Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
D-BoPrimus
Hou Yi
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 189L
1,461 Elo+
Solo
Ganesha
Ganesha
VolitiveDragon
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,480 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,488 Elo+

VS

Team Averages
Level 112
1,563 SR
1,463 Elo+
Xbalanque
Xbalanque
Dat Fat Spartan
Xbalanque
Level 151
God Stats
7W - 5L
1,583 SR
Queue Stats
122W - 131L
1,481 Elo+
Party 1
Olorun
Olorun
Dongkong XD
Olorun
Level 140
God Stats
2W - 1L
1,354 SR
Queue Stats
95W - 118L
1,439 Elo+
Solo
Charon
Charon
TheMattallica
Charon
Level 127
God Stats
3W - 0L
1,803 SR
Queue Stats
104W - 111L
1,464 Elo+
Solo
Athena
Athena
TheeKillaJay
Athena
Level 75
God Stats
5W - 3L
1,485 SR
Queue Stats
119W - 115L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
vDabbed Out
Cernunnos
Level 69
God Stats
4W - 1L
1,590 SR
Queue Stats
108W - 119L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 4 / 1
8,167
817
7,426
13,237
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
 
Artio
13
1 / 1 / 4
7,534
753
5,937
16,884
11,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
11
0 / 5 / 4
6,768
677
8,733
10,835
9,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
D-BoPrimus
Hou Yi
12
1 / 1 / 3
7,091
709
8,395
5,529
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 5
7,745
775
7,219
11,503
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dat Fat Spartan
Xbalanque
15
6 / 1 / 3
9,051
905
16,610
7,417
3,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
14
3 / 1 / 6
8,363
836
6,231
5,969
3,197
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 10
9,016
902
8,762
8,455
8,549
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
14
0 / 1 / 13
8,734
873
5,995
18,698
13,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
vDabbed Out
Cernunnos
14
2 / 2 / 7
8,212
821
15,016
9,591
4,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
5
Kills
13
13
Deaths
6
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
1
0.88
L
Artio
 
Artio
1
1
4
3
L
Zhong Kui
 
Zhong Kui
0
5
4
0.4
L
Hou Yi
D-BoPrimus
Hou Yi
1
1
3
2.5
W
Xbalanque
Dat Fat Spartan
Xbalanque
6
1
3
7.5
W
Olorun
3
1
6
6
W
2
1
10
7
W
Athena
0
1
13
6.5
L
0
2
5
1.25
W
Cernunnos
vDabbed Out
Cernunnos
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
52,614
57,988
Taken
50,130
57,054
Mitigated
33,547
23,103
Healing
28,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,426
1,524
168
1,043
13,237
17,583
0
4,414
8,823
20,787
521
L
Artio
 
Artio
5,937
932
3,527
8,816
16,884
11,511
0
5,433
11,451
10,432
314
L
Zhong Kui
 
Zhong Kui
8,733
536
1,271
2,131
10,835
9,845
0
3,578
7,257
13,874
0
L
Hou Yi
D-BoPrimus
Hou Yi
8,395
1,220
1,948
1,713
5,529
2,961
0
2,281
3,248
0
20,692
W
Xbalanque
Dat Fat Spartan
Xbalanque
16,610
6,202
2,054
1,810
7,417
3,653
1,932
3,543
3,874
0
28,484
W
Olorun
6,231
3,913
3,824
2,722
5,969
3,197
550
3,551
2,372
14,169
0
W
8,762
1,259
724
2,132
8,455
8,549
400
4,483
3,700
14,187
1,393
W
Athena
5,995
1,794
2,707
8,548
18,698
13,706
363
10,033
8,320
13,151
0
L
7,219
1,082
624
1,862
11,503
15,154
0
4,709
6,794
14,870
1,198
W
Cernunnos
vDabbed Out
Cernunnos
15,016
9,761
1,190
2,733
9,591
4,442
1,301
5,671
3,747
0
27,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
43,376
97
Minions Killed
108
0
Camps Cleared
0
900,795
Distance Traveled
921,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,167
817
40
4
0
155,779
0
L
Artio
7,534
753
7
1
0
201,687
0
L
Zhong Kui
6,768
677
23
2
0
159,582
0
L
Hou Yi
7,091
709
27
3
0
198,779
0
W
Xbalanque
9,051
905
38
4
0
200,197
0
W
Olorun
8,363
836
24
2
0
158,541
0
W
Charon
9,016
902
7
1
0
180,518
0
W
Athena
8,734
873
11
1
0
209,510
0
L
Ganesha
7,745
775
0
0
0
184,968
0
W
Cernunnos
8,212
821
28
3
0
173,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role