Player Matchup

Chaac
Chaac
Silver I
BWHupfi78
Chaac
Silver I
Level 99
God Stats
1W - 1L
1,996 SR
Queue Stats
16W - 25L
1,166 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Greggles95
Ix Chel
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 114L
1,309 MMR
Party 1
Arachne
Arachne
Gold IV
L0B0T0MlZED
Arachne
Gold IV
Level 169
God Stats
1W - 1L
1,860 SR
Queue Stats
91W - 114L
1,309 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,785 SR
1,261 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,463 SR
1,349 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Bigaj997
Nu Wa
Bronze III
Level 49
God Stats
1W - 0L
1,498 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Xbalanque
Xbalanque
Silver I
vitalvi
Xbalanque
Silver I
Level 88
God Stats
17W - 12L
1,391 SR
Queue Stats
124W - 133L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BWHupfi78
Chaac
11
0 / 4 / 4
6,813
681
3,973
12,338
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Greggles95
Ix Chel
12
1 / 3 / 3
7,341
734
5,905
7,539
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
L0B0T0MlZED
Arachne
13
4 / 1 / 1
8,262
826
7,691
13,883
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothMulanNe ZhaSerqetAchilles

VS

Bans
Da JiHou YiAresCupidTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 4
7,593
759
7,865
10,706
13,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Bigaj997
Nu Wa
13
4 / 2 / 4
8,275
828
7,697
5,996
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
vitalvi
Xbalanque
14
2 / 1 / 6
8,259
826
12,852
7,913
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
4
2
L
Chaac
BWHupfi78
Chaac
0
4
4
0.5
W
Nu Wa
Bigaj997
Nu Wa
4
2
4
3
L
Ix Chel
Greggles95
Ix Chel
1
3
3
0.83
L
Arachne
L0B0T0MlZED
Arachne
4
1
1
4.5
W
Xbalanque
vitalvi
Xbalanque
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
28,414
33,760
Taken
24,615
22,321
Mitigated
19,374
7,338
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,865
2,537
0
1,116
10,706
13,844
394
2,539
8,167
20,332
1,430
L
Chaac
BWHupfi78
Chaac
3,973
894
0
1,355
12,338
12,244
0
4,872
6,822
0
14,652
W
Nu Wa
Bigaj997
Nu Wa
7,697
1,500
0
676
5,996
2,282
468
1,350
4,483
25,141
692
L
Ix Chel
Greggles95
Ix Chel
5,905
847
781
1,673
7,539
3,087
0
3,503
3,372
36,930
561
L
Arachne
L0B0T0MlZED
Arachne
7,691
5,256
0
3,529
13,883
6,990
0
4,821
8,385
0
27,801
W
Xbalanque
vitalvi
Xbalanque
12,852
7,794
0
3,531
7,913
3,248
382
1,855
5,898
0
45,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
24,127
130
Minions Killed
170
0
Camps Cleared
0
587,137
Distance Traveled
585,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,593
759
29
3
0
199,200
0
L
Chaac
6,813
681
18
2
0
188,799
0
W
Nu Wa
8,275
828
51
5
0
186,476
0
L
Ix Chel
7,341
734
64
6
0
188,232
0
L
Arachne
8,262
826
48
5
0
210,106
0
W
Xbalanque
8,259
826
90
9
0
200,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role