Player Matchup

Hercules
Hercules
Cagey Dragon837
Hercules
Level 129
God Stats
11W - 15L
1,496 SR
Queue Stats
218W - 217L
1,473 Elo+
Solo
Thanatos
Thanatos
LegitLegacy7151
Thanatos
Level 68
God Stats
2W - 3L
1,460 SR
Queue Stats
161W - 191L
1,429 Elo+
Solo
Yemoja
Yemoja
Maithew1292
Yemoja
Level 119
God Stats
1W - 7L
1,303 SR
Queue Stats
231W - 216L
1,515 Elo+
Solo
Heimdallr
Heimdallr
MurseJames
Heimdallr
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
344W - 356L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
calebthekid99
Zhong Kui
Level 129
God Stats
1W - 2L
1,391 SR
Queue Stats
72W - 77L
1,459 Elo+
Solo
Team Averages
Level 110
1,387 SR
1,467 Elo+

VS

Team Averages
Level 100
1,503 SR
1,438 Elo+
Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FarmHeroGirl
Kumbhakarna
Level 106
God Stats
14W - 13L
1,500 SR
Queue Stats
143W - 126L
1,473 Elo+
Solo
Anhur
Anhur
Johnyboy2nd
Anhur
Level 48
God Stats
12W - 8L
1,530 SR
Queue Stats
247W - 248L
1,371 Elo+
Solo
Fenrir
Fenrir
RptrAfk
Fenrir
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 272L
1,443 Elo+
Party 1
Olorun
Olorun
WhiffyTuba379
Olorun
Level 87
God Stats
7W - 5L
1,484 SR
Queue Stats
95W - 121L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 3 / 0
7,311
522
4,795
11,222
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
10
0 / 6 / 1
5,876
420
4,447
12,707
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
10
1 / 1 / 0
6,868
491
1,740
11,187
7,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
MurseJames
Heimdallr
11
0 / 3 / 0
6,189
442
6,690
10,389
4,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
calebthekid99
Zhong Kui
12
1 / 3 / 1
7,057
504
8,191
9,926
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 2 / 2
8,768
626
7,832
8,743
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
FarmHeroGirl
Kumbhakarna
12
1 / 1 / 7
7,910
565
6,563
12,624
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 4
7,582
542
7,071
6,927
2,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RptrAfk
Fenrir
15
7 / 0 / 4
8,560
611
7,333
10,652
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 5
7,882
563
3,712
8,388
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
16
16
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
2
2
L
Hercules
2
3
0
0.67
W
Kumbhakarna
FarmHeroGirl
Kumbhakarna
1
1
7
4.5
W
4
0
4
6
L
Thanatos
0
6
1
0.08
L
Yemoja
1
1
0
1
L
Heimdallr
MurseJames
Heimdallr
0
3
0
0
W
Fenrir
RptrAfk
Fenrir
7
0
4
9
W
1
1
5
3.5
L
Zhong Kui
calebthekid99
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
32,511
55,431
Taken
47,334
34,031
Mitigated
25,166
20,836
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,832
3,168
0
2,107
8,743
2,932
384
818
7,348
0
66,692
L
Hercules
4,795
1,011
0
3,489
11,222
8,673
0
795
10,427
0
48,694
W
Kumbhakarna
FarmHeroGirl
Kumbhakarna
6,563
854
135
4,405
12,624
11,623
0
1,137
11,439
38,702
0
W
7,071
4,764
0
4,396
6,927
2,416
1,058
1,931
4,996
0
42,961
L
Thanatos
4,447
1,225
0
3,933
12,707
5,220
358
1,572
11,135
0
37,362
L
Yemoja
1,740
837
3,717
3,929
11,187
7,816
144
1,517
9,670
16,724
0
L
Heimdallr
MurseJames
Heimdallr
6,690
3,594
0
2,216
10,389
4,290
0
3,627
6,762
0
49,985
W
Fenrir
RptrAfk
Fenrir
7,333
2,427
0
2,683
10,652
5,118
0
3,139
7,513
0
68,621
W
3,712
2,214
330
2,377
8,388
3,077
1,444
3,016
5,372
49,041
3,915
L
Zhong Kui
calebthekid99
Zhong Kui
8,191
697
0
3,552
9,926
8,032
418
2,731
7,195
57,386
3,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
40,702
327
Minions Killed
432
0
Camps Cleared
0
1,258,405
Distance Traveled
1,339,681
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,768
626
120
9
0
218,514
0
L
Hercules
7,311
522
77
6
0
257,488
0
W
Kumbhakarna
7,910
565
44
3
0
274,957
1
W
Anhur
7,582
542
76
5
0
280,901
4
L
Thanatos
5,876
420
51
4
0
273,910
0
L
Yemoja
6,868
491
21
2
0
252,620
3
L
Heimdallr
6,189
442
80
6
0
232,564
1
W
Fenrir
8,560
611
101
7
0
326,820
0
W
Olorun
7,882
563
91
7
0
238,489
0
L
Zhong Kui
7,057
504
98
7
0
241,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role