Player Matchup

Ra
Ra
McGregor21
Ra
Level 133
God Stats
1W - 2L
1,719 SR
Queue Stats
96W - 92L
1,504 Elo+
Solo
Geb
Geb
dcmsantos92
Geb
Level 131
God Stats
12W - 18L
1,524 SR
Queue Stats
364W - 398L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
fabiom_07
Cernunnos
Level 157
God Stats
9W - 9L
1,565 SR
Queue Stats
113W - 119L
1,510 Elo+
Party 1
Nemesis
Nemesis
guizingam3s
Nemesis
Level 42
God Stats
0W - 2L
1,274 SR
Queue Stats
93W - 102L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
simonazzi
Zhong Kui
Level 148
God Stats
2W - 4L
1,440 SR
Queue Stats
241W - 227L
1,488 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,495 Elo+

VS

Team Averages
Level 134
1,564 SR
1,481 Elo+
Nu Wa
Nu Wa
Agusch05
Nu Wa
Level 112
God Stats
10W - 7L
1,868 SR
Queue Stats
286W - 286L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
NicooJepsen
Baron Samedi
Level 145
God Stats
131W - 118L
1,442 SR
Queue Stats
237W - 244L
1,420 Elo+
Solo
Ravana
Ravana
OSM_ElChotaLarga
Ravana
Level 146
God Stats
18W - 13L
1,500 SR
Queue Stats
235W - 228L
1,479 Elo+
Party 2
Rama
Rama
OSM_Santyno98
Rama
Level 121
God Stats
2W - 1L
1,606 SR
Queue Stats
124W - 135L
1,451 Elo+
Party 2
Horus
Horus
VPNiraza
Horus
Level 146
God Stats
6W - 4L
1,407 SR
Queue Stats
72W - 51L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,656
479
11,575
13,513
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 2
7,412
463
6,100
13,647
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
fabiom_07
Cernunnos
15
1 / 1 / 0
8,157
510
6,853
6,656
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
guizingam3s
Nemesis
13
2 / 5 / 1
7,258
454
7,328
17,172
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
simonazzi
Zhong Kui
13
0 / 3 / 0
7,602
475
6,642
14,219
12,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Agusch05
Nu Wa
15
4 / 2 / 6
9,192
575
16,177
10,876
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
NicooJepsen
Baron Samedi
15
4 / 2 / 2
9,304
582
11,142
9,751
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 5
8,263
516
9,727
12,012
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 0 / 2
9,456
591
3,298
7,231
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
VPNiraza
Horus
14
2 / 1 / 7
8,320
520
7,845
15,098
16,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
15
15
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Agusch05
Nu Wa
4
2
6
3.5
L
1
4
1
0.38
W
Baron Samedi
NicooJepsen
Baron Samedi
4
2
2
2.5
W
4
1
5
6.5
W
1
0
2
2
W
Horus
VPNiraza
Horus
2
1
7
5.5
L
2
2
2
1.5
L
Cernunnos
fabiom_07
Cernunnos
1
1
0
1
L
Nemesis
guizingam3s
Nemesis
2
5
1
0.5
L
Zhong Kui
simonazzi
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
48,189
65,207
Taken
54,968
35,520
Mitigated
36,400
15,471
Healing
23,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Agusch05
Nu Wa
16,177
3,585
0
1,785
10,876
4,884
0
5,854
4,890
78,134
1,421
L
11,575
790
490
4,688
13,513
4,835
392
7,840
5,553
73,230
289
W
Baron Samedi
NicooJepsen
Baron Samedi
11,142
400
871
3,617
9,751
5,703
112
5,103
4,648
65,405
2,574
W
9,727
2,887
0
4,920
12,012
6,006
0
5,037
6,800
0
63,502
W
3,298
2,669
0
3,496
7,231
3,249
621
1,221
6,010
0
92,676
W
Horus
VPNiraza
Horus
7,845
2,775
2,695
6,002
15,098
16,558
0
6,060
8,921
0
20,719
L
6,100
431
0
3,116
13,647
9,326
0
5,666
7,879
24,924
1,748
L
Cernunnos
fabiom_07
Cernunnos
6,853
2,315
0
2,509
6,656
2,516
775
823
5,793
0
77,569
L
Nemesis
guizingam3s
Nemesis
7,328
2,923
0
1,050
17,172
6,819
0
4,067
12,989
0
66,135
L
Zhong Kui
simonazzi
Zhong Kui
6,642
1,299
0
3,618
14,219
12,024
0
7,356
5,990
43,528
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
44,535
448
Minions Killed
531
0
Camps Cleared
0
1,552,289
Distance Traveled
1,600,714
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,192
575
129
8
0
296,607
3
L
Ra
7,656
479
98
6
0
307,171
8
W
Baron Samedi
9,304
582
121
8
0
306,257
4
W
Ravana
8,263
516
87
5
0
361,064
0
W
Rama
9,456
591
176
11
0
288,630
0
W
Horus
8,320
520
18
1
0
348,156
1
L
Geb
7,412
463
31
2
0
309,834
4
L
Cernunnos
8,157
510
126
8
0
293,280
0
L
Nemesis
7,258
454
86
5
0
363,744
0
L
Zhong Kui
7,602
475
107
7
0
278,260
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role