Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BigTorino_12
Scylla
Level 128
God Stats
2W - 3L
1,499 SR
Queue Stats
240W - 272L
1,435 Elo+
Party 1
Bellona
Bellona
UCH_To225mi
Bellona
Level 135
God Stats
4W - 4L
1,452 SR
Queue Stats
76W - 117L
1,407 Elo+
Party 1
Arachne
Arachne
XxAgusBorexX
Arachne
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 80L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
kxnna7_
Xbalanque
Level 142
God Stats
7W - 3L
1,670 SR
Queue Stats
444W - 441L
1,553 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,471 Elo+

VS

Team Averages
Level 99
1,519 SR
1,643 Elo+
Nut
Nut
 
Nut
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ArckAngelWill
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,862 Elo+
Party 2
Ne Zha
Ne Zha
LeeroyJenkins77
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,862 Elo+
Party 2
Nu Wa
Nu Wa
Stark Nandy
Nu Wa
Level 126
God Stats
0W - 4L
1,345 SR
Queue Stats
84W - 87L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
sDemonxs
Sun Wukong
Level 134
God Stats
1W - 1L
1,752 SR
Queue Stats
148W - 187L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 4
5,189
519
5,327
8,163
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
10
1 / 2 / 2
5,540
554
3,250
4,786
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
UCH_To225mi
Bellona
11
1 / 1 / 1
5,966
597
4,798
9,638
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
XxAgusBorexX
Arachne
10
3 / 0 / 0
5,704
570
2,167
8,949
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
kxnna7_
Xbalanque
11
2 / 0 / 0
6,622
662
5,097
6,208
2,411
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 2 / 1
5,268
527
1,825
5,786
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 1
4,713
471
972
5,483
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
4,780
478
2,326
8,939
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 2
5,202
520
5,951
6,301
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
sDemonxs
Sun Wukong
11
1 / 0 / 0
6,207
621
6,416
7,291
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
3
3
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Nut
 
Nut
1
2
1
0.75
L
1
1
1
1.5
W
Scylla
1
2
2
1
L
0
2
1
0.25
L
0
2
2
0.5
W
Bellona
UCH_To225mi
Bellona
1
1
1
1.5
W
Arachne
XxAgusBorexX
Arachne
3
0
0
3
W
Xbalanque
kxnna7_
Xbalanque
2
0
0
2
L
Sun Wukong
sDemonxs
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
17,490
37,744
Taken
33,800
20,609
Mitigated
15,829
16,845
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,327
1,374
0
2,616
8,163
7,420
0
2,878
5,243
23,834
7,128
L
Nut
 
Nut
1,825
753
0
1,281
5,786
2,152
0
1,953
3,699
0
35,622
L
972
204
0
1,392
5,483
3,108
0
1,175
4,173
9,765
0
W
Scylla
3,250
142
0
1,280
4,786
1,509
0
1,538
3,232
35,226
0
L
2,326
1,026
0
3,146
8,939
2,736
0
1,604
7,218
0
28,574
L
5,951
1,844
0
1,240
6,301
2,056
0
2,705
3,454
38,236
0
W
Bellona
UCH_To225mi
Bellona
4,798
2,315
0
5,524
9,638
5,578
0
216
8,885
0
39,500
W
Arachne
XxAgusBorexX
Arachne
2,167
1,555
0
3,283
8,949
3,691
0
1,315
7,587
0
42,222
W
Xbalanque
kxnna7_
Xbalanque
5,097
2,737
0
4,142
6,208
2,411
359
1,178
5,019
0
54,402
L
Sun Wukong
sDemonxs
Sun Wukong
6,416
1,166
0
3,278
7,291
5,777
0
230
7,061
0
44,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
26,170
322
Minions Killed
270
0
Camps Cleared
0
979,166
Distance Traveled
956,461
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,189
519
32
3
0
181,797
2
L
Nut
5,268
527
65
7
0
170,733
0
L
Khepri
4,713
471
4
0
0
190,526
3
W
Scylla
5,540
554
63
6
0
198,594
1
L
Ne Zha
4,780
478
51
5
0
212,099
0
L
Nu Wa
5,202
520
71
7
0
190,843
0
W
Bellona
5,966
597
72
7
0
168,487
2
W
Arachne
5,704
570
71
7
0
242,896
0
W
Xbalanque
6,622
662
84
8
0
187,392
0
L
Sun Wukong
6,207
621
79
8
0
192,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role