Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Chimpster x
Zhong Kui
Level 64
God Stats
13W - 15L
1,547 SR
Queue Stats
447W - 391L
1,536 Elo+
Solo
Da Ji
Da Ji
ISI420
Da Ji
Level 142
God Stats
2W - 1L
1,296 SR
Queue Stats
62W - 51L
1,453 Elo+
Party 3
Agni
Agni
OneNightStunned
Agni
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 117L
1,439 Elo+
Party 3
Team Averages
Level 116
1,469 SR
1,486 Elo+

VS

Team Averages
Level 49
1,500 SR
1,565 Elo+
Ymir
Ymir
DarKnightNiko
Ymir
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,384 Elo+
Party 1
Nike
Nike
Olsen93
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,743 Elo+
Party 1
Vulcan
Vulcan
Owen Meadows
Vulcan
Level 46
God Stats
2W - 8L
1,500 SR
Queue Stats
137W - 181L
1,401 Elo+
Solo
Bastet
Bastet
Simresi
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
Snorkelen
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 5
6,069
607
3,897
6,332
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
10
1 / 1 / 3
5,630
563
3,589
4,762
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
Chimpster x
Zhong Kui
12
3 / 0 / 7
7,607
761
8,262
6,628
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
ISI420
Da Ji
11
4 / 0 / 7
6,638
664
6,591
6,929
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
10 / 1 / 1
8,117
812
7,177
4,740
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,000
500
5,168
10,891
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
Olsen93
Nike
10
3 / 3 / 0
6,086
609
3,277
7,546
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
8
0 / 5 / 1
4,787
479
1,123
5,750
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Simresi
Bastet
8
0 / 2 / 0
4,712
471
2,930
10,456
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
Snorkelen
Guan Yu
8
0 / 5 / 0
4,526
453
900
9,358
4,399
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
3
3
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
W
Xbalanque
 
Xbalanque
1
1
3
2.5
W
Zhong Kui
Chimpster x
Zhong Kui
3
0
7
6.5
L
0
4
2
0.25
W
Da Ji
ISI420
Da Ji
4
0
7
7.5
L
Nike
Olsen93
Nike
3
3
0
1
W
10
1
1
10.5
L
Vulcan
0
5
1
0.1
L
Bastet
Simresi
Bastet
0
2
0
0
L
Guan Yu
Snorkelen
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,516
Damage
13,398
29,391
Taken
44,001
15,141
Mitigated
20,672
12,952
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,897
260
0
1,416
6,332
3,934
0
2,191
3,927
25,185
0
W
Xbalanque
 
Xbalanque
3,589
2,163
0
2,063
4,762
1,511
0
1,943
2,749
0
32,110
W
Zhong Kui
Chimpster x
Zhong Kui
8,262
2,314
0
3,926
6,628
5,501
603
971
5,567
47,100
10,139
L
5,168
1,242
0
1,908
10,891
7,179
0
4,659
6,067
16,523
0
W
Da Ji
ISI420
Da Ji
6,591
1,717
0
4,262
6,929
2,583
0
504
6,425
0
41,672
L
Nike
Olsen93
Nike
3,277
869
0
1,527
7,546
3,584
0
3,356
4,066
0
28,153
W
7,177
1,251
0
1,285
4,740
1,612
326
960
3,738
47,076
1,639
L
Vulcan
1,123
70
0
125
5,750
1,868
0
2,798
2,769
17,925
1,422
L
Bastet
Simresi
Bastet
2,930
441
0
2,627
10,456
3,642
0
2,426
7,888
0
32,263
L
Guan Yu
Snorkelen
Guan Yu
900
480
260
826
9,358
4,399
0
4,778
4,540
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
25,111
348
Minions Killed
190
0
Camps Cleared
0
1,016,846
Distance Traveled
1,030,015
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,069
607
29
3
0
199,766
2
W
Xbalanque
5,630
563
59
6
0
192,934
0
W
Zhong Kui
7,607
761
101
10
0
172,220
2
L
Ymir
5,000
500
14
1
0
193,897
0
W
Da Ji
6,638
664
67
7
0
236,283
4
L
Nike
6,086
609
60
6
0
211,537
0
W
Agni
8,117
812
92
9
0
215,643
0
L
Vulcan
4,787
479
31
3
0
186,827
3
L
Bastet
4,712
471
51
5
0
252,012
0
L
Guan Yu
4,526
453
34
3
0
185,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role