Player Matchup

Raijin
Raijin
HoldTheMayoPlz
Raijin
Level 128
God Stats
0W - 2L
1,681 SR
Queue Stats
15W - 11L
1,640 Elo+
Solo
Ao Kuang
Ao Kuang
SmokinOppPacks
Ao Kuang
Level 192
God Stats
3W - 7L
1,340 SR
Queue Stats
64W - 62L
1,598 Elo+
Party 1
Izanami
Izanami
Wayy2rare
Izanami
Level 38
God Stats
2W - 6L
1,293 SR
Queue Stats
50W - 46L
1,591 Elo+
Solo
Xing Tian
Xing Tian
br0wn5auce
Xing Tian
Level 167
God Stats
1W - 7L
1,197 SR
Queue Stats
137W - 148L
1,528 Elo+
Solo
Maui
Maui
רוסיאפס
Maui
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,641 Elo+
Party 1
Team Averages
Level 135
1,402 SR
1,600 Elo+

VS

Team Averages
Level 143
1,611 SR
1,643 Elo+
Izanami
Izanami
Ditnyte
Izanami
Level 158
God Stats
1W - 0L
1,181 SR
Queue Stats
144W - 82L
1,626 Elo+
Solo
Ullr
Ullr
ForgottenWeapons
Ullr
Level 148
God Stats
17W - 1L
1,999 SR
Queue Stats
35W - 6L
1,967 Elo+
Solo
Ymir
Ymir
MangoPls
Ymir
Level 127
God Stats
3W - 0L
1,791 SR
Queue Stats
109W - 65L
1,589 Elo+
Solo
Guan Yu
Guan Yu
PvpChad
Guan Yu
Level 155
God Stats
1W - 1L
1,266 SR
Queue Stats
94W - 91L
1,502 Elo+
Solo
Sylvanus
Sylvanus
xxJack21699xx
Sylvanus
Level 127
God Stats
12W - 3L
1,818 SR
Queue Stats
161W - 133L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,302
717
2,961
2,750
1,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
8
1 / 1 / 1
4,103
684
2,605
5,881
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wayy2rare
Izanami
4
0 / 3 / 0
3,024
504
627
3,235
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
br0wn5auce
Xing Tian
8
2 / 1 / 0
4,308
718
2,969
6,686
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 1 / 0
3,712
619
1,670
4,819
3,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ditnyte
Izanami
8
3 / 0 / 1
4,784
797
3,089
3,420
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,504
751
4,958
4,834
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
1 / 1 / 3
4,195
699
2,083
5,741
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
PvpChad
Guan Yu
7
0 / 1 / 0
4,176
696
1,058
6,137
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
xxJack21699xx
Sylvanus
7
1 / 0 / 2
4,389
732
1,926
5,320
2,762
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
5
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ditnyte
Izanami
3
0
1
3.5
W
0
1
1
0.5
L
0
0
0
0
W
Ymir
1
1
3
2.5
W
Guan Yu
PvpChad
Guan Yu
0
1
0
0
L
Ao Kuang
1
1
1
1.5
L
Izanami
Wayy2rare
Izanami
0
3
0
0
L
Xing Tian
br0wn5auce
Xing Tian
2
1
0
2
W
Sylvanus
xxJack21699xx
Sylvanus
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,832
Damage
13,114
23,371
Taken
25,452
9,945
Mitigated
10,582
9,116
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ditnyte
Izanami
3,089
2,532
0
1,558
3,420
1,081
265
673
2,747
0
35,037
W
4,958
2,317
0
1,373
4,834
1,630
0
1,981
2,853
0
31,246
L
2,961
704
0
1,424
2,750
1,184
0
362
2,388
28,339
1,635
W
Ymir
2,083
1,004
0
743
5,741
2,610
0
2,024
3,717
18,153
499
W
Guan Yu
PvpChad
Guan Yu
1,058
465
0
2,323
6,137
2,499
0
3,386
2,738
0
20,085
L
Ao Kuang
2,605
876
0
3,943
5,881
1,651
0
257
5,624
24,144
935
L
Izanami
Wayy2rare
Izanami
627
498
0
400
3,235
830
0
890
2,345
0
11,242
L
Xing Tian
br0wn5auce
Xing Tian
2,969
0
0
1,380
6,686
3,199
0
1,101
5,585
18,829
1,317
W
Sylvanus
xxJack21699xx
Sylvanus
1,926
865
1,218
2,197
5,320
2,762
227
1,717
3,603
9,191
0
L
1,670
369
0
1,969
4,819
3,081
0
1,286
3,533
11,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,449
Gold Earned
22,048
171
Minions Killed
200
0
Camps Cleared
0
576,171
Distance Traveled
627,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,784
797
53
9
0
103,346
0
W
Ullr
4,504
751
54
9
0
117,902
0
L
Raijin
4,302
717
53
9
0
94,982
0
W
Ymir
4,195
699
32
5
0
163,237
0
W
Guan Yu
4,176
696
39
7
0
132,110
2
L
Ao Kuang
4,103
684
52
9
0
146,171
0
L
Izanami
3,024
504
18
3
0
70,431
0
L
Xing Tian
4,308
718
37
6
0
135,888
0
W
Sylvanus
4,389
732
22
4
0
110,479
0
L
Maui
3,712
619
11
2
0
128,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role