb
Martichoras
4
2
1
2.25
W
Baron Samedi
Shanchespro
Baron Samedi
1
2
9
2.75
W
Ne Zha
SneakyD
Ne Zha
5
1
2
6
W
Chaac
Ydoum
Chaac
2
1
3
3.5
W
Olorun
lilweaver
Olorun
1
3
0
0.33
L
Jormungandr
lordtachanka031
Jormungandr
1
3
0
0.33
L
0
5
1
0.1
W
Ix Chel
Κuzenbro
Ix Chel
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
40,913
60,692
Taken
60,559
39,004
Mitigated
42,465
18,911
Healing
34,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Loopies
Baron Samedi
6,878
777
568
3,497
11,941
10,241
0
7,747
3,942
30,758
0
L
3,069
2,001
0
4,182
15,748
7,053
0
3,406
12,130
0
70,728
L
Martichoras
PooeyThumb
Martichoras
8,078
2,396
0
4,116
9,873
4,394
400
4,790
5,083
0
79,761
W
Baron Samedi
Shanchespro
Baron Samedi
6,893
1,357
640
3,275
10,970
10,073
0
3,181
7,580
29,174
2,125
W
Ne Zha
SneakyD
Ne Zha
6,977
2,302
0
7,679
12,949
5,676
0
3,454
9,410
0
73,739
W
Chaac
Ydoum
Chaac
10,281
2,435
0
10,597
19,009
18,935
0
11,941
6,326
0
67,098
W
Olorun
lilweaver
Olorun
3,922
1,576
0
4,278
8,838
3,695
571
1,216
7,622
77,917
465
L
Jormungandr
lordtachanka031
Jormungandr
13,584
4,012
0
4,363
14,785
13,762
0
449
14,336
71,498
1,681
L
3,779
178
779
1,406
8,345
3,554
0
5,812
2,251
72,183
0
W
Ix Chel
Κuzenbro
Ix Chel
12,840
1,133
2,820
5,117
8,793
4,086
0
3,628
5,071
80,252
1,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
44,049
531
Minions Killed
522
0
Camps Cleared
0
1,492,697
Distance Traveled
1,541,674
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,241
483
38
3
0
275,456
1
L
Mercury
7,551
503
103
7
0
372,839
4
L
Martichoras
8,878
592
136
9
0
278,426
2
W
Baron Samedi
8,741
583
33
2
0
305,713
8
W
Ne Zha
8,288
553
105
7
0
347,452
2
W
Chaac
9,022
601
104
7
0
307,795
0
W
Olorun
8,682
579
145
10
0
257,973
0
L
Jormungandr
8,740
583
120
8
0
248,515
2
L
Ra
7,578
505
134
9
0
317,461
1
W
Ix Chel
9,316
621
135
9
0
322,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role