Player Matchup

Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
Greiy
Hachiman
Silver I
Level 144
God Stats
3W - 0L
1,813 SR
Queue Stats
5W - 3L
1,576 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
PandaMx200
Zhong Kui
Gold II
Level 122
God Stats
18W - 16L
1,556 SR
Queue Stats
43W - 42L
1,533 MMR
Party 1
Susano
Susano
Gold II
iAdjudicator
Susano
Gold II
Level 185
God Stats
12W - 13L
1,612 SR
Queue Stats
324W - 312L
1,535 MMR
Solo
Nike
Nike
Gold II
z ELAINE z
Nike
Gold II
Level 148
God Stats
10W - 8L
1,783 SR
Queue Stats
117W - 124L
1,527 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,653 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,504 SR
1,544 MMR
Charon
Charon
Gold I
BillyMercado
Charon
Gold I
Level 106
God Stats
7W - 6L
1,659 SR
Queue Stats
196W - 191L
1,526 MMR
Solo
Agni
Agni
Gold IV
HurtsLikeHeaven
Agni
Gold IV
Level 139
God Stats
5W - 8L
1,183 SR
Queue Stats
139W - 140L
1,569 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
ItsxShaman
Hou Yi
Gold IV
Level 124
God Stats
9W - 17L
1,494 SR
Queue Stats
167W - 174L
1,518 MMR
Solo
Bellona
Bellona
Gold III
RëNëGäDë
Bellona
Gold III
Level 142
God Stats
4W - 6L
1,542 SR
Queue Stats
227W - 236L
1,542 MMR
Party 2
Bastet
Bastet
Gold II
jss
Bastet
Gold II
Level 144
God Stats
18W - 18L
1,643 SR
Queue Stats
159W - 157L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 1
7,054
705
7,956
8,048
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Greiy
Hachiman
12
1 / 0 / 1
6,564
656
4,455
5,322
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PandaMx200
Zhong Kui
10
1 / 0 / 3
5,878
588
6,213
5,820
4,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
13
6 / 0 / 0
6,756
676
5,898
7,498
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
6,007
601
3,457
7,889
5,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangLancelotThothAwilix

VS

Bans
OlorunKaliGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 0
5,097
510
3,003
8,246
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,028
503
2,912
7,029
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ItsxShaman
Hou Yi
10
0 / 2 / 0
5,347
535
1,762
7,294
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RëNëGäDë
Bellona
10
1 / 3 / 0
5,980
598
3,955
12,114
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
jss
Bastet
9
0 / 2 / 0
4,849
485
3,096
8,110
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
1
2.5
L
Charon
0
1
0
0
W
Hachiman
Greiy
Hachiman
1
0
1
1.5
L
0
4
0
0
L
Hou Yi
ItsxShaman
Hou Yi
0
2
0
0
W
Zhong Kui
PandaMx200
Zhong Kui
1
0
3
2.5
L
Bellona
RëNëGäDë
Bellona
1
3
0
0.33
W
Susano
6
0
0
6
L
Bastet
jss
Bastet
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
14,728
34,577
Taken
42,793
22,526
Mitigated
21,782
16,828
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,956
1,132
0
2,618
8,048
7,125
0
0
8,048
50,821
2,882
L
Charon
3,003
744
0
1,741
8,246
5,581
0
2,169
6,077
16,838
0
W
Hachiman
Greiy
Hachiman
4,455
3,094
0
3,729
5,322
1,980
335
891
4,431
0
58,706
L
2,912
182
0
1,467
7,029
2,009
0
2,518
4,511
34,285
0
L
Hou Yi
ItsxShaman
Hou Yi
1,762
795
0
1,968
7,294
2,195
0
0
7,294
0
37,297
W
Zhong Kui
PandaMx200
Zhong Kui
6,213
832
0
3,282
5,820
4,825
0
2,841
2,979
41,204
3,425
L
Bellona
RëNëGäDë
Bellona
3,955
2,226
0
3,844
12,114
9,695
0
6,663
4,567
0
39,068
W
Susano
5,898
1,660
0
5,205
7,498
2,886
0
576
6,922
0
57,656
L
Bastet
jss
Bastet
3,096
1,008
0
3,983
8,110
2,302
0
1,387
6,723
0
32,325
W
3,457
193
0
1,994
7,889
5,710
0
1,607
6,282
0
24,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
26,301
421
Minions Killed
295
0
Camps Cleared
0
1,094,320
Distance Traveled
1,002,950
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,054
705
112
11
0
198,302
0
L
Charon
5,097
510
18
2
0
205,655
1
W
Hachiman
6,564
656
100
10
0
206,480
1
L
Agni
5,028
503
56
6
0
207,924
2
L
Hou Yi
5,347
535
83
8
0
186,954
1
W
Zhong Kui
5,878
588
84
8
0
204,917
4
L
Bellona
5,980
598
80
8
0
166,591
2
W
Susano
6,756
676
98
10
0
254,847
1
L
Bastet
4,849
485
58
6
0
235,826
0
W
Nike
6,007
601
27
3
0
229,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role