Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AzKiPlayeR
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
JashMenash
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Taarky
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
grogniaks
Bacchus
Level 22
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 46
1,563 SR
1,500 Elo+

VS

Team Averages
Level 109
1,549 SR
1,506 Elo+
Lancelot
Lancelot
BANGBANGSKITSKIT
Lancelot
Level 88
God Stats
14W - 8L
1,678 SR
Queue Stats
293W - 299L
1,541 Elo+
Party 2
Hercules
Hercules
GoSpursGo
Hercules
Level 108
God Stats
2W - 2L
1,707 SR
Queue Stats
25W - 31L
1,468 Elo+
Solo
Hel
Hel
Takanawaa
Hel
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 106L
1,500 Elo+
Solo
Merlin
Merlin
elijahninja4833
Merlin
Level 97
God Stats
2W - 3L
1,262 SR
Queue Stats
435W - 452L
1,502 Elo+
Party 2
Medusa
Medusa
storymak3r
Medusa
Level 98
God Stats
15W - 10L
1,596 SR
Queue Stats
197W - 176L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 3 / 1
5,757
576
3,423
9,934
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
AzKiPlayeR
Nemesis
9
0 / 1 / 1
4,721
472
4,128
5,661
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
JashMenash
Chernobog
8
0 / 4 / 1
4,694
469
2,406
5,885
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Taarky
Merlin
8
1 / 4 / 0
4,658
466
1,405
5,414
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
grogniaks
Bacchus
7
0 / 2 / 1
4,460
446
3,069
6,135
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,262
626
7,480
7,226
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
GoSpursGo
Hercules
10
5 / 0 / 4
6,560
656
3,654
5,126
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 1
6,320
632
1,570
6,483
2,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 3
6,167
617
3,416
3,271
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
storymak3r
Medusa
10
1 / 1 / 2
5,276
528
3,638
6,551
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
1
0.83
L
Nemesis
AzKiPlayeR
Nemesis
0
1
1
0.5
W
6
0
3
7.5
W
Hercules
GoSpursGo
Hercules
5
0
4
7
L
Chernobog
JashMenash
Chernobog
0
4
1
0.13
L
Merlin
Taarky
Merlin
1
4
0
0.25
W
0
1
1
0.5
W
1
1
3
2.5
L
Bacchus
grogniaks
Bacchus
0
2
1
0.25
W
Medusa
storymak3r
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
19,758
33,029
Taken
28,657
15,961
Mitigated
12,899
4,668
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,423
1,023
0
1,931
9,934
4,215
12
674
9,208
0
49,706
L
Nemesis
AzKiPlayeR
Nemesis
4,128
928
0
858
5,661
2,794
0
1,493
4,168
0
26,880
W
7,480
1,491
0
3,706
7,226
3,113
0
364
6,821
0
37,019
W
Hercules
GoSpursGo
Hercules
3,654
923
0
1,768
5,126
3,308
0
980
4,146
0
16,181
L
Chernobog
JashMenash
Chernobog
2,406
1,455
0
973
5,885
1,908
0
0
5,885
0
26,259
L
Merlin
Taarky
Merlin
1,405
120
0
10
5,414
1,645
0
2,188
2,976
13,993
0
W
1,570
94
90
3,265
6,483
2,867
0
0
6,063
46,500
1,298
W
3,416
105
0
1,056
3,271
1,293
0
1,386
1,846
37,192
849
L
Bacchus
grogniaks
Bacchus
3,069
475
0
896
6,135
5,399
0
221
5,883
10,360
1,635
W
Medusa
storymak3r
Medusa
3,638
1,211
0
1,866
6,551
2,318
0
1,359
5,192
0
45,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
30,585
227
Minions Killed
297
0
Camps Cleared
0
1,034,403
Distance Traveled
1,012,676
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,757
576
92
9
0
239,134
0
L
Nemesis
4,721
472
42
4
0
189,112
0
W
Lancelot
6,262
626
64
6
0
275,442
2
W
Hercules
6,560
656
22
2
0
224,077
0
L
Chernobog
4,694
469
58
6
0
177,314
0
L
Merlin
4,658
466
19
2
0
202,545
0
W
Hel
6,320
632
84
8
0
157,211
0
W
Merlin
6,167
617
74
7
0
177,619
0
L
Bacchus
4,460
446
16
2
0
226,298
0
W
Medusa
5,276
528
53
5
0
178,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role