Player Matchup

Bakasura
Bakasura
Bronze III
CappuccinBro
Bakasura
Bronze III
Level 106
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hera
Hera
Gold IV
Fenrir9264
Hera
Gold IV
Level 155
God Stats
5W - 4L
1,577 SR
Queue Stats
372W - 385L
1,493 MMR
Solo
Horus
Horus
Gold V
MightyMike12
Horus
Gold V
Level 125
God Stats
69W - 86L
1,384 SR
Queue Stats
281W - 306L
1,367 MMR
Solo
Skadi
Skadi
Gold V
Segismundo51
Skadi
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,366 MMR
Solo
King Arthur
King Arthur
Gold II
SlaggySackMcGee
King Arthur
Gold II
Level 210
God Stats
4W - 5L
1,375 SR
Queue Stats
443W - 440L
1,384 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,478 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,552 SR
1,467 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
Da4k_Neptun_
Ymir
Silver II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 110L
1,366 MMR
Solo
Awilix
Awilix
Gold II
Tariqx
Awilix
Gold II
Level 154
God Stats
9W - 6L
1,500 SR
Queue Stats
358W - 359L
1,487 MMR
Party 1
Charybdis
Charybdis
Gold III
cLmao
Charybdis
Gold III
Level 188
God Stats
8W - 5L
1,532 SR
Queue Stats
244W - 254L
1,492 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
yairwoods
Erlang Shen
Gold II
Level 156
God Stats
24W - 13L
1,726 SR
Queue Stats
676W - 666L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CappuccinBro
Bakasura
8
2 / 4 / 1
4,987
499
2,501
9,056
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
5,099
510
3,791
6,056
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 1
4,719
472
2,767
8,256
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
4,691
469
3,964
6,046
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
SlaggySackMcGee
King Arthur
8
0 / 2 / 0
5,147
515
6,388
8,678
6,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaBastetLoki

VS

Bans
JormungandrThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 5
6,203
620
5,916
5,571
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 2 / 4
5,657
566
3,654
8,627
7,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Tariqx
Awilix
12
6 / 0 / 5
6,612
661
4,945
5,671
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
cLmao
Charybdis
11
0 / 0 / 3
5,949
595
5,382
5,780
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
yairwoods
Erlang Shen
11
1 / 0 / 4
6,049
605
6,028
9,822
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
5
6.5
L
Bakasura
CappuccinBro
Bakasura
2
4
1
0.63
W
3
2
4
2.5
L
0
4
2
0.25
L
1
3
1
0.5
L
0
1
2
1
L
King Arthur
SlaggySackMcGee
King Arthur
0
2
0
0
W
Awilix
Tariqx
Awilix
6
0
5
8.5
W
Charybdis
cLmao
Charybdis
0
0
3
1.5
W
Erlang Shen
yairwoods
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
25,925
38,092
Taken
35,471
20,009
Mitigated
21,385
10,058
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,916
478
0
586
5,571
2,199
0
2,312
3,193
38,493
912
L
Bakasura
CappuccinBro
Bakasura
2,501
1,575
36
1,722
9,056
3,663
0
1,850
7,206
0
16,974
W
3,654
832
0
2,193
8,627
7,106
0
839
7,336
18,418
860
L
3,791
1,113
0
850
6,056
1,896
0
3,580
2,476
35,108
0
L
2,767
1,233
120
3,159
8,256
5,684
0
2,430
5,826
0
14,987
L
3,964
1,299
0
1,540
6,046
1,840
0
678
5,368
0
32,064
L
King Arthur
SlaggySackMcGee
King Arthur
6,388
1,374
0
2,631
8,678
6,926
0
580
8,098
935
33,446
W
Awilix
Tariqx
Awilix
4,945
2,129
0
710
5,671
2,452
0
961
4,710
0
51,856
W
Charybdis
cLmao
Charybdis
5,382
2,780
0
4,154
5,780
1,931
0
0
5,671
0
50,879
W
Erlang Shen
yairwoods
Erlang Shen
6,028
2,975
0
4,898
9,822
7,697
0
579
9,075
0
46,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
30,470
215
Minions Killed
337
0
Camps Cleared
0
925,677
Distance Traveled
964,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,203
620
65
7
0
187,676
0
L
Bakasura
4,987
499
35
4
0
202,932
0
W
Ymir
5,657
566
28
3
0
168,284
0
L
Hera
5,099
510
59
6
0
173,136
0
L
Horus
4,719
472
29
3
0
203,385
0
L
Skadi
4,691
469
41
4
0
174,373
0
L
King Arthur
5,147
515
51
5
0
171,851
1
W
Awilix
6,612
661
80
8
0
242,262
0
W
Charybdis
5,949
595
81
8
0
172,623
2
W
Erlang Shen
6,049
605
83
8
0
193,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role