Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DreadmoonTV
Nox
Level 68
God Stats
6W - 10L
1,163 SR
Queue Stats
149W - 161L
1,470 Elo+
Solo
Fenrir
Fenrir
Fargas28
Fenrir
Level 81
God Stats
15W - 8L
1,567 SR
Queue Stats
50W - 44L
1,498 Elo+
Solo
Medusa
Medusa
GROWPRO21704
Medusa
Level 85
God Stats
8W - 0L
1,912 SR
Queue Stats
75W - 71L
1,470 Elo+
Solo
Lancelot
Lancelot
Julesmccools
Lancelot
Level 126
God Stats
30W - 47L
1,352 SR
Queue Stats
95W - 118L
1,376 Elo+
Solo
Team Averages
Level 98
1,499 SR
1,463 Elo+

VS

Team Averages
Level 111
1,622 SR
1,471 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GreenGenie5629
Olorun
Level 125
God Stats
54W - 45L
1,603 SR
Queue Stats
273W - 272L
1,491 Elo+
Solo
Odin
Odin
SeptimoPecado
Odin
Level 85
God Stats
2W - 2L
1,780 SR
Queue Stats
24W - 34L
1,411 Elo+
Solo
Martichoras
Martichoras
jnic0c0
Martichoras
Level 94
God Stats
1W - 2L
1,727 SR
Queue Stats
27W - 29L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 0 / 5
8,008
1,144
5,148
7,624
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 9
7,788
1,113
3,648
3,253
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fargas28
Fenrir
13
4 / 0 / 8
8,242
1,177
5,954
6,470
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
1 / 0 / 11
7,737
1,105
4,924
3,470
1,296
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Julesmccools
Lancelot
13
1 / 0 / 10
7,397
1,057
3,473
6,121
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

373

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 0
7,209
1,030
6,510
4,200
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
11
0 / 0 / 0
6,237
891
0
250
70
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,770
967
1,479
2,964
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 7 / 0
6,472
925
2,235
10,667
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
jnic0c0
Martichoras
12
0 / 2 / 0
7,103
1,015
9,089
7,631
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
13
Kills
0
0
Deaths
13
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
5
6.5
L
Janus
 
Janus
0
2
0
0
L
Medusa
 
Medusa
0
0
0
0
W
3
0
9
7.5
W
Fenrir
Fargas28
Fenrir
4
0
8
8
W
Medusa
1
0
11
6.5
L
0
2
0
0
W
Lancelot
Julesmccools
Lancelot
1
0
10
6
L
0
7
0
0
L
Martichoras
jnic0c0
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
19,313
26,938
Taken
25,712
14,420
Mitigated
15,274
5,889
Healing
1,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,148
902
1,308
3,525
7,624
4,379
0
1,156
6,265
25,537
2,194
L
Janus
 
Janus
6,510
373
0
0
4,200
1,467
0
949
3,162
25,847
0
L
Medusa
 
Medusa
0
0
0
0
250
70
0
0
250
0
903
W
3,648
369
0
108
3,253
1,328
0
1,062
1,985
10,865
0
W
Fenrir
Fargas28
Fenrir
5,954
2,684
0
922
6,470
4,711
0
2,774
3,254
0
8,125
W
Medusa
4,924
2,413
0
0
3,470
1,296
0
1,063
2,263
0
23,150
L
1,479
662
0
392
2,964
1,150
0
215
2,666
12,248
0
W
Lancelot
Julesmccools
Lancelot
3,473
941
0
26
6,121
2,706
0
1,195
4,679
0
13,904
L
2,235
708
0
284
10,667
9,133
0
3,761
6,663
0
5,592
L
Martichoras
jnic0c0
Martichoras
9,089
1,724
0
540
7,631
3,454
0
3,345
4,105
0
29,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
33,791
160
Minions Killed
131
6
Camps Cleared
6
734,246
Distance Traveled
376,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,008
1,144
71
10
2
158,797
0
L
Janus
7,209
1,030
71
10
0
117,627
0
L
Medusa
6,237
891
0
0
0
10,093
0
W
Nox
7,788
1,113
14
2
0
138,846
0
W
Fenrir
8,242
1,177
11
2
0
146,169
0
W
Medusa
7,737
1,105
38
5
2
137,012
0
L
Olorun
6,770
967
15
2
4
51,453
0
W
Lancelot
7,397
1,057
26
4
2
153,422
0
L
Odin
6,472
925
3
0
1
75,579
0
L
Martichoras
7,103
1,015
42
6
1
121,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role